Mrc.
2014-08-16, 11:20 AM
Ok, so now that I'm off to university, my dad has asked me to join his group. Currently they're playing 4E, but when they finish the campaign/when online support runs out, they'll be doing one 5E and one 3.5 campaign. I've not played 3.5 in about 7 years, and I can't remember a huge amount, but the issue I have here is with my dad.
I know that he dislikes a lot of the openly broken tricks, and even things that shut down encounters are looked on disapprovingly, primarily because he thinks none of us are having fun. I haven't played with his group before, but from what he tells me (I help out with ideas and story, although he's very good at these already), there's one notable Powergamer and the rest fall into basic optimisation levels (they don't take obviously pointless feats, but nothing like on here). They're all decent guys, and there won't be a problem gelling.
The problem is, what to play? I don't claim to be anything close to a master of optimisation, but I can probably optimise any class better than the group. The group invests a lot of time and effort into story apparently, so it isn't just about numbers, but if I were to play a support class such as a bard, I'd likely be an integral member of the group. Unfortunately, we now return to the issue I mentioned previously. A lot of Bard tricks are quite powerful, and if I'm in a party with a lot of weaker guys, I doubt I'll be allowed to pull them. This is further complicated by not knowing exactly what books my dad has, although I do seem to remember something about Frostfell or something. Bards get great stuff out of core, but I worry that my dad will nerf it too hard and I'll become a wonky wheel.
I understand his point, and I think we all know the frustration of someone optimising a character to a much higher level than the rest of the party, making them redundant, but I think he associates optimisation with optimisation at the expense of everything else.
So what do I do? The campaign isn't likely to start for a while, and I have a good bit of time to prepare, but knowing the group they'll end up playing something silly like 5 fighters and a sorcerer, which is why I thought of going for a support class. I can build a character to fill any hole (hehehe) so I may well end up having to pull powerful tricks to cover obvious weaknesses. Which puts me at loggerheads with my dad.
Any and all advice is appreciated, and I realise I haven't given you much to go on here but it's still early days.
I know that he dislikes a lot of the openly broken tricks, and even things that shut down encounters are looked on disapprovingly, primarily because he thinks none of us are having fun. I haven't played with his group before, but from what he tells me (I help out with ideas and story, although he's very good at these already), there's one notable Powergamer and the rest fall into basic optimisation levels (they don't take obviously pointless feats, but nothing like on here). They're all decent guys, and there won't be a problem gelling.
The problem is, what to play? I don't claim to be anything close to a master of optimisation, but I can probably optimise any class better than the group. The group invests a lot of time and effort into story apparently, so it isn't just about numbers, but if I were to play a support class such as a bard, I'd likely be an integral member of the group. Unfortunately, we now return to the issue I mentioned previously. A lot of Bard tricks are quite powerful, and if I'm in a party with a lot of weaker guys, I doubt I'll be allowed to pull them. This is further complicated by not knowing exactly what books my dad has, although I do seem to remember something about Frostfell or something. Bards get great stuff out of core, but I worry that my dad will nerf it too hard and I'll become a wonky wheel.
I understand his point, and I think we all know the frustration of someone optimising a character to a much higher level than the rest of the party, making them redundant, but I think he associates optimisation with optimisation at the expense of everything else.
So what do I do? The campaign isn't likely to start for a while, and I have a good bit of time to prepare, but knowing the group they'll end up playing something silly like 5 fighters and a sorcerer, which is why I thought of going for a support class. I can build a character to fill any hole (hehehe) so I may well end up having to pull powerful tricks to cover obvious weaknesses. Which puts me at loggerheads with my dad.
Any and all advice is appreciated, and I realise I haven't given you much to go on here but it's still early days.