tlrieslt
2014-07-17, 04:27 AM
Hello everybody :)
I'm looking to get some feedback on the character I've posted below.
Currently I'm switching characters alot, and I figured out why. I tend to make 1-trick-ponys who excell at 1 thing, but can't do nothing else. This gets boring fast.
So with that in mind I've tried to make a character who can do alot more, and who I can get a bond with and level all the way up to infinity! I've written a background and everything too, but below I'll just jot down the stats.
I've had the following in the back of my mind while making it:
- Poisons are cool
- I want to be able to melee and ranged
- I want to be able to be useful in combat and outside of combat
- Only PHB1/2/3, AV1/2 and the Power books are allowed
- Level 8 character creation
- I like having a rare combination of Race/Class
- I don't have to be all-powerful, just very useful in any situation
For paragon path I've looked at Jack of All Trades, but the flavor text just didn't give me that 'awesome' feeling. Master of Poisons did, so I'm going there.
Well this is the character I've come up with, any feedback is appreciated. I'm hoping I didn't give in to my blind spot again (the 1-trick-ponys). But I'm pretty sure you guys can tell me that :D Looking forward to your responses!
General
Name: Tumbledorus Greenfoot
Race: Gnome
Class: Hybrid Rogue|Ranger
Other
Initiative: 11
Speed: 5
Pass. Insight: 19
Pass. Perception: 19
Languages
Common
Elven
Draconic
Dwarven
Secret Language (Thief's Guild Code)
Abilities
Strength: 14
Constitution: 14
Dexterity: 20
Intelligence: 14
Wisdom: 10
Charisma: 14
Defenses
HP: 61
AC: 23
Fortitude: 19
Reflex: 22
Will: 18
+5 vs Illusions
4 Poison resistance
Skills
Acrobatics: 14
Arcana: 10
Athletics: 8
Bluff: 8
Diplomacy: 8
Dungeoneering: 6
Endurance: 8
Heal: 6
History: 8
Insight: 9
Intimidate: 8
Nature: 6
Perception: 9
Religion: 8
Stealth: 16
Streetwise: 11
Thievery: 14
Feats
Fade Away (Racial)
Fey Origin (Racial)
Master Trickster (Racial)
Reactive Stealth (Racial)
Trickster's Cunning (Racial)
Hunter's Quarry (Hybrid) (Class)
Hybrid Ranger Fortitude (Class)
Sneak Attack (Hybrid) (Class)
Cunning Sneak (Hybrid) (Class)
Rogue Tactics (Hybrid) (Class)
Jack of All Trades
Quick Draw
Linguest
Weapon Expertise (Light Blade)
Hybrid Talent
At-will Powers
Gloaming Cut
Twin Strike
Hunter's Quarry
Fast Hands
Perfect Balance
Encounter Powers
Shadow Strike
Parting Strike
Shadow Boxer
Fade Away
Ghost Sound
Daily Powers
Spinning Blade Leap
Snarling Wolf Stance
Equipment
Poison Gloves
Magic Shortbow +1
Amulet of Health +2
Cat Tabi (Heroic Tier)
Addergrease Leather Armor +2
10x Bloodstinger Poison (level 8)
Acidic Dagger +2
I'm looking to get some feedback on the character I've posted below.
Currently I'm switching characters alot, and I figured out why. I tend to make 1-trick-ponys who excell at 1 thing, but can't do nothing else. This gets boring fast.
So with that in mind I've tried to make a character who can do alot more, and who I can get a bond with and level all the way up to infinity! I've written a background and everything too, but below I'll just jot down the stats.
I've had the following in the back of my mind while making it:
- Poisons are cool
- I want to be able to melee and ranged
- I want to be able to be useful in combat and outside of combat
- Only PHB1/2/3, AV1/2 and the Power books are allowed
- Level 8 character creation
- I like having a rare combination of Race/Class
- I don't have to be all-powerful, just very useful in any situation
For paragon path I've looked at Jack of All Trades, but the flavor text just didn't give me that 'awesome' feeling. Master of Poisons did, so I'm going there.
Well this is the character I've come up with, any feedback is appreciated. I'm hoping I didn't give in to my blind spot again (the 1-trick-ponys). But I'm pretty sure you guys can tell me that :D Looking forward to your responses!
General
Name: Tumbledorus Greenfoot
Race: Gnome
Class: Hybrid Rogue|Ranger
Other
Initiative: 11
Speed: 5
Pass. Insight: 19
Pass. Perception: 19
Languages
Common
Elven
Draconic
Dwarven
Secret Language (Thief's Guild Code)
Abilities
Strength: 14
Constitution: 14
Dexterity: 20
Intelligence: 14
Wisdom: 10
Charisma: 14
Defenses
HP: 61
AC: 23
Fortitude: 19
Reflex: 22
Will: 18
+5 vs Illusions
4 Poison resistance
Skills
Acrobatics: 14
Arcana: 10
Athletics: 8
Bluff: 8
Diplomacy: 8
Dungeoneering: 6
Endurance: 8
Heal: 6
History: 8
Insight: 9
Intimidate: 8
Nature: 6
Perception: 9
Religion: 8
Stealth: 16
Streetwise: 11
Thievery: 14
Feats
Fade Away (Racial)
Fey Origin (Racial)
Master Trickster (Racial)
Reactive Stealth (Racial)
Trickster's Cunning (Racial)
Hunter's Quarry (Hybrid) (Class)
Hybrid Ranger Fortitude (Class)
Sneak Attack (Hybrid) (Class)
Cunning Sneak (Hybrid) (Class)
Rogue Tactics (Hybrid) (Class)
Jack of All Trades
Quick Draw
Linguest
Weapon Expertise (Light Blade)
Hybrid Talent
At-will Powers
Gloaming Cut
Twin Strike
Hunter's Quarry
Fast Hands
Perfect Balance
Encounter Powers
Shadow Strike
Parting Strike
Shadow Boxer
Fade Away
Ghost Sound
Daily Powers
Spinning Blade Leap
Snarling Wolf Stance
Equipment
Poison Gloves
Magic Shortbow +1
Amulet of Health +2
Cat Tabi (Heroic Tier)
Addergrease Leather Armor +2
10x Bloodstinger Poison (level 8)
Acidic Dagger +2