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Xuldarinar
2014-08-06, 02:11 PM
Swashbuckling Shinobi (Ninja)

Martial Training (Ex): At 1st level, the swashbuckling shinobi may select one martial weapon to add to his list of weapon proficiencies. In addition, he may take the combat trick ninja trick up to two times.
This ability replaces poison use.

Daring (Ex): At 3rd level, a swashbuckling shinobi gains a +1 morale bonus on Acrobatics checks and saving throws against fear. This bonus increases by +1 for every 3 levels beyond 3rd.
This ability replaces the increase to no trace gained at that level.

Ninja Tricks: The following ninja tricks compliment the swashbuckling shinobi archetype: Acrobatic Master, Combat Trick, Redirect Force, Rogue Talent, Weapon Training.

Master Tricks: The following master tricks compliment the swashbuckling shinobi archetype: Advanced Talents, Evasion, Slow Metabolism.
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I know its just an adaptation of the swashbuckler archetype set to the ninja as opposed to the rogue, but it seemed like this was needed.