titans4ever
2014-07-29, 06:53 PM
Group/campaign: We are the Legendary 54 (5 go out... 4 come back) or the northern region of the Forgotten Realms. The party consists of a human crowd control wizard (no evocation spells), a human melee cleric who buffs and only heals when someone is in dire straits, wood elf champion of corellon larethian, wood elf scout crossbow shooter, and my arctic dwarf crusader who is bent on damage and not crowd control.
I have always wanted to take the leadership feat and have a cohort. I am not following a specific build with the crusader so I have feats to use however my character can help the party the best. I have never seen a cohort in action so I have some simple questions and concept questions.
My idea for my cohort is simple. I was wanting a lawful good rogue. I don't want him to do sketchy skills like forgery, slight of hand for picking pockets etc. I want him to open locks, find and disable traps, spot, search, listen, hide, move silently, etc. I had thought about making him not really want to engage in melee and stick with skill based feats like investigator or nimble fingers. At best for melee feats I would give him expertise so he can raise his AC and possibly weapon finesse so he could at least hit once in a while when needed but then go straight skill based feats.
Questions:
Is this a feasible concept for a cohort?
Would a lawful good crusader want a cohort like this?
Is this what a cohort is used for? Rounding out party? Filling any gaps I want help with?
What other classes could our party need as a cohort? I thought of straight healing cleric, evocation based sorc or bard may help.
I have always wanted to take the leadership feat and have a cohort. I am not following a specific build with the crusader so I have feats to use however my character can help the party the best. I have never seen a cohort in action so I have some simple questions and concept questions.
My idea for my cohort is simple. I was wanting a lawful good rogue. I don't want him to do sketchy skills like forgery, slight of hand for picking pockets etc. I want him to open locks, find and disable traps, spot, search, listen, hide, move silently, etc. I had thought about making him not really want to engage in melee and stick with skill based feats like investigator or nimble fingers. At best for melee feats I would give him expertise so he can raise his AC and possibly weapon finesse so he could at least hit once in a while when needed but then go straight skill based feats.
Questions:
Is this a feasible concept for a cohort?
Would a lawful good crusader want a cohort like this?
Is this what a cohort is used for? Rounding out party? Filling any gaps I want help with?
What other classes could our party need as a cohort? I thought of straight healing cleric, evocation based sorc or bard may help.