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View Full Version : Pathfinder "Rogue Eidolon" (Mark Seifter) joins Paizo, replacing SKR



Psyren
2014-08-05, 06:25 PM
You might know this guy (http://paizo.com/paizo/blog/v5748dyo5lg7m?Welcome-Mark-Seifter) from his handbooks: Cleric (http://www.d20pfsrd.com/extras/community-creations/rogue-eidolon-s-lab/rogue-eidolon-s-guide-to-clerics), Fighter (http://www.d20pfsrd.com/extras/community-creations/rogue-eidolon-s-lab/rogue-eidolon-s-guide-to-fighters), Rogue. (http://www.d20pfsrd.com/extras/community-creations/rogue-eidolon-s-lab/rogue-eidolon-s-guide-to-rogues)

There's an interview here. (http://www.encountertable.com/2014/08/interview-mark-seifter.html) There's some tidbits about the upcoming Pathfinder Unchained as well.

The Monte Carlo story was pretty cool to read.

NightbringerGGZ
2014-08-05, 07:45 PM
He's a very nice person to interact with and has been pretty helpful to the Paizo community. The company definitely needs somebody somebody like him on their team. I'll have to look out for the Familiar book that was mentioned before I can have an opinion of him as a designer.

I will say though that I've only ever had positive interactions with him on the forums. I'm inclined to view his being hired as a positive thing. :smallsmile:

deuxhero
2014-08-05, 08:32 PM
It's good to see someone who knows the system's weaknesses enough to know everything isn't balanced in the slightest in the role.

Shinken
2014-08-05, 08:53 PM
Ooooh this is very cool.

Psyren
2014-08-05, 08:57 PM
It's good to see someone who knows the system's weaknesses enough to know everything isn't balanced in the slightest in the role.

He had some comments about that actually:


RB: The topic of balance between the character classes in Pathfinder is a contentious point among the game’s community. What are your opinions on class optimization and balance?

MS: I think that balancing two classes against each other via a one-on-one duel is shortsighted. Actually following such a dynamic and balancing all classes until they are even in such duels is guaranteed to greatly weaken the classes that are supposed to be able to handle single enemies better than they can crowds. Instead, balancing for working with one another cooperatively is the way to go. It takes a lot of skill to create an optimized build for a single self-sufficient character, don’t get me wrong, but a party that works together is always going to outperform a party of self-sufficient characters who handle their own stuff. This is because the cooperative sort of play provides comparative advantage by allowing each party member to contribute in areas where that party member is able to contribute most efficiently, rather than forcing party members to come up with a way to inefficiently contribute the same effect on their own.

Squirrel_Dude
2014-08-05, 09:09 PM
In the interactions I've seen with him on theirs public forums, he seems like a generally cheerful dude. Certainly a departure in demeanor from SKR.


In terms of what we can gleam from his handbooks (if anything), I didn't always agree with his cleric domain power assessments last I remembered. So there's that.