Spore
2014-07-20, 03:28 PM
Greetings playground,
I wanted to play a switch hitting mercenary and bounty hunter. He should be able to do ranged damage until melee breaks out. Skillwise he should be able to track his targets, protect people and be a versatile T4 character (mostly due to the possible absence of some players).
From the DM: 25 points, 10.500 gold, 5th level.
From me: Human, nordic background, retired hunter and mercenary in ongoing war.
Two builds are viable for 5th level for me:
Ranger 5 with Archery Combat Style: Classical. Picking up most archery feats while giving yourself some feats for melee.
Str 16 Dex 18 Con 14 Int 10 Wis 14 Cha 8
The classical antisocial wise ranger type.
Another one I found online: The bow-barian: Fighter 1/Barbarian (Invulnerable Rager/Urban Barbarian) 4. Picking up all archery feats and switching up his rage depending on the situation. Using an adaptive composite bow and Dex-rage/Reckless Abandon to go full on Deadly Aim and Rapid Shot.
Str 18 Dex 18 Con 12 Int 12 Wis 10 Cha 8
this one is more physically strong and smarter and bumps his will save via Superstition rage power.
Ranger:
+ more skill points
+ "cleaner" class overview
+ more resilient
+ less dependent on rage
- favored enemy/terrain and finnicky to get good substitutes for that
- I dislike the Legolas/Aragorn similarities immensely
Barbarian advantages:
+ more burst damage
+ more creative
+ not as much standardized stuff
+ more enjoyable fluff
- less skill points
- quite inflexible due to Superstition
- prone to dying quickly since it's a Con 12 barb without Con rage and resisting heals
Opinions please. Respective guides are:
Optibuilds: http://www.optibuilds.com/pathfinder-optimized-barbarian-archer-build/
Treantmonk: https://docs.google.com/document/d/1OI2lQ_FPUpnXD4i3sBLgzvgyOV9l43gKL0JM83co7iI/edit
(I will shift the emphasis from melee to ranged combat, unlike in the guide, see suggested Ranger stats above)
I wanted to play a switch hitting mercenary and bounty hunter. He should be able to do ranged damage until melee breaks out. Skillwise he should be able to track his targets, protect people and be a versatile T4 character (mostly due to the possible absence of some players).
From the DM: 25 points, 10.500 gold, 5th level.
From me: Human, nordic background, retired hunter and mercenary in ongoing war.
Two builds are viable for 5th level for me:
Ranger 5 with Archery Combat Style: Classical. Picking up most archery feats while giving yourself some feats for melee.
Str 16 Dex 18 Con 14 Int 10 Wis 14 Cha 8
The classical antisocial wise ranger type.
Another one I found online: The bow-barian: Fighter 1/Barbarian (Invulnerable Rager/Urban Barbarian) 4. Picking up all archery feats and switching up his rage depending on the situation. Using an adaptive composite bow and Dex-rage/Reckless Abandon to go full on Deadly Aim and Rapid Shot.
Str 18 Dex 18 Con 12 Int 12 Wis 10 Cha 8
this one is more physically strong and smarter and bumps his will save via Superstition rage power.
Ranger:
+ more skill points
+ "cleaner" class overview
+ more resilient
+ less dependent on rage
- favored enemy/terrain and finnicky to get good substitutes for that
- I dislike the Legolas/Aragorn similarities immensely
Barbarian advantages:
+ more burst damage
+ more creative
+ not as much standardized stuff
+ more enjoyable fluff
- less skill points
- quite inflexible due to Superstition
- prone to dying quickly since it's a Con 12 barb without Con rage and resisting heals
Opinions please. Respective guides are:
Optibuilds: http://www.optibuilds.com/pathfinder-optimized-barbarian-archer-build/
Treantmonk: https://docs.google.com/document/d/1OI2lQ_FPUpnXD4i3sBLgzvgyOV9l43gKL0JM83co7iI/edit
(I will shift the emphasis from melee to ranged combat, unlike in the guide, see suggested Ranger stats above)