Jormengand
2014-08-17, 05:00 PM
Last time we tried making a class, (http://www.giantitp.com/forums/showthread.php?335855-GITP-Creates-a-class!-BASE) we ended up with the inglorious clusterflub formerly known as the Mutant Dragon Pyromaniac. (http://www.giantitp.com/forums/showsinglepost.php?p=17394737&postcount=47)
And it was FUN!
Therefore, I suggest that we do it again, only organise it a bit better. The rules by which we shall do this is as follows:
The first poster (after me) determines the Base Attack Bonus, save bonus, and hit die
The next poster determines alignment restrictions and weapon/armour proficiency.
The third poster will determine the class's class skills.
After that, someone will name the class.
After that, any poster may give any class feature to the class.
Anyone may give the class spells, powers, maneuvers/stances, utterances, systems, combos/finishing moves, or anything else (as you might have guessed, using your own or my brew is fine, ask anyone else for theirs), but try not to decide too much of how it does this at once. Saying "He eventually casts ninth-level spells" is fine, saying "He uses the sorcerer spell list, casts spells like a druid and has the spells/day of a bard, and he can use combos and finishing moves from the disciple apparent and veteran superior lists" is a) too much and b) probably OP as hell.
Please don't try to change other people's class features, except to add something or fix the wording.
Saying "It should be able to do X" is all very well, but unless you tell me exactly how it's meant to be able to do X, I won't include it unless someone picks up where you left off.
The class should be kept reasonably consistent throughout (giving an Any Nonlawful class Smite Chaos makes no sense)
With all that in mind, post away!
The Starving Artist
LevelBABFortRefWillSpecial
Hunger
1st+0+0+2+2Field of Art, Wise Skills
+2
2nd+1+0+3+3Art
+3
3rd+2+1+3+3Intuition Before Intellect
+3
4th+3+1+4+4Art
+4
5th+3+1+4+4Rewards of Hunger
+4
6th+4+2+5+5Art
+5
7th+5+2+5+5
+5
8th+6/+1+2+6+6Art
+6
9th+6/+1+3+6+6
+6
10th+7/+2+3+7+7Art
+7
11th+8/+3+3+7+7
+7
12th+9/+4+4+8+8Art
+8
13th+9/+4+4+8+8
+8
14th+10/+5+4+9+9Art
+9
15th+11/+6/+1+5+9+9
+9
16th+12/+7/+2+5+10+10Art
+10
17th+12/+7/+2+5+10+10
+10
18th+13/+8/+3+6+11+11Art
+11
19th+14/+9/+4+6+11+11
+11
20th+15/+10/+5+6+12+12Final Art
+12
Alignment: Any
Hit Die: 1d6
Class Skills:
The starving artist may choose any 10 skills to be class skills
Skill Points at 1st Level: (6 + Wis modifier) × 4
Skill Points at Each Additional Level: 6 + Wis modifier
Class features
All the following are class features of the starving artist.
Weapon and Armour proficiency
The starving artist is proficient in all simple weapons and one martial weapon of his choice, but not with any kind of armour or shield.
Wise Skills
The Starving Artist uses his wisdom modifier instead of intelligence modifier to determine his skill ranks for starving artist levels.
Hunger
The starving artist gains a hunger save progression, as shown on Table: The Artist. This hunger save bonus is modified by the starving artist's constitution and wisdom modifiers.
Field of art
At first level, the Starving Artist selects a field of art. At first level, and every even level after, the starving artist gains a new art from that field. At first level, the artist is also afflicted with a terrible curse, and must take a hunger save to ward off its effects, as written in its description.
The DC for a saving throw against an art is 10 + 1/2 the starving artist's class levels + the starving artist's wisdom modifier.
Swathes of Color Invigorate a Dull World: The Art of Painting
This Starving Artist--the Starving Painter--seeks to imprint himself on the world through the medium of paint. A master of mixing colors, he gains great skill at re-imagining the world with his paint---both on an easel and upon the world itself... not that the two don't sometimes mix. So great is his brilliant imagination that his soul fills his corporeal body with that material closest to his heart--paint.
Associated Skill: Craft (Painting)
1st - An Artist's Curse (Thirsting for Color) (Su):
The Starving Painter sees his art as more than merely a form of expression--it is him, and this perspective transforms the Starving Artist's Hunger into a form that allows him to sustain himself and his art.
Starting at first level, whenever a Starving Artist of Paint that has not eaten in 8 hours sees any sort of liquid paint, he must make a Hunger Save (DC 25) or attempt to consume the paint. Consuming the paint does not actually harm the Artist, but instead gives him nutrition equivalent to a hearty meal (so long as he consumes at least a pint of paint). Many Painters find that different colors possess unique tastes, like emotions given flavor.
Consuming paint imbues his bodily fluids with its essence, and he can manifest this by letting paint flow out from his fingertips (should he hold an item, he may coat the item in paint; not all Starving Artists are willing to fingerpaint, nor does it allow for detailed painting). A Starving Painter takes no penalty to Craft (Painting) checks if he doesn't possess any tools of the trade. The Starving Painter can make this paint be of any color he has consumed within the last 24 hours. As a purely cosmetic effect, his blood is given the same color as the type of paint he last consumed.
1st - Still Life (Su):
Not everyone a Starving Artist paints is willing to stay still long enough to capture their image.
A Painter can, as a standard action, paint a vague outline of a single target within 30 feet upon a nearby surface, bound in chains (or similar methods of restraint). If the subject fails a Reflex save, he is unable to move from his square for a number of rounds equal to the Starving Artist's Wisdom modifier.
2nd - My Life's Work (Su):
It has been said that "art imitates life", although it is generally not meant this literally.
Beginning at 2nd level, as a full round action, the Starving Painter can cut himself and paint a quick image of his desired creation out of his own paint-mixed blood. He imbues it with mobility and a semblance of life as it rises from the surface it was painted on as a full-fledged 3-dimensional being; a Work of Art. As part of activating this ability, the Starving Artist of Paint must cut or puncture himself with a sharp object or by biting his tongue or cheeks (dealing 1d6 damage each time, ignoring DR, damage immunity, or any other effect that would reduce damage).
The Starving Artist can create one small-sized Work of Art per Starving Artist level, or an equivalent number of larger Works of Art. A Medium Work of Art counts as two small works, a Large Work of Art as four, a Huge Work of Art as eight, a Gargantuan Work of Art as sixteen, and a Colossal Work of Art as thirty-two. Regardless of how many times he uses this ability, he can’t create more HD of Works of Art equal to twice his Starving Artist level. If he exceeds this number, all the newly created Works come into under his control, and any excess Works of Art from previous uses collapse into puddles of paint/blood (He choose which creatures are released).
These creatures function exactly like animated objects, using the same stats given in monster manual one. The Works he creates remain under his control indefinitely, will obey any command that they are capable of and are tireless, much like any construct. The starving artist can command his creations as a move action, as if directing an active spell. He may also destroy any Work he has created as a move action.
4th - Redefine "Canvas" (Su):
Is not anything, when gifted with paint, something that is supposed to be painted? If it wasn't meant to be painted, paint would not look so beautiful on it. The Starving Artist merely realizes that all of reality is subject to the same rule.
A Starving Artist no longer needs a surface upon which to paint; her paint clings to the air as though it were a sheet of canvas. He gains a +2 bonus to Craft (Painting) when writing on an actual surface.
6th - Suffering Artist (Su):
To be inspired, sometimes one must suffer unimaginable things.
Any time the Starving Artist has spent at least one round as the victim of an effect that could be removed by a break enchantment effect, the effect is removed.
8th - Silence the Critics (Su):
Sometimes not everyone can keep their opinions to themselves, forcing an artist must do it for them.
A painter can, as a standard action, paint a vauge outline of a single target within 30 feet upon a nearby surface, with their mouth covered (or otherwise gagged). If the subject fails a Reflex save, he is unable to speak or use any verbal components for a number of rounds equal to the Starving Artist's Wisdom modifier.
10th - The Canvas of Life (Su):
There is power in a person's image, and just as much so in metaphor; combining the two allows for miracles.
The Starving Painter is able to repaint the dead onto the canvas of life. If the Artist uses the blood of a recently deceased(the deceased must not have been dead longer than a week) to paint a image of the deceased, they are able to bring them back to life. This requires at least enough blood to make a rough outline of the person's form; the rest is mixed with the painter's paint to let the image (and the person) be colored more than just red.
The Artist makes a Craft (painting) check, with a DC of (24+ HD of subject being revived). If they succeed, the image captures their soul and the deceased jumps out of the now-empty picture, alive and well. The deceased loses one level (or 1 Hit Die) when it is repainted, just as if it had lost a level or a Hit Die to an energy draining creature. If the subject is 1st level, it loses 2 points of Constitution instead (if this would reduce its Con to 0 or less, it can’t be raised). This level/HD loss or Constitution loss cannot be repaired by any means.
If the Artist fail the DC by 5, the deceased becomes a Medium sized Work of Art. They resemble themselves, but are clearly not actually of their race. The deceased's soul, memories, and mind inhabit this Work.
If the artist fail the DC by 10 or more, the deceased becomes a small Work of Art. They resemble themselves, but crudely. The deceased's memory and mind are imprinted onto this work, but it only has a pseudo-soul; the real deceased's soul remains in the afterlife.
Failing the DC by 15 or more means that the Artist failed to repaint the deceased back in any form.
At 15th level, an Artist is capable of using The Canvas of Life to give life to a being that normally cannot be brought back from the dead, such as an outsider, construct, or elemental. However, this has a DC 5 higher than normal, and failing the check by 10 or more fails to bring them back at all.
Weaving Beauty into Threads of Joy: The Art of Weaving
The art of the dress is this Starving Spinster's specialty. A Starving Tailor sees the potential beauty lying within everything, and by garbing a person, a wall, or even the air itself with the children of her imagination, they can bring that potential to full light. Many Starving Artists of the Art of Weaving find that others expect them to imitate the talents of famed thread-weavers of legend, such as the mystical, prideful Arachne, who dared to surpass a goddess and was cursed to be the first spider, or the Fates who spin the threads of destiny itself--these people have forgotten that it is the other way around.
Associated Skill: Craft (Tailoring and Weaving). These two ordinarily distinct Craft skills are considered to be a single skill to a Starving Tailor.
Creations of the Unbound Imagination:
1st
An Artist's Curse:
Accent What is Already There (Su): The Tailor knows that one cannot force a person to fit their clothing; clothing must bring out the good points of those who don it. The Tailor can spend a full-round action to imbue a single target's clothing with the image of what it should have been; this individual gains a +2 fate bonus to Charisma, and anyone seeking to attack this person suffers a penalty to their attack roll equal to the target's Charisma modifier (but no higher than the Starving Tailor's level).
2nd]
4th
6th
8th
10th
12th
14th
16th
18th
[Insert Special Capstone Ability Name Here]
Intuition before Intellect (Ex)
A true artist doesn't need such paltry things as a high IQ!
From 3rd level, a Starving Artist adds his Wisdom modifier to all Intelligence checks as an Insight bonus.
Rewards of Hunger (Ex)
From fifth level, the starving artist gains skill and inspiration through hunger. For every day an artist does not consume food, he must make a hunger save with a DC = days without food x2 + 10. If he makes the check on the first day he gains a +1 bonus on skill checks. If he makes it on the second day he gains a +1 bonus on all saves (excluding hunger saves). If he makes it on the third day he gains a +1 bonus to the save DCs of any arts he uses. On subsequent days, he repeats the progression of gaining bonuses on skill checks, saves, and save DCs. These bonuses stack.
If the starving artist fails a hunger save, he loses all benefits from hunger, becomes fatigued, and takes a -2 penalty on all skill checks until he consumes one pound of food per day he has gone without (A starving painter may substitute that many ounces of paint).
No Time for Food (Su):
A Starving Artist's mind overflows with more ideas than he could ever create in a dragon's lifetime; minor things like "nutrition" are of little import in comparison. At 9th level, if the starving artist has gone without food for at least three days, he crafts artwork (mundane or magical) twice as fast.
And it was FUN!
Therefore, I suggest that we do it again, only organise it a bit better. The rules by which we shall do this is as follows:
The first poster (after me) determines the Base Attack Bonus, save bonus, and hit die
The next poster determines alignment restrictions and weapon/armour proficiency.
The third poster will determine the class's class skills.
After that, someone will name the class.
After that, any poster may give any class feature to the class.
Anyone may give the class spells, powers, maneuvers/stances, utterances, systems, combos/finishing moves, or anything else (as you might have guessed, using your own or my brew is fine, ask anyone else for theirs), but try not to decide too much of how it does this at once. Saying "He eventually casts ninth-level spells" is fine, saying "He uses the sorcerer spell list, casts spells like a druid and has the spells/day of a bard, and he can use combos and finishing moves from the disciple apparent and veteran superior lists" is a) too much and b) probably OP as hell.
Please don't try to change other people's class features, except to add something or fix the wording.
Saying "It should be able to do X" is all very well, but unless you tell me exactly how it's meant to be able to do X, I won't include it unless someone picks up where you left off.
The class should be kept reasonably consistent throughout (giving an Any Nonlawful class Smite Chaos makes no sense)
With all that in mind, post away!
The Starving Artist
LevelBABFortRefWillSpecial
Hunger
1st+0+0+2+2Field of Art, Wise Skills
+2
2nd+1+0+3+3Art
+3
3rd+2+1+3+3Intuition Before Intellect
+3
4th+3+1+4+4Art
+4
5th+3+1+4+4Rewards of Hunger
+4
6th+4+2+5+5Art
+5
7th+5+2+5+5
+5
8th+6/+1+2+6+6Art
+6
9th+6/+1+3+6+6
+6
10th+7/+2+3+7+7Art
+7
11th+8/+3+3+7+7
+7
12th+9/+4+4+8+8Art
+8
13th+9/+4+4+8+8
+8
14th+10/+5+4+9+9Art
+9
15th+11/+6/+1+5+9+9
+9
16th+12/+7/+2+5+10+10Art
+10
17th+12/+7/+2+5+10+10
+10
18th+13/+8/+3+6+11+11Art
+11
19th+14/+9/+4+6+11+11
+11
20th+15/+10/+5+6+12+12Final Art
+12
Alignment: Any
Hit Die: 1d6
Class Skills:
The starving artist may choose any 10 skills to be class skills
Skill Points at 1st Level: (6 + Wis modifier) × 4
Skill Points at Each Additional Level: 6 + Wis modifier
Class features
All the following are class features of the starving artist.
Weapon and Armour proficiency
The starving artist is proficient in all simple weapons and one martial weapon of his choice, but not with any kind of armour or shield.
Wise Skills
The Starving Artist uses his wisdom modifier instead of intelligence modifier to determine his skill ranks for starving artist levels.
Hunger
The starving artist gains a hunger save progression, as shown on Table: The Artist. This hunger save bonus is modified by the starving artist's constitution and wisdom modifiers.
Field of art
At first level, the Starving Artist selects a field of art. At first level, and every even level after, the starving artist gains a new art from that field. At first level, the artist is also afflicted with a terrible curse, and must take a hunger save to ward off its effects, as written in its description.
The DC for a saving throw against an art is 10 + 1/2 the starving artist's class levels + the starving artist's wisdom modifier.
Swathes of Color Invigorate a Dull World: The Art of Painting
This Starving Artist--the Starving Painter--seeks to imprint himself on the world through the medium of paint. A master of mixing colors, he gains great skill at re-imagining the world with his paint---both on an easel and upon the world itself... not that the two don't sometimes mix. So great is his brilliant imagination that his soul fills his corporeal body with that material closest to his heart--paint.
Associated Skill: Craft (Painting)
1st - An Artist's Curse (Thirsting for Color) (Su):
The Starving Painter sees his art as more than merely a form of expression--it is him, and this perspective transforms the Starving Artist's Hunger into a form that allows him to sustain himself and his art.
Starting at first level, whenever a Starving Artist of Paint that has not eaten in 8 hours sees any sort of liquid paint, he must make a Hunger Save (DC 25) or attempt to consume the paint. Consuming the paint does not actually harm the Artist, but instead gives him nutrition equivalent to a hearty meal (so long as he consumes at least a pint of paint). Many Painters find that different colors possess unique tastes, like emotions given flavor.
Consuming paint imbues his bodily fluids with its essence, and he can manifest this by letting paint flow out from his fingertips (should he hold an item, he may coat the item in paint; not all Starving Artists are willing to fingerpaint, nor does it allow for detailed painting). A Starving Painter takes no penalty to Craft (Painting) checks if he doesn't possess any tools of the trade. The Starving Painter can make this paint be of any color he has consumed within the last 24 hours. As a purely cosmetic effect, his blood is given the same color as the type of paint he last consumed.
1st - Still Life (Su):
Not everyone a Starving Artist paints is willing to stay still long enough to capture their image.
A Painter can, as a standard action, paint a vague outline of a single target within 30 feet upon a nearby surface, bound in chains (or similar methods of restraint). If the subject fails a Reflex save, he is unable to move from his square for a number of rounds equal to the Starving Artist's Wisdom modifier.
2nd - My Life's Work (Su):
It has been said that "art imitates life", although it is generally not meant this literally.
Beginning at 2nd level, as a full round action, the Starving Painter can cut himself and paint a quick image of his desired creation out of his own paint-mixed blood. He imbues it with mobility and a semblance of life as it rises from the surface it was painted on as a full-fledged 3-dimensional being; a Work of Art. As part of activating this ability, the Starving Artist of Paint must cut or puncture himself with a sharp object or by biting his tongue or cheeks (dealing 1d6 damage each time, ignoring DR, damage immunity, or any other effect that would reduce damage).
The Starving Artist can create one small-sized Work of Art per Starving Artist level, or an equivalent number of larger Works of Art. A Medium Work of Art counts as two small works, a Large Work of Art as four, a Huge Work of Art as eight, a Gargantuan Work of Art as sixteen, and a Colossal Work of Art as thirty-two. Regardless of how many times he uses this ability, he can’t create more HD of Works of Art equal to twice his Starving Artist level. If he exceeds this number, all the newly created Works come into under his control, and any excess Works of Art from previous uses collapse into puddles of paint/blood (He choose which creatures are released).
These creatures function exactly like animated objects, using the same stats given in monster manual one. The Works he creates remain under his control indefinitely, will obey any command that they are capable of and are tireless, much like any construct. The starving artist can command his creations as a move action, as if directing an active spell. He may also destroy any Work he has created as a move action.
4th - Redefine "Canvas" (Su):
Is not anything, when gifted with paint, something that is supposed to be painted? If it wasn't meant to be painted, paint would not look so beautiful on it. The Starving Artist merely realizes that all of reality is subject to the same rule.
A Starving Artist no longer needs a surface upon which to paint; her paint clings to the air as though it were a sheet of canvas. He gains a +2 bonus to Craft (Painting) when writing on an actual surface.
6th - Suffering Artist (Su):
To be inspired, sometimes one must suffer unimaginable things.
Any time the Starving Artist has spent at least one round as the victim of an effect that could be removed by a break enchantment effect, the effect is removed.
8th - Silence the Critics (Su):
Sometimes not everyone can keep their opinions to themselves, forcing an artist must do it for them.
A painter can, as a standard action, paint a vauge outline of a single target within 30 feet upon a nearby surface, with their mouth covered (or otherwise gagged). If the subject fails a Reflex save, he is unable to speak or use any verbal components for a number of rounds equal to the Starving Artist's Wisdom modifier.
10th - The Canvas of Life (Su):
There is power in a person's image, and just as much so in metaphor; combining the two allows for miracles.
The Starving Painter is able to repaint the dead onto the canvas of life. If the Artist uses the blood of a recently deceased(the deceased must not have been dead longer than a week) to paint a image of the deceased, they are able to bring them back to life. This requires at least enough blood to make a rough outline of the person's form; the rest is mixed with the painter's paint to let the image (and the person) be colored more than just red.
The Artist makes a Craft (painting) check, with a DC of (24+ HD of subject being revived). If they succeed, the image captures their soul and the deceased jumps out of the now-empty picture, alive and well. The deceased loses one level (or 1 Hit Die) when it is repainted, just as if it had lost a level or a Hit Die to an energy draining creature. If the subject is 1st level, it loses 2 points of Constitution instead (if this would reduce its Con to 0 or less, it can’t be raised). This level/HD loss or Constitution loss cannot be repaired by any means.
If the Artist fail the DC by 5, the deceased becomes a Medium sized Work of Art. They resemble themselves, but are clearly not actually of their race. The deceased's soul, memories, and mind inhabit this Work.
If the artist fail the DC by 10 or more, the deceased becomes a small Work of Art. They resemble themselves, but crudely. The deceased's memory and mind are imprinted onto this work, but it only has a pseudo-soul; the real deceased's soul remains in the afterlife.
Failing the DC by 15 or more means that the Artist failed to repaint the deceased back in any form.
At 15th level, an Artist is capable of using The Canvas of Life to give life to a being that normally cannot be brought back from the dead, such as an outsider, construct, or elemental. However, this has a DC 5 higher than normal, and failing the check by 10 or more fails to bring them back at all.
Weaving Beauty into Threads of Joy: The Art of Weaving
The art of the dress is this Starving Spinster's specialty. A Starving Tailor sees the potential beauty lying within everything, and by garbing a person, a wall, or even the air itself with the children of her imagination, they can bring that potential to full light. Many Starving Artists of the Art of Weaving find that others expect them to imitate the talents of famed thread-weavers of legend, such as the mystical, prideful Arachne, who dared to surpass a goddess and was cursed to be the first spider, or the Fates who spin the threads of destiny itself--these people have forgotten that it is the other way around.
Associated Skill: Craft (Tailoring and Weaving). These two ordinarily distinct Craft skills are considered to be a single skill to a Starving Tailor.
Creations of the Unbound Imagination:
1st
An Artist's Curse:
Accent What is Already There (Su): The Tailor knows that one cannot force a person to fit their clothing; clothing must bring out the good points of those who don it. The Tailor can spend a full-round action to imbue a single target's clothing with the image of what it should have been; this individual gains a +2 fate bonus to Charisma, and anyone seeking to attack this person suffers a penalty to their attack roll equal to the target's Charisma modifier (but no higher than the Starving Tailor's level).
2nd]
4th
6th
8th
10th
12th
14th
16th
18th
[Insert Special Capstone Ability Name Here]
Intuition before Intellect (Ex)
A true artist doesn't need such paltry things as a high IQ!
From 3rd level, a Starving Artist adds his Wisdom modifier to all Intelligence checks as an Insight bonus.
Rewards of Hunger (Ex)
From fifth level, the starving artist gains skill and inspiration through hunger. For every day an artist does not consume food, he must make a hunger save with a DC = days without food x2 + 10. If he makes the check on the first day he gains a +1 bonus on skill checks. If he makes it on the second day he gains a +1 bonus on all saves (excluding hunger saves). If he makes it on the third day he gains a +1 bonus to the save DCs of any arts he uses. On subsequent days, he repeats the progression of gaining bonuses on skill checks, saves, and save DCs. These bonuses stack.
If the starving artist fails a hunger save, he loses all benefits from hunger, becomes fatigued, and takes a -2 penalty on all skill checks until he consumes one pound of food per day he has gone without (A starving painter may substitute that many ounces of paint).
No Time for Food (Su):
A Starving Artist's mind overflows with more ideas than he could ever create in a dragon's lifetime; minor things like "nutrition" are of little import in comparison. At 9th level, if the starving artist has gone without food for at least three days, he crafts artwork (mundane or magical) twice as fast.