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View Full Version : System Recommendations For a Campaign idea



JBPuffin
2014-08-09, 04:33 PM
So, I had this dream about a bunch of middle-school aged kids fighting back against some sort of pseudo-imagination-based alien race. The kids didn't use actual weapons - closest were paintball guns and tennis rackets - but they affected the creatures as well as normal guns and other actually-lethal things would. Also, the kids were kind of buffed by the aliens' existence; super-strength and reflexes for some (anime-style, tbh), and imagination-based superpowers for the rest (corruption is a danger, but not too much of one). Now, I have some pretty extensive piles of systems I've read up on, but I'm curious as to the Playground's opinion: what would be the system closest to this setting's in-universe mechanics to minimize reskinning/brewing needed to make it work? What's the most fitting system for the setting?

Kid Jake
2014-08-09, 04:46 PM
Depending on how exactly you see the imagination creatures working, Mutants and Masterminds could work pretty well.

sktarq
2014-08-09, 05:02 PM
Mutants and Masterminds for a more cinematic flair
WoD if it more comic horror feel could work well
FATAL for a terry Gilliam porno version
GURPS would work but be highly technical...which could be what you're aiming for

LibraryOgre
2014-08-13, 12:52 AM
This is more or less the concept of Changeling: The Dreaming and, IIRC, "Little Fears"