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View Full Version : Pathfinder The new king of touch attacks.



3WhiteFox3
2014-07-22, 12:39 AM
As most PF optimizers know, the main advantage of Guns is their ability to hit against touch AC with every shot. Basically not having to ever worrying about missing, no matter how many penalties that they take. Touch AC is often extremely low on monsters, and even the more dextrous NPCs usually only have a touch AC in the low 20's even at high levels.

Meet Deadeye's Arrow, a spell that has the potential to make Gunslingers look like chumps.




You create an arrow made of crackling electricity, which you may use for one of two effects.

Attack: You may throw the arrow up to Medium range or fire it from a bow up to the bow's maximum range. Either use is a ranged touch attack. The arrow deals 1d6 points of electricity damage + 1 point per level (maximum +5).
Beacon: You throw or fire the arrow straight up. When it reaches maximum range or a solid surface (such as the roof of a cave) it explodes in a peal of thunder and forms a forked bolt of electricity resembling a holy symbol, which lingers for 1 round. The thunder and lightning are as loud and bright as natural thunder and lightning, but they do not harm any nearby creatures.


Now that wouldn't be too bad if the duration were only 1 round/level, instead the spell is instantaneous, and thus spammable. Use it whenever you have a long string of downtime, turning your otherwise useless spells into powerful tools for the archer in your group. Unfortunately, that's not all, the worst part is that wands of Deadeye's Arrow are completely rules legal. For 750 gp, any archer can have an entire quiver of Touch AC attacking arrows, that's insanely cheap when you realize that the same number of +1 arrows would be 2000 gp.

Hitting touch AC is a huge advantage, at least guns have some notorious drawbacks; having to be within the first range increment, misfire chances, reload times, etc... So you'd think that PF had realized that such a powerful ability should be very limited and had taken some steps to at least try and balance the mechanic. Deadeye's Arrow is much worse, having almost none of the drawbacks that guns do. The only detriment it has is dealing electricity damage and thus being trumped by energy resistance, that just means that anything without resistances is screwed. Combine this spell with the typical Archery feats (Deadly Aim, Rapid Shot, etc...) and you could have a amazing archer without having to worry much about accuracy.

StreamOfTheSky
2014-07-22, 12:47 AM
Lacks the gun rules' special snowflake exception for Deadly Aim.
Also doesn't get Dex to damage like guns (SAD is so much better better than SAD).

And being energy damage is actually kind of annoying; you can laugh at DR with Clustered Shots feat, but against foes with lightning resist/immune, you're totally hosed.

750 gp for a quiver of these arrows sounds....yeah, way the f*** more expensive than a bunch of paper cartridges.

Cowardly Griffo
2014-07-22, 12:51 AM
I think you're misreading what "instantaneous" means a bit. I see where you're coming from, but I'm pretty sure the intent is that you transform the arrow and attack with it as part of the same action, not that you enchant the arrows for later. See the following entries for why I say that:


Effect arrow of electricity
Duration instantaneous or 1 round (see text)

The effect says you're actually transforming it into electricity. That's not typically the kind of thing that sticks around. Also the two listed effects, attack and beacon, would seem to correspond to the two listed durations, instantaneous and 1 round; so yeah, I'm pretty sure the intent is that it's cast as part of an attack action.

That said, I think a wand would still work. You'll have consumed 50 arrows during the crafting, but every activation will create a lightning arrow as described in the spell. Mind you, at that point you're not really an archer anymore.

Unless you use Weaponwand or import wand sheathes in somehow. Which would be pretty reasonable, I think, especially for an Arcane Archer.