Gospel
2007-03-07, 04:24 AM
So in a new game i'm playing I wanted to do something differn't so i'm going to play a Changling with mulitple personality disorder. I was hopeing for some good idea's for personalitys and for smoothing out some of the problems you might runtino with this type of character.
The basic idea is to have the main personality be a Human cleric. He worships another of his personalitys who think's it is a god. Poof divine power.
One of the Fun things for me about playing this character will be that none of the differn't personalitys know that they have this disorder(one does but i'll get to him). The personalitys all think of themselves as a compleat person and of different classes, but there all working off the basic powers/skills/stats of the bace cleric. To accomidate this i've come up with some fun ways to rollplay why things don't always work the way they would if they were really select race /class.
The dm did some rolling and is allowing a total of 10 personalitys (he rolled high) but only 6 of them do I the player know about yet. The other four he may make up as we go if he thinks of something.
I've got the general idea of the 6 personalitys now and i'll lay them out for you. If you can think of some differn't ones that I might be able to put into the GM's head so i don't get something totally out there please post them.
First is the cleric: Human Male. Has been hearing messages since childhood from "god". He explains the unexplainable as "gods plan" and "God would tell me if it were right for me to know" and "gods will" garbage many clerics spew. He is submissive to his god in an unhealthy since and his holy symble is a Journal he keeps(more on this later). Attempts to convert others to his faith because his god asks him too but deep down he wants to keep her to himself.
Second personality is God. Name Intuition, faceless beauty humanoid but no set race. Doesn't show godly power because it is beneth her. Will only take Male clerics because she enjoys having men in particular subservient to her. Mixed up feminest values, why she often appears in fullplate to cover her beauty.
Those were the first two of corse because they are required for the original idea's for the character. Something to note about the next ones is give reasons why they would have the same posessions as a human cleric.
Third personality is a Changling pally. I found this character fun becasue is is a Truth seeker personality type(races of eberron) and beleaves in the perfect form and truth and all that. So as game play goes he uses the same armor and weapon as the cleric, many of the spells overlap and he can use the same holy symble and worship the same "god". Doesn't have smite evil or a mount and still working on a good excuse for this. Personality idea was being truthful to a fault. Never telling a lie ever even if it's the smart thing to do. Over explaining things just to be sure there is no chance that things could be miss understood. He see's the book he carries as his gods way of talking to him. Since the book doubles as the clerics jernal he is always reading double meanings into what is written there and it helps tie him into whatever is being done at the time.
Next we have one of my favorites. Now first off I strong prejudice against elves. I don't like them and it's somewhat irrational but shrug it's me. The character is an Elf Wizard. But why would a wizard ever carry a shield and full plate armor. Here I kill two birds with one stone. First off this is a cleric, he can't cast wizard spells anyway so the spell failure chance while using the armor is a good enough reason for his spells not to be working (fizzle). So I make the elf afaid of being hit, so much so that he resorts to full plate and a shield. The elf is super sissy and prissy and if ever questions just ignores it as the lower races gutter false logic. His spell book is the same jernal/holy symbal the cleric/pally have. The character doesn't actualy know how to write magic though and though so he just puts random icons and shapes in there that he thinks are magic, many of which resymble hearts and butterflys. This also drives the pally mad as he has to work really hard to read into those what his god might want of him.
This next personality is the only one that actualy knows of the other personalitys. He almost never comes out and activly controls the body but instead sits in the back and is able to watch from the inside as the other personalitys are in control. He sometimes acts as the literal "voice in your head" manipulating the other personalitys. Kinda like having your own recuring villian traped in your own head. When he does take control of the body he cannot use any of the divine powers granded the cleric class as he knows the god worshiped isn't actualy a god.
The last personality I as the player get to create is something I wanted to be a relitivly new addition to the partie to show that new personalitys can pop up from time to time. So at some point(our gm is starting us lvl 5) my character came across a ring of sustanence but didn't know what is was. So now my fragmented little character has an extra 6 hours of his day non of the personalitys know about so this is where the final character comes in.
In the morning hours while the character isn't in armor and sleeping he wakes up to become the yet to be named unarmored super sensitive Warforged bard. Unarmored because changlings can't mimic a warforge with armor built onto him correctly and to explain to the bard why he would carry around armor. Only awake during the 2 to 8 hour mark given him by the ring of sustence the bard spends his time contemplating the greater meaning of existance, writeing them down in the Jernal/holysymble/spellbook in the form of poems and limericks(further driveing the pally crazy trying to decipher there meaning). Answers questions like the Harsesis kid from stargate and is to busy questioning the meaning of existance to question why he is only awake 6 hours a day and is always someplace new.
For feats i took Quick change and Persona immersion. These were for rollplay reasons and are used automaticly in the case of quick change and by Omni the one personality knows of there condition in the case of persona immersion because he finds it fun to screw with people trying to read there mind.
This presented a bit of a hole in what some of the personaltys would consider there ablitys so to explain it each personality has to think they have differn't feats but they actualy don't. In most of there cases the feats are used up to get the ablity to use heavy armor or shield but for some the pally for example he doesn't change shape as that would be dishonest and the whole point behind persona immersion is to give missinformation so he would never take those feats. So I was hopeing for some good fun idea's for feats they could think they have but don't actualy have. Some things more interesting then haveing them think they have save bonus feats or skill bonus feats and just not giveing them the bonus.
TLDR for most i'm sure but hey these are OotS fans so wierd stuff like this is right up your ally, so maybe i'll get a bit or two :D Thanks in advance for any of your posting time you invest here.
The basic idea is to have the main personality be a Human cleric. He worships another of his personalitys who think's it is a god. Poof divine power.
One of the Fun things for me about playing this character will be that none of the differn't personalitys know that they have this disorder(one does but i'll get to him). The personalitys all think of themselves as a compleat person and of different classes, but there all working off the basic powers/skills/stats of the bace cleric. To accomidate this i've come up with some fun ways to rollplay why things don't always work the way they would if they were really select race /class.
The dm did some rolling and is allowing a total of 10 personalitys (he rolled high) but only 6 of them do I the player know about yet. The other four he may make up as we go if he thinks of something.
I've got the general idea of the 6 personalitys now and i'll lay them out for you. If you can think of some differn't ones that I might be able to put into the GM's head so i don't get something totally out there please post them.
First is the cleric: Human Male. Has been hearing messages since childhood from "god". He explains the unexplainable as "gods plan" and "God would tell me if it were right for me to know" and "gods will" garbage many clerics spew. He is submissive to his god in an unhealthy since and his holy symble is a Journal he keeps(more on this later). Attempts to convert others to his faith because his god asks him too but deep down he wants to keep her to himself.
Second personality is God. Name Intuition, faceless beauty humanoid but no set race. Doesn't show godly power because it is beneth her. Will only take Male clerics because she enjoys having men in particular subservient to her. Mixed up feminest values, why she often appears in fullplate to cover her beauty.
Those were the first two of corse because they are required for the original idea's for the character. Something to note about the next ones is give reasons why they would have the same posessions as a human cleric.
Third personality is a Changling pally. I found this character fun becasue is is a Truth seeker personality type(races of eberron) and beleaves in the perfect form and truth and all that. So as game play goes he uses the same armor and weapon as the cleric, many of the spells overlap and he can use the same holy symble and worship the same "god". Doesn't have smite evil or a mount and still working on a good excuse for this. Personality idea was being truthful to a fault. Never telling a lie ever even if it's the smart thing to do. Over explaining things just to be sure there is no chance that things could be miss understood. He see's the book he carries as his gods way of talking to him. Since the book doubles as the clerics jernal he is always reading double meanings into what is written there and it helps tie him into whatever is being done at the time.
Next we have one of my favorites. Now first off I strong prejudice against elves. I don't like them and it's somewhat irrational but shrug it's me. The character is an Elf Wizard. But why would a wizard ever carry a shield and full plate armor. Here I kill two birds with one stone. First off this is a cleric, he can't cast wizard spells anyway so the spell failure chance while using the armor is a good enough reason for his spells not to be working (fizzle). So I make the elf afaid of being hit, so much so that he resorts to full plate and a shield. The elf is super sissy and prissy and if ever questions just ignores it as the lower races gutter false logic. His spell book is the same jernal/holy symbal the cleric/pally have. The character doesn't actualy know how to write magic though and though so he just puts random icons and shapes in there that he thinks are magic, many of which resymble hearts and butterflys. This also drives the pally mad as he has to work really hard to read into those what his god might want of him.
This next personality is the only one that actualy knows of the other personalitys. He almost never comes out and activly controls the body but instead sits in the back and is able to watch from the inside as the other personalitys are in control. He sometimes acts as the literal "voice in your head" manipulating the other personalitys. Kinda like having your own recuring villian traped in your own head. When he does take control of the body he cannot use any of the divine powers granded the cleric class as he knows the god worshiped isn't actualy a god.
The last personality I as the player get to create is something I wanted to be a relitivly new addition to the partie to show that new personalitys can pop up from time to time. So at some point(our gm is starting us lvl 5) my character came across a ring of sustanence but didn't know what is was. So now my fragmented little character has an extra 6 hours of his day non of the personalitys know about so this is where the final character comes in.
In the morning hours while the character isn't in armor and sleeping he wakes up to become the yet to be named unarmored super sensitive Warforged bard. Unarmored because changlings can't mimic a warforge with armor built onto him correctly and to explain to the bard why he would carry around armor. Only awake during the 2 to 8 hour mark given him by the ring of sustence the bard spends his time contemplating the greater meaning of existance, writeing them down in the Jernal/holysymble/spellbook in the form of poems and limericks(further driveing the pally crazy trying to decipher there meaning). Answers questions like the Harsesis kid from stargate and is to busy questioning the meaning of existance to question why he is only awake 6 hours a day and is always someplace new.
For feats i took Quick change and Persona immersion. These were for rollplay reasons and are used automaticly in the case of quick change and by Omni the one personality knows of there condition in the case of persona immersion because he finds it fun to screw with people trying to read there mind.
This presented a bit of a hole in what some of the personaltys would consider there ablitys so to explain it each personality has to think they have differn't feats but they actualy don't. In most of there cases the feats are used up to get the ablity to use heavy armor or shield but for some the pally for example he doesn't change shape as that would be dishonest and the whole point behind persona immersion is to give missinformation so he would never take those feats. So I was hopeing for some good fun idea's for feats they could think they have but don't actualy have. Some things more interesting then haveing them think they have save bonus feats or skill bonus feats and just not giveing them the bonus.
TLDR for most i'm sure but hey these are OotS fans so wierd stuff like this is right up your ally, so maybe i'll get a bit or two :D Thanks in advance for any of your posting time you invest here.