GPuzzle
2014-08-22, 09:04 PM
An interesting build, to say the least.
It is item-light, with no items necessary (although a Bradaman's Warhammer is certainly useful).
It is able to lock down 2/3 enemies every fight without necessarily being into position and still being able to knockdown a few more with positioning.
It's tough as nails, with two sources of resist all, a pair of ways to gain THP and incentives to second wind.
Race: Goliath (PHB2)
Class: Paladin|Warden (PHB, PHB2, PHB3)
Hybrid Talent: Warden Armored Might (Wildblood)
Paragon Path: Champion of the Order (PHB)
Background: Born Under a Bad Sign (D366)
Theme: Guardian (D399)
+1 Reflex, +1 Fortitude
Strength 21
Constitution 13
Dexteritry 13
Intelligence 9
Wisdom 21
Charisma 11
AC 29
Fortitude 26
Reflex 22
Will 26
Feats
L1-Hybrid Talent (PHB3)
L2-Bludgeon Expertise (HotFL)
L4-Improved Defenses (HotFL)
L6-Improved Initiative (PHB)
L8-Sudden Roots (PHB2)
L10-Battle Awareness (MP)
L11-Wildblood Speed (PHB2)
L12-Forceful Opportunist (D378)
At-Will
L1-Holy Strike (PHB)
L1-Weight of Earth (PHB2)
Encounter
L3-Strength From Valor (DP)
L7-Burst of Earth's Fury (PHB2)
L11-Certain Justice (PHB)
L13-Stormhowler's Strike (PrP)
Daily
L1-Form of Winter's Herald (PHB2)
L5-Arc of Vengeance (DP)
L9-Form of Oak Sentinel (PHB2)
Utility
L2-Virtue (DP)
L6-Treacherous Ice (PrP)
L10-Shield of Discipline (DP)
L12-None Shall Pass (PHB)
Racial
L1-Stone's Endurance (PHB2)
Theme
L1-Guardian's Counter (PHB2)
Items
+2 Battle Harness (Hide)
+3 Bradaman's Warhammer
+2 Steadfast Amulet
Iron Armbands of Power (Heroic Tier)
Strikebacks
Elven Chain Shirt (Heroic Tier)
Rushing Cleats
Heavy Shield
So, the key is to combine Wildblood Speed with In Defense Of The Order. Basically, this is a mix between the Fighter's Combat Challenge and the Battlemind's Lightning Rush. The enemy is far away and you move to near him, and then smack him in the head, pushing him away from your ally, before he can make the attack.
Combine this with the absurd lockdown of Certain Justice, and we're looking at 3 enemies that are basically disabled in the fight. Add some lockdown powers like Burst of Earth's Fury and Stormhowler's Strike or Treacherous Ice and Form of Winter's Herald and enemies have good reasons to not ignore us.
That's why we have THP generating powers (Strength from Valor, Virtue) and resistance generating powers (Stone's Endurance, Strength from Valor), and to top it off, Second Wind usage that is actually useful.
I personally like this build because of how simple yet effective it is.
It is item-light, with no items necessary (although a Bradaman's Warhammer is certainly useful).
It is able to lock down 2/3 enemies every fight without necessarily being into position and still being able to knockdown a few more with positioning.
It's tough as nails, with two sources of resist all, a pair of ways to gain THP and incentives to second wind.
Race: Goliath (PHB2)
Class: Paladin|Warden (PHB, PHB2, PHB3)
Hybrid Talent: Warden Armored Might (Wildblood)
Paragon Path: Champion of the Order (PHB)
Background: Born Under a Bad Sign (D366)
Theme: Guardian (D399)
+1 Reflex, +1 Fortitude
Strength 21
Constitution 13
Dexteritry 13
Intelligence 9
Wisdom 21
Charisma 11
AC 29
Fortitude 26
Reflex 22
Will 26
Feats
L1-Hybrid Talent (PHB3)
L2-Bludgeon Expertise (HotFL)
L4-Improved Defenses (HotFL)
L6-Improved Initiative (PHB)
L8-Sudden Roots (PHB2)
L10-Battle Awareness (MP)
L11-Wildblood Speed (PHB2)
L12-Forceful Opportunist (D378)
At-Will
L1-Holy Strike (PHB)
L1-Weight of Earth (PHB2)
Encounter
L3-Strength From Valor (DP)
L7-Burst of Earth's Fury (PHB2)
L11-Certain Justice (PHB)
L13-Stormhowler's Strike (PrP)
Daily
L1-Form of Winter's Herald (PHB2)
L5-Arc of Vengeance (DP)
L9-Form of Oak Sentinel (PHB2)
Utility
L2-Virtue (DP)
L6-Treacherous Ice (PrP)
L10-Shield of Discipline (DP)
L12-None Shall Pass (PHB)
Racial
L1-Stone's Endurance (PHB2)
Theme
L1-Guardian's Counter (PHB2)
Items
+2 Battle Harness (Hide)
+3 Bradaman's Warhammer
+2 Steadfast Amulet
Iron Armbands of Power (Heroic Tier)
Strikebacks
Elven Chain Shirt (Heroic Tier)
Rushing Cleats
Heavy Shield
So, the key is to combine Wildblood Speed with In Defense Of The Order. Basically, this is a mix between the Fighter's Combat Challenge and the Battlemind's Lightning Rush. The enemy is far away and you move to near him, and then smack him in the head, pushing him away from your ally, before he can make the attack.
Combine this with the absurd lockdown of Certain Justice, and we're looking at 3 enemies that are basically disabled in the fight. Add some lockdown powers like Burst of Earth's Fury and Stormhowler's Strike or Treacherous Ice and Form of Winter's Herald and enemies have good reasons to not ignore us.
That's why we have THP generating powers (Strength from Valor, Virtue) and resistance generating powers (Stone's Endurance, Strength from Valor), and to top it off, Second Wind usage that is actually useful.
I personally like this build because of how simple yet effective it is.