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Abel
2014-08-21, 04:41 PM
Helmet first [roll0]

Abel
2014-08-21, 04:52 PM
Helmet first [roll0]

Use 1 grace to lower roll to 2

Abel
2014-08-21, 04:53 PM
Giftroll [roll0]

Abel
2014-08-21, 04:57 PM
ble exceptionally enchanted rulle for realm [roll0]

Abel
2014-08-21, 04:58 PM
17 ga realm essence. :)

Ny på Body armor [roll0]

Abel
2014-08-21, 05:01 PM
2 gracepoints for å få rollet til 2

nytt gift roll [roll0]

Abel
2014-08-21, 05:05 PM
tar +9 grace og får rollet 63 som gir Power = får en spell liste to 50th, can være fra hvilken som helst realm or proffesion.

Abel
2014-08-21, 05:06 PM
neste er gauntlets [roll0]

Abel
2014-08-21, 05:08 PM
minus 1 grace = roll 2
Gift chart = [roll0]

Abel
2014-08-21, 05:16 PM
98 gir unusually strength +20 to statbonus and great staure , max of one's race.
Får 65 i tot st bonus og b pick, can jeg da velge shocking blows= 2xconussion hits delivered in melee.?

Neste er Boots [roll0]

Abel
2014-08-21, 05:17 PM
Gift roll [roll0]

Abel
2014-08-21, 05:22 PM
(boots)46 minus 4 grace gir 42 =Lore = Can learne arcane lists as if it was his base lists.

Wallshield: [roll0]

Abel
2014-08-21, 05:25 PM
5 minus 3 grace = 2 = gift

wall shield Gift roll [roll0]

Abel
2014-08-21, 05:28 PM
Gift roll 94 gir Temporal skills= 2x duration on all character's spells, concentration spells are not affected :P

Abel's Body: [roll0]

Abel
2014-08-21, 05:30 PM
1= stat/rr rolls chart

[roll0]

Abel
2014-08-21, 05:39 PM
11 er empathy stat

ny roll på bonus der [roll0]

Abel
2014-08-21, 05:43 PM
roll = 7 legger til 10 grace og får tot 17= +2/lvl i empathy stat :p

Abel
2014-08-21, 05:44 PM
Last item for Abel er Cloak'n

[roll0]

Abel
2014-08-21, 05:45 PM
shreddrer denne og caster en nytt spell +4 timer. =

[roll0]

Abel
2014-08-21, 05:46 PM
bugger. bruker 4 grace for result 2 = gift.

gift roll = [roll0]

Abel
2014-08-21, 05:52 PM
Gift roll 91 - 19grace = 72 Resilliance -2 crit severity taken.

Total gracepoint use 1pr skill adj. = 53grace brukt.

Abel
2014-08-22, 05:43 AM
Construct Claw piece armor Abel's

[roll0]

Abel
2014-08-22, 05:46 AM
roll = 2 = Gift

ROll on Gift Chart [roll0]

Abel
2014-08-22, 05:53 AM
Gift chart roll = 4 increase with 5 grace to 9 thats = Bane = Slaying vs 1 race Gm approval= Elves?


Total used grace 62.

Abel
2014-08-22, 01:02 PM
Golem Armors

Armor 1 [roll0]

Armor 2 [roll1]

Armor 3 [roll2]

Armor 4 [roll3]

Armor 5 [roll4]

Abel
2014-08-22, 01:12 PM
Golem Armors

Armor 1 (1d6)[5] (3grace) = 2

Gift roll [roll0]

Armor 2 (1d6)[4] (2grace) = 2

Gift roll [roll1]

Armor 3 (1d6)[5] (3grace) = 2

Gift roll [roll2]

Armor 4 (1d6)[4] (2grace) = 2

Gift roll [roll3]

Armor 5 (1d6)[3] (1 grace) = 2

Gift roll [roll4]

Abel
2014-08-22, 01:24 PM
Golem Armors

Armor 1 (1d6)[5] (3grace) = 2

Gift roll (1d100)[90] = spit contains ACID, 1d100 potency 1/day can spit acid delivers a acid crit.

Armor 2 (1d6)[4] (2grace) = 2

Gift roll (1d100)[28] = (6grace) = 22 Disarm skill s 49 RMC 3

Armor 3 (1d6)[5] (3grace) = 2

Gift roll (1d100)[22] = Disarm skill s 49 RMC 3

Armor 4 (1d6)[4] (2grace) = 2

Gift roll (1d100)[20] (2grace) = 22 = Disarm skill s 49 RMC 3

Armor 5 (1d6)[3] (1 grace) = 2

Gift roll (1d100)[87] (7grace) = 80 Resilliency -2 physical crit reduction.

Tot grace used 62+26 = 88grace/204

Abel
2014-08-22, 01:32 PM
abels shadow

Claw construct armor [roll0]

Abel shadows Body = [roll1]

Abel shadows Helmet = [roll2]

Abel shadows Body suit = [roll3]

Abel shadows Gauntlets = [roll4]

Abel shadows Boots = [roll5]

Abel shadows Cloak = [roll6]

Abel shadows Wallshield = [roll7]

Abel
2014-08-22, 01:38 PM
abels shadow

Claw construct armor (1d6)[1] (1grace) = 2 gift

Gift roll [roll0]

Abel shadows Body = (1d6)[3] (1 grace) = 2 gift

Gift roll [roll1]

Abel shadows Helmet = (1d6)[1]

Stat/resistance roll [roll2]

Abel shadows Body suit = (1d6)[5]

skill category roll[roll3]

Abel shadows Gauntlets = (1d6)[5]

skill category roll[roll4]

Abel shadows Boots = (1d6)[3] (1grace) = 2 gift

Gift roll [roll5]

Abel shadows Cloak = (1d6)[2]

Gift roll [roll6]

Abel shadows Wallshield = (1d6)[6] (4grace) = 2 gift

Gift roll [roll7]

Abel
2014-08-22, 01:50 PM
abels shadow

Claw construct armor (1d6)[1] (1grace) = 2 gift

Gift roll (1d100)[10] = Blessed

Abel shadows Body = (1d6)[3] (1 grace) = 2 gift

Gift roll (1d100)[41] = Light sleeper

Abel shadows Helmet = (1d6)[1]

Stat/resistance roll (1d20)[17] = RR Disease

roll plus/minus chart [roll0]

Abel shadows Body suit = (1d6)[5]

skill category roll(1d4)[2] = (1grace) = 3

roll plus/minus chart [roll1]

Abel shadows Gauntlets = (1d6)[5]

skill category roll(1d4)[1] = (2grace) = 3

roll plus/minus chart [roll2]

Abel shadows Boots = (1d6)[3] (1grace) = 2 gift

Gift roll (1d100)[89] = spell invicibillity (not affected of 1 and 2th lvl spells)

Abel shadows Cloak = (1d6)[2]

Gift roll (1d100)[48] = Martial atrs training

Abel shadows Wallshield = (1d6)[6] (4grace) = 2 gift

Gift roll (1d100)[71]= (1grace) =72 = Resilliency -2 crit reduction.

Abel
2014-08-22, 02:00 PM
abels shadow

Claw construct armor (1d6)[1] (1grace) = 2 gift

Gift roll (1d100)[10] = Blessed

Abel shadows Body = (1d6)[3] (1 grace) = 2 gift

Gift roll (1d100)[41] = Light sleeper

Abel shadows Helmet = (1d6)[1]

Stat/resistance roll (1d20)[17] = RR Disease

roll plus/minus chart (1d20)[17] = +2/lvl

Abel shadows Body suit = (1d6)[5]

skill category roll(1d4)[2] = (1grace) = 3

roll plus/minus chart (1d20)[13] =(4grace) = 17 = +2/lvl in one category (Magical?)

Abel shadows Gauntlets = (1d6)[5]

skill category roll(1d4)[1] = (2grace) = 3

roll plus/minus chart (1d20)[15] = (2grace) +2/lvl in one category (academic?)

Abel shadows Boots = (1d6)[3] (1grace) = 2 gift

Gift roll (1d100)[89] = spell invicibillity (not affected of 1 and 2th lvl spells)

Abel shadows Cloak = (1d6)[2]

Gift roll (1d100)[48] = Martial atrs training

Abel shadows Wallshield = (1d6)[6] (4grace) = 2 gift

Gift roll (1d100)[71]= (1grace) =72 = Resilliency -2 crit reduction

tot grace 88+17 =105 Grace./204 mulige

Abel
2014-08-29, 05:36 AM
A NEW START! ROLL ALMOST EVERYTHING AGAIN DUE TO GM CORRETION!

HELMET

ROll nr 1 [roll0]

ROll nr 2 [roll1]

ROll nr 3 [roll2]

ROll nr 4 [roll3]

ROll nr 5 [roll4]

ROll nr 6 [roll5]

Abel
2014-08-29, 05:42 AM
HELMET

ROll Nr 1 gave dice 1 im Going for next on this roll

Next roll chart stat/rr [roll0]

Next roll chart plus minus [roll1]

Abel
2014-08-29, 05:48 AM
HELMET

shredds number 1 and same nr 2,3.

CA try number 4 = roll = 2 = gift =next roll [roll0]

Abel
2014-08-29, 05:52 AM
Helmet

Roll Gift 92. Survival instinct +25OB when full parry.


NEXT BODY ARMOR SAME RUN.

Roll nr 1 [roll0]

Roll nr 2 [roll1]

Roll nr 3 [roll2]

Roll nr 4 [roll3]

Roll nr 5 [roll4]

Roll nr 6 [roll5]

Abel
2014-08-29, 05:54 AM
shred ca nr 1 Body armor

NR 2 = roll 2= gift = next roll [roll0]

Abel
2014-08-29, 05:56 AM
Body armor

Gift 38 = BEMAN = Leaping range 2X

Total CA CASTS = 6

NEXT Gauntlets:

Roll nr 1 [roll0]

Roll nr 2 [roll1]

Roll nr 3 [roll2]

Roll nr 4 [roll3]

Roll nr 5 [roll4]

Roll nr 6 [roll5]

Abel
2014-08-29, 05:58 AM
Shreds nr 1 Gauntlets CA

Nr 2 = Gift = Roll [roll0]

Abel
2014-08-29, 06:00 AM
Shreds nr 2 .

Try new = nr 3 = gift = Roll [roll0]

Abel
2014-08-29, 06:02 AM
Master Tactician = GM must discide if going to use or reroll.

IF reroll = [roll0]

Abel
2014-08-29, 06:05 AM
Gauntlets 63 = POWER s. 50 RMC 3

BOOTS next

Roll nr 1 [roll0]

Roll nr 2 [roll1]

Roll nr 3 [roll2]

Roll nr 4 [roll3]

Roll nr 5 [roll4]

Roll nr 6 [roll5]

Abel
2014-08-29, 12:21 PM
roll nr 1 = 1 = stat/rr

Nextroll chart 1 = [roll0]

and plus/minus chart = [roll1]

Abel
2014-08-29, 12:23 PM
Boots = +25 ME

Next Shield

Roll nr 1 [roll0]

Roll nr 2 [roll1]

Roll nr 3 [roll2]

Roll nr 4 [roll3]

Roll nr 5 [roll4]

Roll nr 6 [roll5]

Abel
2014-08-29, 12:26 PM
shreds nr 1 and nr 2.

Shield try nr 3 = 1 = [roll0] stat /RR chart

Next roll = [roll1] plus /minus chart

Abel
2014-08-29, 12:27 PM
roll 18 gives new roll

Roll nr 1 [roll0] stat chart

Roll nr 2 [roll1] +- chart

Abel
2014-08-29, 12:28 PM
shredds ca try number 3

Try number 4 = 2 =gift = [roll0]

Abel
2014-08-29, 12:29 PM
dont think i got psionic here so reroll

Roll nr 1 [roll0]

Abel
2014-08-29, 12:32 PM
gift 80 = - 2 reduction on physical crits.

Totalt CA casts 15 to now.

Abel
2014-08-30, 05:45 AM
CLOAK CA

ROLLS

Roll nr 1 [roll0]

Roll nr 2 [roll1]

Roll nr 3 [roll2]

Roll nr 4 [roll3]

Roll nr 5 [roll4]

Roll nr 6 [roll5]

Abel
2014-08-30, 05:47 AM
CLOAK

Try first roll = 1 = stat etc

Next roll on stat chart [roll0]

Roll on +- chart [roll1]

Abel
2014-08-30, 05:48 AM
SHredds CA on cloak nr 1

Try number 2 = roll = 1 = stat chart

next roll stat /rr Roll [roll0]

next roll +- chart [roll1]

Abel
2014-08-30, 05:50 AM
cloak gets +15 to RE stat.



Next up are Body:

Roll nr 1 [roll0]

Roll nr 2 [roll1]

Roll nr 3 [roll2]

Roll nr 4 [roll3]

Roll nr 5 [roll4]

Roll nr 6 [roll5]

Abel
2014-08-30, 05:53 AM
:(

Shredds 6 times then new try

Roll nr 7 [roll0]

Roll nr 8 [roll1]

Roll nr 9 [roll2]

Roll nr 10 [roll3]

Roll nr 11 [roll4]

Roll nr 12 [roll5]

Abel
2014-08-30, 05:54 AM
shreds up to try number 9

9= 2 =gift = roll [roll0]

Abel
2014-08-30, 05:56 AM
shreds up to 12th trys :( :(

next :

Roll nr 13 [roll0]

Roll nr 14 [roll1]

Roll nr 15 [roll2]

Roll nr 16 [roll3]

Roll nr 17 [roll4]

Roll nr 18 [roll5]

Abel
2014-08-30, 05:57 AM
Roll nr 19 [roll0]

Roll nr 20 [roll1]

Roll nr 21 [roll2]

Roll nr 22 [roll3]

Roll nr 23 [roll4]

Roll nr 24 [roll5]

Abel
2014-08-30, 05:58 AM
/€//(&&% this


Roll nr 25 [roll0]

Roll nr 26 [roll1]

Roll nr 27 [roll2]

Roll nr 28 [roll3]

Roll nr 29 [roll4]

Roll nr 30 [roll5]

Abel
2014-08-30, 06:00 AM
TRY NUMBER 26

1= Roll nr 1 [roll0]

+- chart Roll nr 1 [roll1]

Abel
2014-08-30, 06:02 AM
this gave +1/lvl IN stat bonus.

TOTAL Ca CASTS 43 times

Abel
2014-08-31, 05:43 AM
Claw construct nr 1

Roll nr 1 [roll0]

Roll nr 2 [roll1]

Roll nr 3 [roll2]

Roll nr 4 [roll3]

Roll nr 5 [roll4]

Roll nr 6 [roll5]

Abel
2014-08-31, 05:44 AM
shreds nr 1 and goes for number 2

2 = 2 = gift =

Roll [roll0]

Abel
2014-08-31, 05:47 AM
ehh stupid ability

shred nr 2 try number 3

3 = 2= gift = Roll [roll0]

Abel
2014-08-31, 05:50 AM
80= resiliency= reduce any cphysical ciritial taken by 2 in severity.

NEXT Claw construct nr 2

Roll nr 1 [roll0]

Roll nr 2 [roll1]

Roll nr 3 [roll2]

Roll nr 4 [roll3]

Roll nr 5 [roll4]

Roll nr 6 [roll5]

Abel
2014-08-31, 05:51 AM
1 try = 2 = gift = Roll [roll0]

Abel
2014-08-31, 05:55 AM
claw construct gift CA= Roll Gift 92. Survival instinct +25OB when full parry.

Next

Abels shadow

Boots:

roll nr 1 [roll0]

roll nr 2 [roll1]

roll nr 3 [roll2]

roll nr 4 [roll3]

roll nr 5 [roll4]

roll nr 6 [roll5]

Abel
2014-08-31, 05:58 AM
shreds nr 1 tries nr 2

5= Skill category =

roll [roll0] skill category chart

Abel
2014-08-31, 06:00 AM
shreds number 2 and 3 and trie2 nr 4 = 5

roll nr 1 [roll0]

Abel
2014-08-31, 06:01 AM
shreds nr 4-5 tries nr 6 = 2 = gift still on boots.

roll nr 1 [roll0]

Abel
2014-08-31, 12:42 PM
Next Golem armors nr 1

roll nr 1 [roll0]

roll nr 2 [roll1]

roll nr 3 [roll2]

roll nr 4 [roll3]

roll nr 5 [roll4]

roll nr 6 [roll5]

Abel
2014-08-31, 12:44 PM
armor nr 1 shredds 1 and 2 tries on nr 3 = 1 =stat/rr

stat/rr roll [roll0]

+- chart roll [roll1]

Abel
2014-08-31, 12:45 PM
CA +15 RR poison

NExt Armor nr 2

roll nr 1 [roll0]

roll nr 2 [roll1]

roll nr 3 [roll2]

roll nr 4 [roll3]

roll nr 5 [roll4]

roll nr 6 [roll5]

Abel
2014-08-31, 12:47 PM
5= skill category= roll nr 1 [roll0]

Abel
2014-08-31, 12:49 PM
halv skill cost on category = check with Gm later..

Armor nr 3

roll nr 1 [roll0]

roll nr 2 [roll1]

roll nr 3 [roll2]

roll nr 4 [roll3]

roll nr 5 [roll4]

roll nr 6 [roll5]

Abel
2014-08-31, 12:50 PM
roll on armor 3 first was 2 = gift = roll [roll0]

Abel
2014-08-31, 12:52 PM
Got eye of the tiger in armor nr 3

Next armor 4

roll nr 1 [roll0]

roll nr 2 [roll1]

roll nr 3 [roll2]

roll nr 4 [roll3]

roll nr 5 [roll4]

roll nr 6 [roll5]

Abel
2014-08-31, 12:53 PM
armor 4
roll nr 1 = 2 = Gift = roll [roll0]

Abel
2014-08-31, 12:55 PM
Armor nr 4 = lucky = 1xday reroll one die roll

Last golem armor nr 5

roll nr 1 [roll0]

roll nr 2 [roll1]

roll nr 3 [roll2]

roll nr 4 [roll3]

roll nr 5 [roll4]

roll nr 6 [roll5]

Abel
2014-08-31, 12:56 PM
armor nr 5 =roll nr 1 = 4 = skill chart roll nr 1 [roll0]

Abel
2014-08-31, 12:58 PM
Golem armor nr 5
skill chart = 4 = 1 skill as 1/2 cost = get with gm late.


I think this was all for now

Abel
2014-08-31, 12:59 PM
Total 65 CA casts.

Abel
2014-09-21, 06:33 AM
Next are:

CA On 5 Golems: 6rolls

Golem 1: 1 Roll [1d6] [/roll] 2 Roll [1d6] [/roll] 3 Roll [1d6] [/roll] 4 Roll [1d6] [/roll] 5 Roll [1d6] [/roll] 6 Roll [1d6] [/roll]

Golem 2: 1 Roll [1d6] [/roll] 2 Roll [1d6] [/roll] 3 Roll [1d6] [/roll] 4 Roll [1d6] [/roll] 5 Roll [1d6] [/roll] 6 Roll [1d6] [/roll]

Golem 3: 1 Roll [1d6] [/roll] 2 Roll [1d6] [/roll] 3 Roll [1d6] [/roll] 4 Roll [1d6] [/roll] 5 Roll [1d6] [/roll] 6 Roll [1d6] [/roll]

Golem 4: 1 Roll [1d6] [/roll] 2 Roll [1d6] [/roll] 3 Roll [1d6] [/roll] 4 Roll [1d6] [/roll] 5 Roll [1d6] [/roll] 6 Roll [1d6] [/roll]

Golem 5: 1 Roll [1d6] [/roll] 2 Roll [1d6] [/roll] 3 Roll [1d6] [/roll] 4 Roll [1d6] [/roll] 5 Roll [1d6] [/roll] 6 Roll [1d6] [/roll]

CA Wallshield Golems:

GWS 1 : 1 Roll [1d6] [/roll] 2 Roll [1d6] [/roll] 3 Roll [1d6] [/roll] 4 Roll [1d6] [/roll] 5 Roll [1d6] [/roll] 6 Roll [1d6] [/roll]

GWS 2 : 1 Roll [1d6] [/roll] 2 Roll [1d6] [/roll] 3 Roll [1d6] [/roll] 4 Roll [1d6] [/roll] 5 Roll [1d6] [/roll] 6 Roll [1d6] [/roll]

GWS 3 : 1 Roll [1d6] [/roll] 2 Roll [1d6] [/roll] 3 Roll [1d6] [/roll] 4 Roll [1d6] [/roll] 5 Roll [1d6] [/roll] 6 Roll [1d6] [/roll]

GWS 4 : 1 Roll [1d6] [/roll] 2 Roll [1d6] [/roll] 3 Roll [1d6] [/roll] 4 Roll [1d6] [/roll] 5 Roll [1d6] [/roll] 6 Roll [1d6] [/roll]

GWS 5: 1 Roll [1d6] [/roll] 2 Roll [1d6] [/roll] 3 Roll [1d6] [/roll] 4 Roll [1d6] [/roll] 5 Roll [1d6] [/roll] 6 Roll [1d6] [/roll]

Abel
2014-09-21, 06:38 AM
OBS! new try

Next are:

CA On 5 Golems: 6rolls

Golem 1: 1 [roll0] 2 [roll1] 3 [roll2] 4 [roll3] 5 [roll4] 6 [roll5]

Golem 2: 1 [roll6] 2 [roll7] 3 [roll8] 4 [roll9] 5 [roll10] 6 [roll11]

Golem 3: 1 [roll12] 2 [roll13] 3 [roll14] 4 [roll15] 5 [roll16] 6 [roll17]

Golem 4: 1 [roll18] 2 [roll19] 3 [roll20] 4 [roll21] 5 [roll22] 6 [roll23]

Golem 5: 1 [roll24] 2 [roll25] 3 [roll26] 4 [roll27] 5 [roll28] 6 [roll29]

CA Wallshield Golems:

GWS 1 : 1 [roll30] 2 [roll31] 3 [roll32] 4 [roll33] 5 [roll34] 6 [roll35]

GWS 2 : 1 [roll36] 2 [roll37] 3 [roll38] 4 [roll39] 5 [roll40] 6 [roll41]

GWS 3 : 1 [roll42] 2 [roll43] 3 [roll44] 4 [roll45] 5 [roll46] 6 [roll47]

GWS 4 : 1 [roll48] 2 [roll49] 3 [roll50] 4 [roll51] 5 [roll52] 6 [roll53]

GWS 5: 1 [roll54] 2 [roll55] 3 [roll56] 4 [roll57] 5 [roll58] 6 [roll59]

Abel
2014-09-21, 06:54 AM
GCA 1: T2 = 1 : Stat RollNext are: [roll0] 2 +- chart [roll1]

GCA 2: T3 = 2 : Gift Roll = [roll2]

GCA 3: T5 = 2 : Gift Roll = [roll3]

GCA 4: T1 = 1 : Stat RollNext are: [roll4] 2 +- chart [roll5]

GCA 5: T1 = 1 : Stat RollNext are: [roll6] 2 +- chart [roll7]


Wallshield:

GWS 1: T2 = 1 : Stat RollNext are: [roll8] 2 +- chart [roll9]

GWS 2: T4 = 1 : Stat RollNext are: [roll10] 2 +- chart [roll11]

GWS 3: T2 = 1 : Stat RollNext are: [roll12] 2 +- chart [roll13]

GWS 4: T2 = 1 : Stat RollNext are: [roll14] 2 +- chart [roll15]

GWS 5: T1 = 1 : Stat RollNext are: [roll16] 2 +- chart [roll17]

Abel
2014-09-21, 07:05 AM
GCA 1: T2 = 1 : Stat RollNext are: (1d20)[14] 2 +- chart (1d20)[16] +1/lvl RR CHA

GCA 2: T3 = 2 : Gift Roll = (1d100)[66] -1prep rnd Quick consentration

GCA 3: T5 = 2 : Gift Roll = (1d100)[45] Reroll on Golem [roll0]

GCA 4: T1 = 1 : Stat RollNext are: (1d20)[8] 2 +- chart (1d20)[11] +5 QU statbonus

GCA 5: T1 = 1 : Stat RollNext are: (1d20)[15] 2 +- chart (1d20)[17] +2/lvl RR MENT.


Wallshield:

GWS 1: T2 = 1 : Stat RollNext are: (1d20)[3] 2 +- chart (1d20)[4] NEW roll T3 : 2 = gift = [roll1]

GWS 2: T4 = 1 : Stat RollNext are: (1d20)[11] 2 +- chart (1d20)[4] NEW roll T5 : 2 = gift = [roll2]

GWS 3: T2 = 1 : Stat RollNext are: (1d20)[8] 2 +- chart (1d20)[15] +25 QU statbonus

GWS 4: T2 = 1 : Stat RollNext are: (1d20)[4] 2 +- chart (1d20)[16] +1/lvl AG stat bonus

GWS 5: T1 = 1 : Stat RollNext are: (1d20)[4] 2 +- chart (1d20)[5] NEW roll T3 : 2 = gift = [roll3]

Abel
2014-09-21, 07:15 AM
GCA 1: T2 = 1 : Stat RollNext are: (1d20)[14] 2 +- chart (1d20)[16] +1/lvl RR CHA

GCA 2: T3 = 2 : Gift Roll = (1d100)[66] -1prep rnd Quick consentration

GCA 3: T5 = 2 : Gift Roll = (1d100)[45] Reroll on Golem (1d100)[75] -1 phy crit severity taken.

GCA 4: T1 = 1 : Stat RollNext are: (1d20)[8] 2 +- chart (1d20)[11] +5 QU statbonus

GCA 5: T1 = 1 : Stat RollNext are: (1d20)[15] 2 +- chart (1d20)[17] +2/lvl RR MENT.


Wallshield:

GWS 1: T2 = 1 : Stat RollNext are: (1d20)[3] 2 +- chart (1d20)[4] NEW roll T3 : 2 = gift = (1d100)[78] 1d20 hits reduction on dmg.

GWS 2: T4 = 1 : Stat RollNext are: (1d20)[11] 2 +- chart (1d20)[4] NEW roll T5 : 2 = gift = (1d100)[93] Taste Bad (75% chance creatures with spit me out again.)

GWS 3: T2 = 1 : Stat RollNext are: (1d20)[8] 2 +- chart (1d20)[15] +25 QU statbonus

GWS 4: T2 = 1 : Stat RollNext are: (1d20)[4] 2 +- chart (1d20)[16] +1/lvl AG stat bonus

GWS 5: T1 = 1 : Stat RollNext are: (1d20)[4] 2 +- chart (1d20)[5] NEW roll T3 : 2 = gift = (1d100)[86]Spartial Skills ( all range factors are doubled. self too touch too 5' etc etc.)


34 tries= Total 99 Tries/3 pr Rit /2 Charaters. = ca 17 Rituals *4 hours pr = 68timer = 2.8 dager ca 3 dager.

Abel
2014-09-21, 10:48 AM
Going back to Main Helmet and recasts the CA on this, after shredds old one. same for Body armor.

Helmet : 1 [roll0] 2 [roll1] 3 [roll2] 4 [roll3] 5 [roll4] 6 [roll5]

Body armor: 1 [roll6] 2 [roll7] 3 [roll8] 4 [roll9] 5 [roll10] 6 [roll11]

Abel
2014-09-21, 10:51 AM
Going back to Main Helmet and recasts the CA on this, after shredds old one. same for Body armor.

Helmet : 1 (1d6)[5] 2 (1d6)[3] 3 (1d6)[1] 4 (1d6)[4] 5 (1d6)[4] 6 (1d6)[5] T3 = 1 = stat chart [roll0] , 2 +- chart [roll1]

Body armor: 1 (1d6)[6] 2 (1d6)[1] 3 (1d6)[5] 4 (1d6)[1] 5 (1d6)[4] 6 (1d6)[3] T2 = 1 = stat chart [roll2] , 2 +- chart [roll3]

Abel
2014-09-21, 10:56 AM
Going back to Main Helmet and recasts the CA on this, after shredds old one. same for Body armor.

Helmet : 1 (1d6)[5] 2 (1d6)[3] 3 (1d6)[1] 4 (1d6)[4] 5 (1d6)[4] 6 (1d6)[5] T3 = 1 = stat chart (1d20)[9] , 2 +- chart (1d20)[3]

New rolls T7: [roll0] T8: [roll1] T9: [roll2] T10 : [roll3] T11: [roll4] T12: [roll5]

Body armor: 1 (1d6)[6] 2 (1d6)[1] 3 (1d6)[5] 4 (1d6)[1] 5 (1d6)[4] 6 (1d6)[3] T2 = 1 = stat chart (1d20)[17] , 2 +- chart (1d20)[20]

Tries T4: [roll]1d20roll] +- chart [roll]1d20roll]

Abel
2014-09-21, 10:57 AM
Going back to Main Helmet and recasts the CA on this, after shredds old one. same for Body armor.

Helmet : 1 (1d6)[5] 2 (1d6)[3] 3 (1d6)[1] 4 (1d6)[4] 5 (1d6)[4] 6 (1d6)[5] T3 = 1 = stat chart (1d20)[9] , 2 +- chart (1d20)[3]

New rolls T7: [roll0] T8: [roll1] T9: [roll2] T10 : [roll3] T11: [roll4] T12: [roll5]

Body armor: 1 (1d6)[6] 2 (1d6)[1] 3 (1d6)[5] 4 (1d6)[1] 5 (1d6)[4] 6 (1d6)[3] T2 = 1 = stat chart (1d20)[17] , 2 +- chart (1d20)[20]

Tries T4: [roll6] +- chart [roll7]

Abel
2014-09-21, 11:00 AM
Going back to Main Helmet and recasts the CA on this, after shredds old one. same for Body armor.

Helmet : 1 (1d6)[5] 2 (1d6)[3] 3 (1d6)[1] 4 (1d6)[4] 5 (1d6)[4] 6 (1d6)[5] T3 = 1 = stat chart (1d20)[9] , 2 +- chart (1d20)[3]

New rolls T7: (1d6)[2] T8: (1d6)[3] T9: (1d6)[2] T10 : (1d6)[2] T11: (1d6)[3] T12: (1d6)[6]

T7 = 2 gift = [roll0]

Body armor: 1 (1d6)[6] 2 (1d6)[1] 3 (1d6)[5] 4 (1d6)[1] 5 (1d6)[4] 6 (1d6)[3] T2 = 1 = stat chart (1d20)[17] , 2 +- chart (1d20)[20]

Tries T4: (1d20)[9] +- chart (1d20)[13] = +15 PR statbonus.

Abel
2014-09-21, 11:02 AM
Going back to Main Helmet and recasts the CA on this, after shredds old one. same for Body armor.

Helmet : 1 (1d6)[5] 2 (1d6)[3] 3 (1d6)[1] 4 (1d6)[4] 5 (1d6)[4] 6 (1d6)[5] T3 = 1 = stat chart (1d20)[9] , 2 +- chart (1d20)[3]

New rolls T7: (1d6)[2] T8: (1d6)[3] T9: (1d6)[2] T10 : (1d6)[2] T11: (1d6)[3] T12: (1d6)[6]

T7 = 2 gift = [roll0]

Body armor: 1 (1d6)[6] 2 (1d6)[1] 3 (1d6)[5] 4 (1d6)[1] 5 (1d6)[4] 6 (1d6)[3] T2 = 1 = stat chart (1d20)[17] , 2 +- chart (1d20)[20]

Tries T4: (1d20)[9] +- chart (1d20)[13] = +15 PR statbonus.

Shreds T7, tries T9 [roll0]

Abel
2014-09-21, 11:04 AM
Originally Posted by Abel
Going back to Main Helmet and recasts the CA on this, after shredds old one. same for Body armor.

Helmet : 1 (1d6)[5] 2 (1d6)[3] 3 (1d6)[1] 4 (1d6)[4] 5 (1d6)[4] 6 (1d6)[5] T3 = 1 = stat chart (1d20)[9] , 2 +- chart (1d20)[3]

New rolls T7: (1d6)[2] T8: (1d6)[3] T9: (1d6)[2] T10 : (1d6)[2] T11: (1d6)[3] T12: (1d6)[6]

T7 = 2 gift = (1d100)[50]

Body armor: 1 (1d6)[6] 2 (1d6)[1] 3 (1d6)[5] 4 (1d6)[1] 5 (1d6)[4] 6 (1d6)[3] T2 = 1 = stat chart (1d20)[17] , 2 +- chart (1d20)[20]

Tries T4: (1d20)[9] +- chart (1d20)[13] = +15 PR statbonus.

Shreds T7, tries T9 (1d100)[50]

T10 = [roll0]

Abel
2014-09-21, 11:06 AM
Originally Posted by Abel
Going back to Main Helmet and recasts the CA on this, after shredds old one. same for Body armor.

Helmet : 1 (1d6)[5] 2 (1d6)[3] 3 (1d6)[1] 4 (1d6)[4] 5 (1d6)[4] 6 (1d6)[5] T3 = 1 = stat chart (1d20)[9] , 2 +- chart (1d20)[3]

New rolls T7: (1d6)[2] T8: (1d6)[3] T9: (1d6)[2] T10 : (1d6)[2] T11: (1d6)[3] T12: (1d6)[6]

T7 = 2 gift = (1d100)[50]

Body armor: 1 (1d6)[6] 2 (1d6)[1] 3 (1d6)[5] 4 (1d6)[1] 5 (1d6)[4] 6 (1d6)[3] T2 = 1 = stat chart (1d20)[17] , 2 +- chart (1d20)[20]

Tries T4: (1d20)[9] +- chart (1d20)[13] = +15 PR statbonus.

Shreds T7, tries T9 (1d100)[50]

T10 = [roll0]


total 113 CA Casts. 4 days.

Abel
2014-10-27, 05:42 PM
Golem Belt+Cloak

NR1 1: [roll0] 2: [roll1] 3: [roll2] 4: [roll3] 5: [roll4] 6: [roll5] 7: [roll6] 8: [roll7]

9: [roll8] 10: [roll9]

NR 2 1: [roll10] 2: [roll11] 3: [roll12] 4: [roll13] 5: [roll14] 6: [roll15] 7: [roll16] 8: [roll17]

9: [roll18] 10: [roll19]

NR 3 1: [roll20] 2: [roll21] 3: [roll22] 4: [roll23] 5: [roll24] 6: [roll25] 7: [roll26] 8: [roll27]

9: [roll28] 10: [roll29]

NR 4 1: [roll30] 2: [roll31] 3: [roll32] 4: [roll33] 5: [roll34] 6: [roll35] 7: [roll36] 8: [roll37]

9: [roll38] 10: [roll39]

NR 5 1: [roll40] 2: [roll41] 3: [roll42] 4: [roll43] 5: [roll44] 6: [roll45] 7: [roll46] 8: [roll47]

9: [roll48] 10: [roll49]

Abel
2014-10-27, 05:48 PM
Nr 1 Belt T2=2 [roll0]

Nr 2 Belt T1= 1 [roll1] 2nd chart [roll2]

Nr 3 Belt T3= 1 [roll3] 2nd chart [roll4]

Nr 4 Belt T3= 1 [roll5] 2nd chart [roll6]

Nr 5 Belt T2=2 [roll7]

Abel
2014-10-27, 05:53 PM
Nr 1 Invicible = no stun

Nr 2 ROll again = ME = [roll0]

Nr 3 +5 RR ess

Nr 4 Roll again = RR ess = [roll1]

Nr 5 Resiliancey = - 2 phy crit severity

Abel
2014-10-27, 05:55 PM
Nr 2 = +25 me

Nr 4 = shredd try T 4 = [roll0] / [roll1]

Abel
2014-10-27, 06:00 PM
NR 4 =+1/lvl QU

Cloak

Nr 1 1) [roll0] 2) [roll1] 3) [roll2] 4) [roll3] 5) [roll4] 6) [roll5]

Nr 2 1) [roll6] 2) [roll7] 3) [roll8] 4) [roll9] 5) [roll10] 6) [roll11]

Nr 3 1) [roll12] 2) [roll13] 3) [roll14] 4) [roll15] 5) [roll16] 6) [roll17]

Nr 4 1) [roll18] 2) [roll19] 3) [roll20] 4) [roll21] 5) [roll22] 6) [roll23]

Nr 5 1) [roll24] 2) [roll25] 3) [roll26] 4) [roll27] 5) [roll28] 6) [roll29]

Abel
2014-10-27, 06:04 PM
NR 1 T5= 1 1) [roll0] 2) [roll1]

Nr 2 T3 = 1 1) [roll2]

Nr 3 T1= 1 1) [roll3] 2) [roll4]

Nr 4 T2= 2 1) [roll5]

Nr 5 T1 = 2 1) [roll6]

Abel
2014-10-27, 06:11 PM
Nr 1 = reroll x2 stat and 1 geas = 1) [roll0] [roll1]
2) [roll2] [roll3]
3) [roll4]

Nr 2 = +20 str + max size of race

Nr 3 = +2/lvl AG

Nr 4 = Hammerhands

Nr 5 = -2 crit severity any.

Abel
2014-10-27, 06:15 PM
Nr 1 1) +5ess 2) roll again 1 stat one gease 3) unlucky [roll0]

4) [roll1] [roll2] 5) [roll3]

Abel
2014-10-27, 06:19 PM
3) roll again [roll0]

4) reroll x2 +1 gease 1.1) [roll1] [roll2]
2.1) [roll3] [roll4]
3.1) [roll5]

Abel
2014-10-27, 06:21 PM
shreds T 5 tries T6 = 1 = [roll0] [roll1]

Abel
2014-10-27, 06:23 PM
NEw rolls = 7) [roll0] 8) [roll1] 9) [roll2]

Abel
2014-10-27, 06:24 PM
T9 = 1 = [roll0] [roll1]

Abel
2014-10-27, 06:25 PM
more rolls 10) [roll0] 11) [roll1] 12) [roll2]

Abel
2014-10-27, 06:26 PM
T12 = 1 = [roll0] [roll1]

Abel
2014-10-27, 06:28 PM
T12 = +3/lvl + 1 gease = [roll0]

Abel
2014-10-27, 06:29 PM
Gease = 85 Sterile!

Abel
2014-10-27, 06:54 PM
Belt Abel: 1) [roll0] 2) [roll1] 3) [roll2] 4) [roll3] 5) [roll4] 6) [roll5]

Belt abel shadow: 1) [roll6] 2) [roll7] 3) [roll8] 4) [roll9] 5) [roll10] 6) [roll11]

Abel
2014-10-27, 06:56 PM
Abel T1 = 1 = 1) [roll0] 2) [roll1]

Shadow T5 = 2 = [roll2]

Abel
2014-10-27, 06:59 PM
Abel = belt +15 str

Shadow belt . innate Magician= choose 1 list that may never roll a ekstraordinary spell failure roll.