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Spikes01k
2007-03-05, 11:43 PM
The True Power Dancer

dex > str > int > con > wis > cha. With this set up your basicly Trading dex bonus to attack for extra damage.

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Any Race Any Alignment Build
If not Human You will need to pick up the Exotic Weapon at level 6. This could be avoided if your GM allows flaws, and just buy off the flaw later.

Human: (In this order) Swashbuckler 3/ Fighter 2/ Durvish 10/ Fighter +2/ Highland Stalker 3+(maximim BaB)

Enrty Feats: (in this order), Hum, 1st, Swashbuckler, 3rd, fighter (1, 2, 4):
1st level (in this order): Exotic weapon: Court Blade (RoW), Weapon Focus: Great Sword, Weapon Finess,
2nd-5th (in any order): Expeditious Dodge (RoW), Mobility, Combat Experties, Sneak Attack (fighter only, UA)

Feat You Will Need:
Track: at level 6, 9, 12, or 15; I sugest level 15.
Sneak Attack: At level 17 when you take two levels in fighter.

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Non Evil Elf or Half Elf Build

(In this order) Swahbuckler 1/ Fighter 2/ Swahbuckler 2/ Durvish 10/ Champion of Corellon Larethian 2/ Fighter +2/ Highland Stalker 1+ (maximim BaB)
To Make this work you will need to ether wait till you get your 6th level feat to get the Exotic Weapon Court Blade, and use a fighter feat to get sneak attack, or simply get a flaw (UA) and buy it off later on if you GM allows that.

Enrty Feats: (in this order), 1st, Swashbuckler, 3rd, fighter (1, 2, 4), 6th:
1st level: Weapon Finess,
1st-5th levels: (in any order): Expeditious Dodge (RoW), Mobility, Combat Experties, Weapon Focus: Great Sword
6th level: Improved Weapon Familiarity (CW)

Feats You Will Need:
Mounted Combat: at level 6, 9, 12, or 15; I sugest level 15.
Tracking: at level 6, 9, 12, 15, or 18; I sugest 18
Sneak Attack: At level 17 when you take two levels in fighter.
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Feats of Interest for both
Power Attack: The basic needed feat for some serious damage! Take full effect of your two handed weapon being two handed!

Improved Critical: Take full advantage of the great crit range

Acrobatic Strike (PHII): Instant +4 to hit :)

Deft opportunist (CV): +4 to attacks with Robilar's Gambit

Robilar's Gambit (PHII): Has some great uses.

Combat Reflexes: Only with Robilar's Gambit.

Expert Tactician (CV): Requires Combat Reflexes but great when in combination with Acrobatic Strike, Robilar's Gambit, Deft Opportunist, and maybe Deft Strike a great deal of bonuses to hit.

Vexing Flanker (PHII): Nice sense you can move

Adaptable Flanker (PHII): Very usful seeing as you can get 3 flanking hits while doing dervish shance with only one person flanking.

Monkey Grip (CW) and Over Sized Weapon (CW): Take these later on in the epic levels once you gain a high enough strength from items.

Deft Strike (CV): Get this last, and only if Tactic #1 is not working too well. If your getting hit a lot you need to use Tactic #2.

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Magic Item of Great Interest
Monk's Belt (DMG p. 248): As your dex gets higher you will find it harder and harder to wear armor, so getting your wisdom added to AC will help out a great deal!

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Tactic: First activate Robilar's Gambit and use Deft Opportunist. Tumble though threaten range granting +4 to hit from acrobatic strike. Then move through threatened range provoking an attack of opertunity so that you can also flank granting a +4 to hit from vexing strike. Use Robilar's Gamibt with Deft opportunist granting +4 for a total of a +12. Repeat the very next turn for a total of +14 to hit due to Deft Strike. Almost always have full power attack. Repeat as needed.

Tactic #2: If your having troulbe hitting your opponet, or have trouble with them hittingyou, after performing tactic #1 do the following. Sense you have ended in their Flanking zone and you got at least 2 more flanking perform Deft Strike then, with full Power Attack and Combat Experties, and tumble around the long way till you get to one of the other flanking spots, don't attack while moving, move into their last provoking an attack, This will get you the following
Deft Strike: they no longer have AC from armor or natural armor
Acrobatic strike: +4 for tumbling past them
Expidious Dodge: make sure you moved 40ft get +2 AC
Deft Opertunist: +4 from Robilar's Gamibt
Vexing Flanker: +4 from flanking
Expert Tactician: +2 from last round
This should make sure that you will hit and they wont hit you.

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Notes on Class selection: I know one problem here is that people are not going to like the dead level that is gained by the fact that they need to level fighter to 4. However the feat is needed to keep your BaB maxed. You could just trade it in for a level in scout, or some other class that would get sneak attack, but that would veer off the point of this build a little. You can only power attack equal to your BaB and you get more attacks if your BaB is higher, both are very essential to a Power Dancer. Just keep in mind all I can do is sugest.