Eulalios
2014-08-01, 05:36 PM
So the Basic set is out (free download from Wizards! Yay!) and it has a few backgrounds: Acolyte, Criminal, Folk Hero, Sage, and Soldier ...
Of course we need a Sailor to round things out.
Skill proficiencies: Athletics; Weather*.
Tool proficiencies: pick one set of artisan's tools, or navigator's tools, or one gaming set; vessels (waterborne).
Languages: choose one additional language.
Equipment: a set of common clothes, a warm blanket, a flask-and-cup of potent booze, the tools with which you're proficient, and a belt pouch with 10 gp.
Sailor Specialty:
Different sailors take their places on different sorts of waterborne vessels.
d8
Specialty
1
Fishing
2
Cargo
3
Warship
4
Rowed
5
Sailed
6
Small (river, coastal)
7
Large (ocean-going)
8
Roll twice
d8
Personality trait
1
I read omens in everything I see.
2
A fool for luck - show me a gaming set, I'll open my purse.
3
Everything new reminds me of somewhere else I've been.
4
Nothing ashore is as bad as the time the ship rolled over in that freak autumn storm.
5
Breakfast requires salt fish and wine.
6
Folks who haven't traveled far don't know what they don't know.
7
Only really comfortable asleep in a swaying hammock.
8
A partner in every port.
d6
Ideal
1
Orders. When things get tricky, it's best to listen to the appointed leader. (Lawful)
2
Open Sea. A person's authority rests on their competence. (Chaotic)
3
Shipmates. A good turn to a stranger brings good luck. (Good)
4
Hardness. A fool who won't hold to in a storm, is no-one I need in my crew. (Evil)
5
Courage. What's the good of having teeth, if you don't grin at danger? (Chaotic)
6
Widowmaker. It's best for a sailor to be buried at sea. (Any)
d6
Bond
1
I have a different old shipmate in pretty much any port. Some of them like me.
2
I owe some money in several towns.
3
When my shipmate got that fever, we knew they'd have a sailor's burial. I still have the trinket and purse that they sent for their family.
4
A child awaits me on a foreign shore.
5
My parents pray that I'll visit before I drown. I send them spare coin.
6
Whenever I can, I send my first captain a letter. Once in a long while, I receive a reply.
Of course we need a Sailor to round things out.
Skill proficiencies: Athletics; Weather*.
Tool proficiencies: pick one set of artisan's tools, or navigator's tools, or one gaming set; vessels (waterborne).
Languages: choose one additional language.
Equipment: a set of common clothes, a warm blanket, a flask-and-cup of potent booze, the tools with which you're proficient, and a belt pouch with 10 gp.
Sailor Specialty:
Different sailors take their places on different sorts of waterborne vessels.
d8
Specialty
1
Fishing
2
Cargo
3
Warship
4
Rowed
5
Sailed
6
Small (river, coastal)
7
Large (ocean-going)
8
Roll twice
d8
Personality trait
1
I read omens in everything I see.
2
A fool for luck - show me a gaming set, I'll open my purse.
3
Everything new reminds me of somewhere else I've been.
4
Nothing ashore is as bad as the time the ship rolled over in that freak autumn storm.
5
Breakfast requires salt fish and wine.
6
Folks who haven't traveled far don't know what they don't know.
7
Only really comfortable asleep in a swaying hammock.
8
A partner in every port.
d6
Ideal
1
Orders. When things get tricky, it's best to listen to the appointed leader. (Lawful)
2
Open Sea. A person's authority rests on their competence. (Chaotic)
3
Shipmates. A good turn to a stranger brings good luck. (Good)
4
Hardness. A fool who won't hold to in a storm, is no-one I need in my crew. (Evil)
5
Courage. What's the good of having teeth, if you don't grin at danger? (Chaotic)
6
Widowmaker. It's best for a sailor to be buried at sea. (Any)
d6
Bond
1
I have a different old shipmate in pretty much any port. Some of them like me.
2
I owe some money in several towns.
3
When my shipmate got that fever, we knew they'd have a sailor's burial. I still have the trinket and purse that they sent for their family.
4
A child awaits me on a foreign shore.
5
My parents pray that I'll visit before I drown. I send them spare coin.
6
Whenever I can, I send my first captain a letter. Once in a long while, I receive a reply.