AoiRorentsu
2007-03-06, 02:00 AM
On another thread (http://www.giantitp.com/forums/showthread.php?p=2060318&highlight=instant+cliff#post2060318), someone mentioned that having a cliff around when you need one was worth a spell. I've never homebrewed before, so treat me like a child- gentle but firm. Or something. I'm more or less lost on spell school and level, but yeah, any advice/criticism appreciated.
Aoi’s Instant Cliff
Conjuration (Teleportation)
Level: Asn 3, Wiz/Soc 3
Components: V, S, M
Casting Time: standard action
Range: Medium (100 ft + 10 ft./level)
Target: 4 contiguous 5’ by 5’ squares, arranged in any shape
Duration: 1 round/level
Saving Throw: Ref (special)
Spell Resistance: None
Aoi’s Instant Cliff summons a small conduit into the Astral Plane on a (relatively) flat, horizontal surface. It cannot be summoned underneath a creature, but it can be placed in front (to act as a defensive barrier) or behind a creature. No creatures already in the Astral Plane can enter or exit the Material Plane through this conduit.
Once the “cliff” is set, any creature may be bull-rushed or otherwise propelled over the cliff. On a successful Ref save, the target has managed to grab onto the ledge of the cliff and can elect to spend their next turn climbing up the ledge as a full-round action, provoking attacks of opportunity.
If the target fails the save, they fall “over” the cliff and briefly through the Astral Plane. After falling a distance equal to the caster’s level x 10 (max 200 feet), it “lands” in the square it occupied before it was pushed over the cliff. The target takes falling damage as appropriate.
Flying creatures are not affected by this spell, nor does the cliff “suck” targets toward it any more than a normal cliff does- it can be jumped over as normal. It simply causes any creatures who enter the squares to “fall.” Any creatures left dangling over the cliff when the spell duration ends automatically “fall” as described above- the cliff ledge gives way before doubling over on itself to close the conduit.
Material Component: a small piece of floor material (such as a wooden plank or a tile) that has been damaged by having a heavy object dropped onto it.
Aoi’s Instant Cliff
Conjuration (Teleportation)
Level: Asn 3, Wiz/Soc 3
Components: V, S, M
Casting Time: standard action
Range: Medium (100 ft + 10 ft./level)
Target: 4 contiguous 5’ by 5’ squares, arranged in any shape
Duration: 1 round/level
Saving Throw: Ref (special)
Spell Resistance: None
Aoi’s Instant Cliff summons a small conduit into the Astral Plane on a (relatively) flat, horizontal surface. It cannot be summoned underneath a creature, but it can be placed in front (to act as a defensive barrier) or behind a creature. No creatures already in the Astral Plane can enter or exit the Material Plane through this conduit.
Once the “cliff” is set, any creature may be bull-rushed or otherwise propelled over the cliff. On a successful Ref save, the target has managed to grab onto the ledge of the cliff and can elect to spend their next turn climbing up the ledge as a full-round action, provoking attacks of opportunity.
If the target fails the save, they fall “over” the cliff and briefly through the Astral Plane. After falling a distance equal to the caster’s level x 10 (max 200 feet), it “lands” in the square it occupied before it was pushed over the cliff. The target takes falling damage as appropriate.
Flying creatures are not affected by this spell, nor does the cliff “suck” targets toward it any more than a normal cliff does- it can be jumped over as normal. It simply causes any creatures who enter the squares to “fall.” Any creatures left dangling over the cliff when the spell duration ends automatically “fall” as described above- the cliff ledge gives way before doubling over on itself to close the conduit.
Material Component: a small piece of floor material (such as a wooden plank or a tile) that has been damaged by having a heavy object dropped onto it.