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View Full Version : Rules Q&A Can you make the entire planet into a magical item?



KindOfGoodGuy
2014-07-18, 08:18 PM
Exactly what it says in the title. Is there anything in the rules for preventing you from enchanting the whole planet? To be simpler, I am referring to the natural armor enhancement bonus that can be applied. Cost wise, the charts don't mention anything about how big the thing you are working with is, and if i'm correct, the Spellcraft check shouldn't be entirely too high either. Also it mention that you need to be using an "item" as the base to work off of, but from a certain perspective anything can technically count as an item. Also, even though the rules state that you need "a fairly quiet, comfortable, and well-lit place in which to work. Any place suitable for preparing spells is suitable for making items", It never mentions that the item must be totally isolated in that area with you.

So is it possible? Or have I just gone stir crazy from overlooking something very obvious? :smallannoyed:

BTW, this is pathfinder i'm referring to.

Hazrond
2014-07-18, 08:24 PM
"Bye everyone! im off to enchant the world with command word plane shifting" :smalltongue:

Blackhawk748
2014-07-18, 08:31 PM
I guess you could, if you consider the planet an "item"

deuxhero
2014-07-18, 08:33 PM
Why not use it as a material component?

KindOfGoodGuy
2014-07-18, 08:37 PM
Why not use it as a material component?

That sounds amazing yet terrifying at the same time. What on earth (no pun intended) would you use it as a component for?

Hazrond
2014-07-18, 08:44 PM
That sounds amazing yet terrifying at the same time. What on earth (no pun intended) would you use it as a component for?

An epic level armageddon spell of course :smalltongue:

Flashy
2014-07-18, 08:58 PM
I am referring to the natural armor enhancement bonus that can be applied.

Trying to make farming impossible? Because that sounds like a hilarious side effect.

Bronk
2014-07-18, 09:09 PM
Why not use it as a material component?

You'd just have to turn your spell component bag inside out right? :)

Of course, in DnD, worlds come in all sorts of sizes...

Khedrac
2014-07-19, 02:36 AM
The planet would have to be masterwork for you to stand a chance.

But then, who wants to go up to the local creator deity and claim that the planet isn't masterwork?

Actually a lot of pantheon-based religions do have the world as flawed - it's either how the enemy deities were formed or their fault. In these cases, sorry no - it is not masterwork and cannot be enchanted.

The other possibility that you would need to worry about is if the world is actually a creature not an object...

Kane0
2014-07-19, 03:53 AM
Why stop at just one world? Why not enchant an entire plane!

Coidzor
2014-07-19, 03:57 AM
The Natural Armor bonus that would be necessary to meaningfully impact attempts to attack the planet would be completely exorbitant.

Thanatosia
2014-07-19, 04:40 AM
That sounds amazing yet terrifying at the same time. What on earth (no pun intended) would you use it as a component for?
who cares what you use it for, the key thing is that spell components are consumed by the casting..... lv0 cantrip to make a spark with a very pricey material component - destroy the world as a lv 1 mage!

jiriku
2014-07-19, 07:09 AM
"The world" is not a single object. No can do.

Drogorn
2014-07-19, 08:01 AM
"The world" is not a single object. No can do.

Neither is a bow. Unstringing a bow is part of keeping it maintained.

jiriku
2014-07-19, 08:09 AM
Note that you can enchant a bowstring separately from a bow, and you can replace a worn-out bowstring on a magic bow without destroying the enchantment. The bow and bowstring are separable objects. We enchant a bow (only) and any old bowstring will do to fire it. Notice also that it is patently ridiculous to propose that enchanting Giant Boulder A also places an enchantment on Giant Boulder B 100 yards away on the other side of a field, or Giant Boulder C on the other side of the known world that you've never visited, seen, or even heard about. The world is not a single object.

gomipile
2014-07-19, 08:19 AM
That sounds amazing yet terrifying at the same time. What on earth (no pun intended) would you use it as a component for?

True Creation, of course. Using Pathfinder rules, you just need to make a material so expensive that ~20 cubic feet of it is worth 20% as much as the planet you standing on.

Drogorn
2014-07-19, 09:49 AM
Note that you can enchant a bowstring separately from a bow, and you can replace a worn-out bowstring on a magic bow without destroying the enchantment. The bow and bowstring are separable objects. We enchant a bow (only) and any old bowstring will do to fire it. Notice also that it is patently ridiculous to propose that enchanting Giant Boulder A also places an enchantment on Giant Boulder B 100 yards away on the other side of a field, or Giant Boulder C on the other side of the known world that you've never visited, seen, or even heard about. The world is not a single object.

Of course it's absurd.

Urpriest
2014-07-19, 12:51 PM
In general, making magic items isn't just about casting spells at an object. You have to modify the object itself, using special materials and crafting techniques. There's a reason the raw materials for magic clothing cost several thousand gold, after all. So if you wanted to enchant the planet, you'd need to be able to fit it in to your magic item lab and properly modify it.

(Un)Inspired
2014-07-19, 01:03 PM
In general, making magic items isn't just about casting spells at an object. You have to modify the object itself, using special materials and crafting techniques. There's a reason the raw materials for magic clothing cost several thousand gold, after all. So if you wanted to enchant the planet, you'd need to be able to fit it in to your magic item lab and properly modify it.

If you're a druid nature is your lab.

Milo v3
2014-07-20, 07:44 AM
It'd be classed as wonderous architecture (stronghold builders guide iirc) since it's bound to a location.... So it'd be cheaper than you'd think. But it'd become vulnerable to being removed as a magical trap.

Cowardly Griffo
2014-07-20, 07:55 AM
Aren't the things you can build with the stronghold rules based on your character level? Speaking as someone with no experience.

Hey, maybe that's how the earth was created in the first place. At the end of the day, deities are just really high-level adventurers.

And next we talk about hirelings and such that you get with the Landlord feat taking the Landlord feat.

It's strongholds all the way down.

Jeraa
2014-07-20, 09:20 AM
The planet would have to be masterwork for you to stand a chance.

But then, who wants to go up to the local creator deity and claim that the planet isn't masterwork?

Actually a lot of pantheon-based religions do have the world as flawed - it's either how the enemy deities were formed or their fault. In these cases, sorry no - it is not masterwork and cannot be enchanted.

The other possibility that you would need to worry about is if the world is actually a creature not an object...

Only weapons and armor must be masterwork to be enchanted. No other item type requires a masterwork item component.

Khedrac
2014-07-20, 11:48 AM
Only weapons and armor must be masterwork to be enchanted. No other item type requires a masterwork item component.

Doh! - I was vaguely miss-remembering something from an earlier edition about items to be enchanted having to be top quality. So much for that argument.

Vaz
2014-07-20, 11:51 AM
The Natural Armor bonus that would be necessary to meaningfully impact attempts to attack the planet would be completely exorbitant.

Mirror image, meanwhile...

ArqArturo
2014-07-20, 11:54 AM
"Bye everyone! im off to enchant the world with command word plane shifting" :smalltongue:

"Lemme show you my +5 Vorpal Keen Planet".


Mirror image, meanwhile...

A planet full of illusions? Gnomes everywhere will be incredibly happy.

Oooorrr...

http://media-cache-ak0.pinimg.com/736x/ab/f9/55/abf955916ed1e71af9c3f53ec56473fa.jpg

Renen
2014-07-20, 12:40 PM
You know there are always epic spells... some people calculated (wayyyy long ago) that it will take a year and a day to get an epic spell that can animate the whole planet...

sideswipe
2014-07-20, 12:46 PM
Neither is a bow. Unstringing a bow is part of keeping it maintained.

untrue in D&D. you have to carry a bow around strung and under full tension at all times! if you take the string off you have broken it and its gone!.... its all gone!

also, since the earth is not 1 object, could you create the epic spell polymorph multiple objects (any) and then polymorph the planet into something fun. like an elder black pudding but the size of the planet. you would be sucked into it and into the middle. as long as you have a way of being un effected you could reverse it back and everyone would be in the centre of the earth. a bit like a mass genocide imprison spell.

Vaz
2014-07-20, 12:47 PM
Not so much the things within the planet, but the planet is only one of 9 potential targets. Meteor strikes etc just seem to pass right on through. Same with falling rocks etc

Although a Shadowcraft Mage making 120% real illusions is a neat take on the matrix. An epic scm makes an epic shadow conjuration spell to create a planet. Those who fail the will save have a 100% real planet. Those who make it are able to hack into it, a glitch in the matrix, so to speak.

Crazysaneman
2014-07-20, 01:00 PM
:smalleek: As a DM, no. Think of all the precious gems and metals in a planet. Not to mention the value of livestock, land, and crops. You could NEVER come up with enough XP and GP to compensate for cost of buying the base item. Even if you somehow could, you could never claim ownership of it to enchant it.

As a player... let's do this. Like taking the -4 non proficiency penalty for swinging the earth at a enemy, we are up to the challenge :smallwink::smallcool::smallwink:

Jack_Simth
2014-07-20, 02:02 PM
You know there are always epic spells... some people calculated (wayyyy long ago) that it will take a year and a day to get an epic spell that can animate the whole planet...

If by "some people" you mean me (http://www.giantitp.com/forums/showsinglepost.php?p=791074&postcount=9), then yes, although there's a couple of things I was doing there that I really didn't need to do - which means it could actually take a lot less time (using Planetars rather than Solars, for instance; it's also possible to bind the Coautles faster than that, and you don't need as many of them as I used).

Milo v3
2014-07-20, 06:09 PM
:smalleek: As a DM, no. Think of all the precious gems and metals in a planet. Not to mention the value of livestock, land, and crops. You could NEVER come up with enough XP and GP to compensate for cost of buying the base item. Even if you somehow could, you could never claim ownership of it to enchant it.


You don't need to pay for the base item with Wondrous Architecture, and there is no rule saying you need to own an object to enchant it.

Vaz
2014-07-20, 09:01 PM
In Regards to that spell there, the easiest way to do it is as a Wu Jen 6+Incantatrix 10+Archmage 5, choosing SLA's to cast Body Outside Body - Arcane Disciple (Luck) to pick up Miracle can also cast it.

Body Outside Body does not prevent SLA's, and as each one has Epic Spellslots, but cannot use them... well... Incantatrix uses Metamagic Effect to Persist the clones, then extend them. Each clone does the same.

Each clone makes 10 castings of BOB, which is 50 clones, each of which make 50 clones, ad infinitum. Each clone participates in ritual, tributes epic spell slot. 550 Trillion Clones is easy enough to accomplish.

atomicwaffle
2014-07-20, 09:11 PM
Instead of turning a planet into a magic item, it already starts as a magic item...an absurdly powerful sentient artifact that has life upon its surface. Underneath the vegetation, rock, and water, deep underground, is a huge puzzle-box type core. My god, the dungeon crawls, no need to explain traps, or the existence of random monsters. They are put there to test those the planet itself deems worthy to enter its inner chambers...OKAY, THIS IS NOW WHAT IS HAPPENING IN MY CAMPAIGN!:belkar:

Jack_Simth
2014-07-21, 07:30 AM
In Regards to that spell there, the easiest way to do it is as a Wu Jen 6+Incantatrix 10+Archmage 5, choosing SLA's to cast Body Outside Body - Arcane Disciple (Luck) to pick up Miracle can also cast it.

Body Outside Body does not prevent SLA's, and as each one has Epic Spellslots, but cannot use them... well... Incantatrix uses Metamagic Effect to Persist the clones, then extend them. Each clone does the same.

Each clone makes 10 castings of BOB, which is 50 clones, each of which make 50 clones, ad infinitum. Each clone participates in ritual, tributes epic spell slot. 550 Trillion Clones is easy enough to accomplish.
You're trying to have it both ways there.

Body outside body prevents the casting of spells. You're using spell-like abilities, so it doesn't count as a spell for the restriction.
Metamagic Effect works on 'spell effects'. You're using it on spell-like abilities, and they do count as spells for the ability.

What?

Vaz
2014-07-21, 09:23 AM
"Usually, a spell-like ability works just like the spell of that name. A few spell-like abilities are unique; these are explained in the text where they are described."

The differences between Spell-like abilities are then otherwise listed. It's a spell-effect all the same, just the method of using it. Not to mention, it's completely irrelevant, really. Just more for stylistic purposes. Only needs to be around long enough to put its -19 into the DC.

Jack_Simth
2014-07-21, 05:28 PM
"Usually, a spell-like ability works just like the spell of that name. A few spell-like abilities are unique; these are explained in the text where they are described."

The differences between Spell-like abilities are then otherwise listed. It's a spell-effect all the same, just the method of using it.
Right. So if Body Outside Body prevents the casting of spells, then it also prevents the use of spell-like abilities.

Not to mention, it's completely irrelevant, really. Just more for stylistic purposes. Only needs to be around long enough to put its -19 into the DC.Oh, then you've got "A contributed spell slot is treated as if normally cast" - which the BOB clones are prevented from doing.

Bluydee
2014-07-21, 05:35 PM
SLAs can't be used with metamagiic. There is a reason why there are specific feats for metamagic on SLAs.