CyberThread
2014-08-14, 09:48 PM
Path choices 3rd, 6th, 10th, 14th.
So am using ductape, this is a first draft of trying to get the Runescarred Beserker PRC to fit within the primal path function of the barbarian and give it a gish option. I would love to hear what you folks think. The spell list is a bit of a mess due too the rune prc having a infamous unusual spell options.
No Fluff at this time
3rd: Runescared Pact Magic – Divine, Cost 2HP per spell level , Con is casting stat, Eldritch Knight Spell progression. Scars are renewable on long rests Can use magic while raged, but cost the use of of the scar, and scar must be recreated to use that spell again. Paladin spell choice method
6th: Spirits Trust - Gain +1 bonus while benefiting from unarmored defense , +1 extra rage use
10th: Gain +2 Spirits Trust , Mystic Rage – Once Per rage you may attack and use a spell as a bonus action.
14th: +3 Spirits Trust, One with the spirts: Immunity to cold type damage
Spell List: 1st: Protection from good and evil , see invisibility , true strike(cantrip?), cure minor wounds, Endure elements, Bless
2nd; prayer of healing, Enhance Ability , invisibility, protection from energy , spiritual weapon , water walk
3rd cure serious wounds, divine power, air walk, Haste,freedom of movement, dispel magic, spirit guardians
4th, greater invisibility, stoneskin, restoration , cure criticle wounds
5th, Antimagic field, dimension door, heal, polymorph , spell resistance, inspect plague
Change Log: .01
So am using ductape, this is a first draft of trying to get the Runescarred Beserker PRC to fit within the primal path function of the barbarian and give it a gish option. I would love to hear what you folks think. The spell list is a bit of a mess due too the rune prc having a infamous unusual spell options.
No Fluff at this time
3rd: Runescared Pact Magic – Divine, Cost 2HP per spell level , Con is casting stat, Eldritch Knight Spell progression. Scars are renewable on long rests Can use magic while raged, but cost the use of of the scar, and scar must be recreated to use that spell again. Paladin spell choice method
6th: Spirits Trust - Gain +1 bonus while benefiting from unarmored defense , +1 extra rage use
10th: Gain +2 Spirits Trust , Mystic Rage – Once Per rage you may attack and use a spell as a bonus action.
14th: +3 Spirits Trust, One with the spirts: Immunity to cold type damage
Spell List: 1st: Protection from good and evil , see invisibility , true strike(cantrip?), cure minor wounds, Endure elements, Bless
2nd; prayer of healing, Enhance Ability , invisibility, protection from energy , spiritual weapon , water walk
3rd cure serious wounds, divine power, air walk, Haste,freedom of movement, dispel magic, spirit guardians
4th, greater invisibility, stoneskin, restoration , cure criticle wounds
5th, Antimagic field, dimension door, heal, polymorph , spell resistance, inspect plague
Change Log: .01