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View Full Version : It's all the Rage around here...



Person_Man
2007-03-01, 02:56 PM
So yesterday there was good thread (http://www.giantitp.com/forums/showthread.php?t=36143) on the new alternate class abilities (http://www.wizards.com/default.asp?x=dnd/we/20070228a) from the new Cityscape book. One of the useful ones replaces a Barbarian's Rage (+4 Str, +4 Con, +2 Wil, -2AC, free action during your turn) with Ferocity (+4 Str, +4 Dex, -2 ranged attacks beyond 30 feet, immediate action so that it can effect Initiative).

Note that it changes the class feature entirely, and that its an unnamed bonus. Which means that if can pick up Rage from another class feature, then you can stack them.

Here's a list of all the Rage classes and prestige classes I know about, please post anything I missed:

Barbarian: Ferocity or Rage
Battle Howler of Gruumsh: Rage
Bear Warrior: Improves your Rage, Wildshape into a Bear
Bloodclaw Master: Shifting
Celebrant of Sharess: Fury of the Tigress (same effect as Rage for one round per Cleric level, I'm not sure if it stacks).
Chameleon (http://www.wizards.com/default.asp?x=dnd/iw/20041210b&page=1): Rage, Ability Boost, Human or Doppelganger only
Champion of Gwynharwyf: Stacks with Barbarian levels for Rage
Druidic Avenger (http://www.systemreferencedocuments.org/35/sovelior_sage/unearthedCoreClass.html#druidic-avenger): Rage, Wildshape
Eye of Gruumsh: Stacks with Barbarian levels for Rage, Orc or Half-Orc only
Firestorm Berserker: Stacks with Barbarian levels for Rage
Fist of the Forest: Feral Trance, +4 Dex and a bite attack
Frenzied Berserker: Frenzy, really powerful, really really difficult to control
Half-Orc Paragon (http://www.systemreferencedocuments.org/35/sovelior_sage/unearthedParagon.html#half-orc-paragon): Rage, Half-Orc Only
Nature's Warrior: Variable
Passion Cleric Domain: Rage
Singh Rager: Fury, 3.0 - Oriental Adventures
Warshaper: +4 Str and Con when Wildshaped
Warhulk: +2 Str per level.
Weretouched Master: Variable, Shifter only
Wild Runner: Primal Scream, Elf or Half Elf only


Putting this together, I'm thinking that a Human Barbarian 1/Druidic Avenger 5 (or Wildshape Ranger (http://www.systemreferencedocuments.org/35/sovelior_sage/unearthedCoreClass.html#simple-ranger))/Warshaper 4/Chameleon 10 could Wildshape into a Deinonychus (http://www.systemreferencedocuments.org/35/sovelior_sage/monstersDitoDo.html#deinonychus-dinosaur) (4 attacks, pounce, 19 Str, 15 Dex, 19 Con) and get:

Ferocity: +4 Str +4 Dex
Rage: +4 Str +4 Con
Warshaper: +4 Str +4 Con
Ability Boon: +6 to any 2 stats, probably Str and Con

For a grand total of +18 Str, +4 Dex, +18 Con, or 37 Str, 19 Dex, 37 Con (+260 hit points), BEFORE anyone in your party casts a buff spell on you (and trust me, you're going to want someone to cast a Contingency Heal on you).

Now it sucks that you'll only be able to pull off the full combo once per day, but even then you can walk around as a Deinonychus 5 hours a day with some pretty strong bonuses.

So, how many different Rage or other similar ability boosting abilities can you fit into one ECL 20 PC?

Everyman
2007-03-01, 03:03 PM
I can't think of any more Rage abilties, but you have a mistake on your list. Warshaper gives you a constant +4 to Str and Con.:smallsmile:

Fax Celestis
2007-03-01, 03:07 PM
There's the Bloodclaw Master, too.

Person_Man
2007-03-01, 03:27 PM
I can't think of any more Rage abilties, but you have a mistake on your list. Warshaper gives you a constant +4 to Str and Con.:smallsmile:

From the Warshaper text:


When using your shape-changing ability, gain a +4 bonus to Strength and a +4 bonus to Constitution.So its only constant if you're using your shape-changing ability all day. But most Druids will be in a Wildshaped form all day, so yeah, its pretty much constant.


There's the Bloodclaw Master, too.

Does Bloodclaw Master give you Rage, or just stack for Rage?

Fax Celestis
2007-03-01, 03:28 PM
Actually, I thought it gave you Frenzy, which is Ragelike. But I'm AFB right now, so I couldn't tell you for certain.

Were-Sandwich
2007-03-01, 03:45 PM
It gives you shifting.

Everyman
2007-03-01, 03:47 PM
P_Man, what book are you getting your Warshaper info from? I have the Complete Warrior in front of me, and it says you get +4 to Str and Con as a supernatural ability...period.

Are you using an older/different edition? Perhaps you have your name wrong?

Fax Celestis
2007-03-01, 03:51 PM
It gives you shifting.

Right! I do forget what the particulars on it are, though.

Douglas
2007-03-01, 03:52 PM
For that restriction, you have to look in the paragraph at the very beginning of the class features list, which states "the class features function only when the warshaper is in a form other than her own."

Person_Man
2007-03-01, 03:54 PM
P_Man, what book are you getting your Warshaper info from? I have the Complete Warrior in front of me, and it says you get +4 to Str and Con as a supernatural ability...period.

Are you using an older/different edition? Perhaps you have your name wrong?

I don't have it in front of me, I'm just quoting from the web, and I don't want to post where for fear of breaking board rules. But its the internet and you have the book, so you win.

But I'm pretty sure that somewhere in the class description it says that you only gain the Warshaper abilities while you are using your shape-changing ability. Maybe its in the fluff text (i.e., meaningless).

Everyman
2007-03-01, 03:57 PM
douglas is correct. I hadn't noticed that paragraph till now.
...
Correct me if I'm wrong, but would it be smarter to simply list that as part of each ability or make a note of that fact somewhere OTHER than were one normal just writes "All the following are the class features..." it seems that would have made so much more sense.

Person_Man
2007-03-01, 04:04 PM
douglas is correct. I hadn't noticed that paragraph till now.
...
Correct me if I'm wrong, but would it be smarter to simply list that as part of each ability or make a note of that fact somewhere OTHER than were one normal just writes "All the following are the class features..." it seems that would have made so much more sense.

I couldn't agree more. But then again, WotC is known for cruddy copy editing.


Right! I do forget what the particulars on it are, though.

I Googled Shifting and it came up as +2 Str and a natural attack. Bloodclaw master also has a bunch of other nifty abilities, so it might be a good alternative to Wildshape based builds.

Weasel of Doom
2007-03-02, 01:31 AM
How about nature's warrior from complete warrior, doesnt give rage but stacks with wildshape and gives some extra powers when shaped

Person_Man
2007-03-02, 09:39 AM
How about nature's warrior from complete warrior, doesnt give rage but stacks with wildshape and gives some extra powers when shaped

Thanks. I've added it to the list because I'm a completionist, but Nature's Warrior doesn't give you any bonuses to your stats, and the bonuses it does provide tend to be pretty minor.

cupkeyk
2007-03-02, 09:45 AM
You can be an anthropomorphic badger...

ken-do-nim
2007-03-02, 01:33 PM
Is it just me, or does nearly every unbalanced build have levels of warshaper in it?

Me thinks I will ban that prestige class if any of my players ever ask for it. That is, when I next DM 3.5.

Person_Man
2007-03-02, 01:54 PM
Is it just me, or does nearly every unbalanced build have levels of warshaper in it?

Me thinks I will ban that prestige class if any of my players ever ask for it. That is, when I next DM 3.5.

Actually, levels of Warshaper tend to be less useful then levels of Druid in the long run.

Warshaper 3 grants:

Immunity to Crit hits and Stun
+1 Size bonus to your natural weapon damage
+4 Str and Con
+5 ft reach on your natural weapons

Warshaper 4 gets you Fast Healing 1, not enough to be useful in combat, and not really meaningful since by mid-levels your Cleric can usually heal everyone in the party quite easily multiple times. Warshaper 5 lets you Wildshape faster, which is pretty useless, since most things that can Wildshape do so way before combat.

But Warshaper doesn't stack with your Druid levels to determine what you can Wildshape into, and it doesn't stack with your levels to determine spellcasting.

A normal mid to high level Druid can turn into a Plant or Elemental, gaining better immunities, much larger Stat bonuses from turning into more powerful creatures, and better reach and damage from larger size. This is especially true if your DM lets you use the various expansion Monster Manuals. So while in the short run Warshaper 3 might help, in the long run you're robbing yourself of access to much better spells and Wildshape forms.

Warshaper is primarily a good choice for non-Druid builds that somehow qualify, usually by being a Changeling, Bear Warrior, or Wildshape Ranger. That way you get good bonuses that are stronger then the standard melee classes usually get. A Changeling Barbarian 4/Warshaper 3/Chameleon X, for example. It will certainly make you more powerful then a standard Barbarian or Ranger or whatever, but you'll still be less powerful then a core Druid.

Closet_Skeleton
2007-03-02, 04:57 PM
Also on the 3.0 but easily adaptable side of things there's Singh Rager (I love that class) from Oriental Adventures and Berzerk (really really easy prerequisites) from Dieties and Demigods.

Aximili
2007-03-02, 08:14 PM
Warshaper 3 grants:

(...)
+1 Size bonus to your natural weapon damage
IMO, it's much better to go with extra natural weapon, than increasing the damage of your existant natural weapon. Extra natural weapon = extra attack. And that Extra attack+1/2STR is probably more damage than the boost you'd get from increasing your claws' size.


A normal mid to high level Druid can turn into a Plant or Elemental, gaining better immunities, much larger Stat bonuses from turning into more powerful creatures, and better reach and damage from larger size.
Did they change this is some errata? Last time I read it the Druid didn't gain special qualities until elemental form. His plant form only has the special attacks of a plant, and that does not include any imunity (not even to crits =P).

AtomicKitKat
2007-03-03, 10:09 AM
Might as well throw this out there for what it's worth. Thrall of Kostchchie from Dragon(circa July 2006). Gives you rage at first level.

One interesting thing to note about rage. Sometimes they say "stacks with Barbarian levels"(Eye of Gruumsh) to determine Rage, other times, it modifies the Barbarian Rage(like Bear Warrior, I think), so you have to do quite a bit of reading to see whether you're getting more uses of the same thing(which won't stack), or similar things with different names(which will).

NullAshton
2007-03-03, 10:23 AM
Plant form USED to give you immunities, until they errated it to not change your type.

Person_Man
2007-03-05, 05:25 PM
Plant form USED to give you immunities, until they errated it to not change your type.

Whoops, you're right. OK, I concede that Warshaper gives you something you can't get through Druid levels. But I maintain that Druid levels are still superior, because they grant you caster levels+increased Wildshape hit dice+better animal companion+other Druid abilities.

Tor the Fallen
2007-03-05, 07:52 PM
So how many base classes and how many prestige is that?