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View Full Version : Optimization Tattooed Monk/Drunken Master+Packrat



Drrakerr
2014-07-28, 06:48 PM
I'm joining a new game, and the idea is to have a low op fun to play characters. I planned on going Tattooed Monk Drunken Master, the idea being that the heroic levels of alcohol lead to him waking up with magic tattoos and no recollection of getting them. That is also where packrat comes into play. When in combat, I pull random **** out of bag with it and then beat people to death with it. "I have no idea where I got this lamp, but I'm pretty sure I could bash that dragon's face in with it," sums up the character nicely. The only thing I lack is a way to reach this point without being too useless. Optimization ideas?