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View Full Version : Re-Post from Q&A: Dahlver-Nar + Share Pain: how much damage is prevented?



Irk
2014-08-18, 09:16 PM
Question from the Q&A thread. Not the easiest., but I suspect that 75% of damage would be deflected following multiplier rules (i.e. damage is multiplied by 1/2 twice, becomes 3/4).

What happens if I have Dahlver-Nar bound and Share Pain active targeting the same creature? Different creatures?
Share Pain here (http://www.d20srd.org/srd/psionic/powers/sharePain.htm), Dahlver-Nar's ability as follows:

Shield Self: At will as a standard
action, you can designate one creature
within 10 feet per effective binder level
to share the damage you take. As long
as the subject creature remains within
range, you take only half damage from
all effects that deal hit point damage,
and it takes the rest. The effect ends
immediately if you designate another
creature or if either you or the subject
dies. Any damage dealt to you after the
effect ends is no longer split between you and the
subject, but damage already split is not reassigned
to you. You can affect one creature at a time with this
ability. An unwilling target of this ability can attempt
a Will save to negate the effect.

grarrrg
2014-08-18, 09:23 PM
Question from the Q&A thread. Not the easiest., but I suspect that 75% of damage would be deflected following multiplier rules (i.e. damage is multiplied by 1/2 twice, becomes 3/4).

What happens if I have Dahlver-Nar bound and Share Pain active targeting the same creature? Different creatures?
Share Pain here (http://www.d20srd.org/srd/psionic/powers/sharePain.htm), Dahlver-Nar's ability as follows:

Unless someones got something official, I'd say you are correct with 75% (give or take rounding), but for slightly different reasons.
You (or someone) has to decide the order of effects, and after everything is said an done, you'll have taken ~25% damage, and passed on the rest.

Example:
You get hit for 40 damage.
You decide Share Pain happens first, so 20 is 'kept', and 20 is passed along.
Then Bound kicks in, but there is only 20 damage _actually_ being done to you at this point, so it splits what remains, you keep 10, and pass along 10.
At this point there are no more relevant effects, so you take 10, and Badguy takes 30.

Fax Celestis
2014-08-18, 09:26 PM
That's the only reading I would allow at my table. One goes off first, halves the damage and spits it back at the attacker, then the other one does the same thing.

I am reminded of the time I put two Binding Agonies on my friend's Pariah'd Serra Avatar.