Tygerkitsune
2014-08-09, 04:39 PM
So, recently in some of my down time I have been building characters, and having quite a bit of fun with it. One in particular, I wanted to be a parkour character. I know the character would go great in a city scape scenario, and not so much in the open world (well, to an extent anyway..) This is the first draft, and looks "good." Just curious what you guys would suggest adding/changing to make it better, however I am not looking to min/max this by any means. Just, helpful suggestions, feats, classes, etc to achieve the parkour affect i am wanting.
Alena Lightfoot
halfling Parkour aficionado(Strong Heart Halfling)(shaky Flaw)
Str 14 (+2)
Dex 18 (+4)
Con 11 (+0)
Int 16 (+3)
Wis 10 (+0)
Cha 10 (+0)
HP 90
AC 17 (+5+3+1)
Damage Per attack
1d4+
SA +8d6
Sk +5d6(7d6+7ac) +5ac
LvL Class BAB Fort Ref Will Special Feat
1 Swashbuckler 1 2 0 0 Weapon Finesse Dodge, Mobility, Combat Reflexes
2 Swashbuckler 2 3 0 0 Grace +1
3 Swashbuckler 3 3 1 1 Insightful Strike Combat Expertise
4 Rogue 3 3 3 1 Sneak Attack 1d6, Trapfinding
5 Rogue 4 3 4 1 Evasion
6 Rogue 5 4 4 2 Sneak Attack 2d6, Trapsense Daring Outlaw
7 Scout 5 4 6 2 Skirmish 1d6, Trapfinding
8 Scout 6/1 4 7 2 Battle Fortitude +1, Uncanny Dodge
9 Scout 7/2 5 7 3 Fast Movement +10, Skirmish +1d6 +1ac, Trackless Step Elusive Target
10 Scout 7/2 5 8 3 Bonus Feat Swift Ambusher
11 Rogue 8/3 6 9 4 Improved Uncanny Dodge
12 Rogue 8/3 6 9 4 Sneak Attack +3d6 Improved Trip
13 Rogue 9/4 7 10 5 Trapsense +2
14 Rogue 10/5 7 10 5 Sneak Attack +4d6
15 Rogue 11/6/1 8 11 5 IMproved Uncanny Dodge Spring Attack
16 Rogue 11/6/1 9 11 6 Sneak Attack +5d6, Trapsense +3
17 Rogue 12/7/2 10 12 7 Skill Mastery
18 Rogue 13/8/3 10 12 7 Sneak Attack 6d6 Improved Skirmish
19 Rogue 14/9/4 11 13 8 Trap Sense +4
20 Rogue 14/9/4 11 13 8 Sneak Attack 7d6, Slippery Mind
SKills:
Balance 23
Climb 23
Disable Device 4
Escape Artist 23
Jump 23
Hide 23
Listen 23
Move Silently 23
open Lock 3
Spot 10
Search 10
Tumble 23
SKill Tricks:
Acrobatic Backstab
Easy Escape
Back On your Feet
Corner Perch
Extreme Leap
Leaping climber
Slipping Past
Walk the walls
Wall Jumper
Ranks/Spent
229/229
Any suggestions? Comments? I realize that this is a pretty basic build, nothing outstanding and what not. Which is why i say it's "good." I feel that it just needs something... especially for those last 10 levels.
Alena Lightfoot
halfling Parkour aficionado(Strong Heart Halfling)(shaky Flaw)
Str 14 (+2)
Dex 18 (+4)
Con 11 (+0)
Int 16 (+3)
Wis 10 (+0)
Cha 10 (+0)
HP 90
AC 17 (+5+3+1)
Damage Per attack
1d4+
SA +8d6
Sk +5d6(7d6+7ac) +5ac
LvL Class BAB Fort Ref Will Special Feat
1 Swashbuckler 1 2 0 0 Weapon Finesse Dodge, Mobility, Combat Reflexes
2 Swashbuckler 2 3 0 0 Grace +1
3 Swashbuckler 3 3 1 1 Insightful Strike Combat Expertise
4 Rogue 3 3 3 1 Sneak Attack 1d6, Trapfinding
5 Rogue 4 3 4 1 Evasion
6 Rogue 5 4 4 2 Sneak Attack 2d6, Trapsense Daring Outlaw
7 Scout 5 4 6 2 Skirmish 1d6, Trapfinding
8 Scout 6/1 4 7 2 Battle Fortitude +1, Uncanny Dodge
9 Scout 7/2 5 7 3 Fast Movement +10, Skirmish +1d6 +1ac, Trackless Step Elusive Target
10 Scout 7/2 5 8 3 Bonus Feat Swift Ambusher
11 Rogue 8/3 6 9 4 Improved Uncanny Dodge
12 Rogue 8/3 6 9 4 Sneak Attack +3d6 Improved Trip
13 Rogue 9/4 7 10 5 Trapsense +2
14 Rogue 10/5 7 10 5 Sneak Attack +4d6
15 Rogue 11/6/1 8 11 5 IMproved Uncanny Dodge Spring Attack
16 Rogue 11/6/1 9 11 6 Sneak Attack +5d6, Trapsense +3
17 Rogue 12/7/2 10 12 7 Skill Mastery
18 Rogue 13/8/3 10 12 7 Sneak Attack 6d6 Improved Skirmish
19 Rogue 14/9/4 11 13 8 Trap Sense +4
20 Rogue 14/9/4 11 13 8 Sneak Attack 7d6, Slippery Mind
SKills:
Balance 23
Climb 23
Disable Device 4
Escape Artist 23
Jump 23
Hide 23
Listen 23
Move Silently 23
open Lock 3
Spot 10
Search 10
Tumble 23
SKill Tricks:
Acrobatic Backstab
Easy Escape
Back On your Feet
Corner Perch
Extreme Leap
Leaping climber
Slipping Past
Walk the walls
Wall Jumper
Ranks/Spent
229/229
Any suggestions? Comments? I realize that this is a pretty basic build, nothing outstanding and what not. Which is why i say it's "good." I feel that it just needs something... especially for those last 10 levels.