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Fax Celestis
2007-03-01, 03:12 PM
These beauties, found in the DMG-II, intrigue me. In effect, any spell that has a range of "personal" or a target of "you" cast by someone wearing the bracelet automatically effects the target wearing the other bracer. The only drawback is that the duration is halved.

Now, immediately, I think of Clericzilla. Put one of these puppies on, say, the party's Barbarian and the other on the party's Cleric, then cast your typical buffcombo. The Barbarian receives all the same effects!

And if you have Divine Metacheese: Persistent, they'll last for twelve hours, instead of 24. Still pretty nice for the both of you.

I'm also thinking about things like Celerity, Nerveskitter, spells that grant Gaze attacks...

...what would you use these for?

Everyman
2007-03-01, 03:26 PM
I've used them before. Careful planning turns them into beauties in a campaign. I've used them with False Life and Stoneskin (not at the same time as that is illegal), and the results were great.

"Ah! A barbarian is charging at us!"
"Don't worry men! Just start shooting him with arrows. He's too far away to get to us without getting seriously hurt!
"AH! HE'S MADE OF STONE NOW!"
...
"Someone fetch me my brown pants!"
(A shiny cp to anyone who recognizes the last line)

Bears With Lasers
2007-03-01, 03:27 PM
I'd use these for Antimagic Field for the party tripper whenever there's an enemy caster around. It'd make AMF actually, y'know, useful.

(Even more useful if you shape it with Extraordinary Spell Aim.)

Fax Celestis
2007-03-01, 03:29 PM
I've used them before. Careful planning turns them into beauties in a campaign. I've used them with False Life and Stoneskin (not at the same time as that is illegal), and the results were great.

"Ah! A barbarian is charging at us!"
"Don't worry men! Just start shooting him with arrows. He's too far away to get to us without getting seriously hurt!
"AH! HE'S MADE OF STONE NOW!"
...
"Someone fetch me my brown pants!"
(A shiny cp to anyone who recognizes the last line)

Fetch me my red shirt!

(gimme my penny).

Everyman
2007-03-01, 03:32 PM
As you wish.

*ZELDA NOISE*
YOU FOUND A COPPER PIECE!

Fax Celestis
2007-03-01, 03:36 PM
As you wish.

*ZELDA NOISE*
YOU FOUND A COPPER PIECE!

DAMN IT. Now I have to watch Princess Bride.

Everyman
2007-03-01, 03:41 PM
Heh.

On a side note, have you tried using the Spell Filter on at d20srd.org? You could set it up to only show Personal spells, if you're having trouble locating some.

And on that note, I'ma go.

Gamebird
2007-03-01, 04:24 PM
I'd use it to cast Contingency on all other party members, while holding a Rod of Extend Spell to keep the same duration.

I'd Permanize anything someone found convenient on them.

It would also be useful for the simple use of Heal spells. The tank can get in close and the cleric can stand back and Heal him without getting to anything's threat range. Emanation and burst spells would be useful in this way too - while the tank is getting a full attack, they'll also be the focal point for a nice spell effect every round. Or does it work that way?

Shield spell. Duh.

Pass it back and forth between the primary casters, who could of course tailor their lists to enhance. Makes a spell casting cohort even more useful.

How much do these things cost?

Fax Celestis
2007-03-01, 04:26 PM
Doesnt' work that way. Spell has to be Effect: Personal or Target: You. Also, if you take it off, the spell effect ends.

I believe they're something to the tune of 11,000 gp for a pair, but I'm AFB at the moment.

But Mage Armor'd be nice. As would, say, Swift Fly or, under certain circumstances, Feather Fall.

Galathir
2007-03-01, 04:34 PM
11,000 gp would be nice, but I am afraid they are more in the range of 60,000 gp. They are only really a viable possibility for higher level parties.

Fax Celestis
2007-03-01, 04:35 PM
11,000 gp would be nice, but I am afraid they are more in the range of 60,000 gp. They are only really a viable possibility for higher level parties.

Wow am I off.

barawn
2007-03-01, 04:47 PM
These beauties, found in the DMG-II, intrigue me. In effect, any spell that has a range of "personal" or a target of "you" cast by someone wearing the bracelet automatically effects the target wearing the other bracer. The only drawback is that the duration is halved.

Wow, welcome to yet more True Strike cheese. As if the spell didn't cause enough problems (though I'm not sure what half of "until next round" is). Who needs Quicken Spell? Just hire a wizard lackey (a specialist Diviner, of course), give him one of these, and tell him to go hide in the woods and cast True Strike every round. Ker-chop.

Fax Celestis
2007-03-01, 04:52 PM
Wow, welcome to yet more True Strike cheese. As if the spell didn't cause enough problems (though I'm not sure what half of "until next round" is). Who needs Quicken Spell? Just hire a wizard lackey (a specialist Diviner, of course), give him one of these, and tell him to go hide in the woods and cast True Strike every round. Ker-chop.

Two things: have to be within 60', and if it would result in an impossible duration, the spell fails.

barawn
2007-03-01, 04:58 PM
Two things: have to be within 60', and if it would result in an impossible duration, the spell fails.

Does a Rope Trick count as "within 60'"? Spells can't be cast across the interface, but they can within it.

I think I'm making sure that if one of these ever shows up in a game I'm in, "half of until next round" is an impossible duration.

Unless I'm the player. :smalltongue:

Fax Celestis
2007-03-01, 05:02 PM
The item actually says that "half of one round" is an impossible duration.

barawn
2007-03-01, 05:04 PM
The item actually says that "half of one round" is an impossible duration.

Yes, but "half of until next round" isn't "half of one round". :smallbiggrin:

(Why do I have the feeling they specifically put that in because of True Strike?)

Fax Celestis
2007-03-01, 05:08 PM
Yes, but "half of until next round" isn't "half of one round". :smallbiggrin:

(Why do I have the feeling they specifically put that in because of True Strike?)

And Swift Fly, Swift Haste, &c.

barawn
2007-03-01, 05:13 PM
And Swift Fly, Swift Haste, &c.

Why's Swift Haste excluded? I thought the duration was 1d4 rounds. It's only a 25% chance of failing. Besides, you can always target someone else with regular Haste, so really all you're netting is something between a 2nd and 3rd level spell.

There's no "targetted True Strike" spell, as far as I know. Because it would be broken. :smallbiggrin:

Fax Celestis
2007-03-01, 05:16 PM
Why's Swift Haste excluded? I thought the duration was 1d4 rounds. It's only a 25% chance of failing. Besides, you can always target someone else with regular Haste, so really all you're netting is something between a 2nd and 3rd level spell.

There's no "targetted True Strike" spell, as far as I know. Because it would be broken. :smallbiggrin:

Sure Strike, I believe, but that's +1/3 CL, not +20.

Hario
2007-03-01, 05:31 PM
11,000 gp would be nice, but I am afraid they are more in the range of 60,000 gp. They are only really a viable possibility for higher level parties. Or a mid-level Artificer with some cash to spend ;P god I think my party is gonna womp now... thank you...

barawn
2007-03-01, 06:40 PM
Sure Strike, I believe, but that's +1/3 CL, not +20.

Yeah, when I saw Sure Strike, I was like "Oh look! It's a fixed, targeted True Strike." The fact that they had to nerf the bonus as much as they did just stresses how broken True Strike was.

As a side note, I think clever wording in Moment of Prescience means it won't work at all (once used , spell ends - so only one use, period).

Roderick_BR
2007-03-01, 07:34 PM
I'll have to get one of these... the cheese will be enough to make sadwichs for an army... (specially because my current DM doens't play well with high level magic... hehe)

Fizban
2007-03-01, 08:15 PM
Greatsword wielding leap attacking shock trooping wraithstriking frenzied berzerker power attacking for full, plus whatever else you normally use. (Extend wraithstrike with a rod obviously).

Arbitrarity
2007-03-01, 08:20 PM
Don't forget the combat brute, for another x2!

And with shock trooper, who needs wraithstrike?

This is the item that will make everyone say "The wizard should buff the tank, as should the cleric!"

Piccamo
2007-03-01, 08:29 PM
Think of the benefits of some melee class with Leadership and a caster cohort.

marjan
2007-03-01, 09:22 PM
And if you have Divine Metacheese: Persistent, they'll last for twelve hours, instead of 24. Still pretty nice for the both of you.

I wonder how would this work with extend spell or sudden extend (if it changes anything)? Can you chose in which order to apply metamagic?

Merlin the Tuna
2007-03-01, 10:03 PM
Wow. For all the flak the DMG2 gets for its advice, I hear nothing but great things about its items and whatnot. I might actually need to grab it.

Piccamo
2007-03-01, 10:07 PM
What flak it gets for its advice? I like its advice.

Fax Celestis
2007-03-01, 10:09 PM
Wow. For all the flak the DMG2 gets for its advice, I hear nothing but great things about its items and whatnot. I might actually need to grab it.

Yeah, what flak? It's a great book.

Raum
2007-03-01, 10:52 PM
Most of the flack I've seen is simply saying there's no new advice in the DMG2. It's freely accessible in other locations or even just common sense.

Mind, I haven't read it, those are just the comments I've seen.

That Lanky Bugger
2007-03-01, 11:09 PM
I've seen a couple effective builds for these items which center around a Sorcerer, Barbarian, and Timestop.

I imagine that Iron Body would make the Fighter-types happy.

A Bard with Zone of Silence coupled with a Monk using Abundant Step could go a long way towards totally neutralizing the BBEG spellcaster with one good grapple check.

Gamebird
2007-03-02, 10:30 AM
Eh, if it's 60,000 gp to get them, then you might as well spring for a ring of spell storing. 50,000 gets you 5 levels of spells and nothing keeps you from casting them on yourself, then having the wizard pump 5 new ones into the ring. What the bracelet gives you in terms of distance buffs is lost by halving the duration, disallowing one round effects, limiting you to one caster, requiring the caster to be within 60' and turning "off" if the two accidentally get further apart than that.

Ring of spell storing is better for most effects. And cheaper. And core.

Indon
2007-03-02, 10:49 AM
Shapechange the party monk into the biggest thing you can possibly be.

Elementals are huge at 16 HD. By level 20, the wizard could go Gold Dragon. There are no doubt even some Gargantuan things you could shapechange into, but I didn't notice any in a quick glance of likely things.

Edit: Transformation would also do a Monk good, since it'd give them full BAB.

barawn
2007-03-02, 11:05 AM
Edit: Transformation would also do a Monk good, since it'd give them full BAB.

Yeah, but it nerfs the spellcaster for the duration of the spell, so it's not that good. The sheer number of attacks the Monk will get (+20/+20/+20/+15/+10/+5, not taking into account the Strength bonus) would be pretty nice, though.

Indon
2007-03-02, 04:52 PM
Yeah, but it nerfs the spellcaster for the duration of the spell, so it's not that good. The sheer number of attacks the Monk will get (+20/+20/+20/+15/+10/+5, not taking into account the Strength bonus) would be pretty nice, though.

Can you Shapechange into a Gold Dragon or whatever and _then_ use Transformation (drinking that potion might be tricky)? That would be really impressive.

Fizban
2007-03-02, 09:41 PM
Eh, if it's 60,000 gp to get them, then you might as well spring for a ring of spell storing. 50,000 gets you 5 levels of spells and nothing keeps you from casting them on yourself, then having the wizard pump 5 new ones into the ring. What the bracelet gives you in terms of distance buffs is lost by halving the duration, disallowing one round effects, limiting you to one caster, requiring the caster to be within 60' and turning "off" if the two accidentally get further apart than that.

Ring of spell storing is better for most effects. And cheaper. And core.
The ring negates the usefullness of swift action spells while allowing most other personal spells to work as well but the biggest thing is: with the bracers both characters get the buff. You effetively get two spells for the price of one.