HorridElemental
2014-08-23, 09:14 AM
Totally dropping all ability score bonuses from race. Background and Class should have more to do with your body/mind than how gifted you are from birth.
I was born with great genetics for athletics but I went into the sciences and well... Now I would be lucky to run a 1/8 mile without dying but my mind is pretty darn sharp when dealing with items in my field (random note: was not an English major and I'm not in that field haha).
Background: +1 for a choice of two ability scores.
Class: +2 to your primary stat.
Class and background ability scores do not stack.
When you pick a class at first level you gain a +2 in one of the primary ability scores. This bonus does not stack with the ability score bonus from Backgrounds. You gain all other proficiency from classes as normal.
Barbarian: Strength or Dexterity
Bard: Charisma or Intelligence
Cleric: Wisdom
Druid: Wisdom
Fighter: Strength or Dexterity
Monk: Dexterity or Wisdom
Paladin: Charisma or Strength
Ranger: Strength, Dexterity, or Wisdom
Rogue: Dexterity or Intelligence
Sorcerer: Charisma
Warlock: Charisma
Wizard: Intelligence
Bonus: Anyone may choose constitution in place of their class option.
When you pick a background at first level you gain a +1 in one of the primary abilities for the background. This bonus does not stack with the ability score bonus from class. You gain all the other proficiencies and features of the background you select.
Acolyte: Wisdom or Intelligence
Charlatan: Charisma or Intelligence
Criminal: Dexterity or Intelligence
Entertainer: Charisma or Dexterity
Folk Hero: Wisdom or Charisma
Guild Artisan: Intelligence or Charisma
Hermit: Wisdom or Strength
Noble: Intelligence or Charisma
Outlander: Strength or Dexterity
Sage: Intelligence or Wisdom
Sailor: Strength or Wisdom
Soldier: Strength or Dexterity
Urchin: Dexterity or Wisdom
Bonus: Anyone may choose constitution in place of one of their background ability score bonuses.
Most of this was made from memory of what backgrounds are focused toward and may need to be changed.
With this races can be created to have flavorful and awesome abilities without worrying about being unbalanced due to ability score bonuses (dwarf with Str Con? Way too good for some classes and horrible for others).
This remix allows people to make their character without being stuck in cliche builds (Halfling rogue, half orc fighter, gnome wizard) and allows for any combination without being penalized. Let your imagination sooooar.
I was born with great genetics for athletics but I went into the sciences and well... Now I would be lucky to run a 1/8 mile without dying but my mind is pretty darn sharp when dealing with items in my field (random note: was not an English major and I'm not in that field haha).
Background: +1 for a choice of two ability scores.
Class: +2 to your primary stat.
Class and background ability scores do not stack.
When you pick a class at first level you gain a +2 in one of the primary ability scores. This bonus does not stack with the ability score bonus from Backgrounds. You gain all other proficiency from classes as normal.
Barbarian: Strength or Dexterity
Bard: Charisma or Intelligence
Cleric: Wisdom
Druid: Wisdom
Fighter: Strength or Dexterity
Monk: Dexterity or Wisdom
Paladin: Charisma or Strength
Ranger: Strength, Dexterity, or Wisdom
Rogue: Dexterity or Intelligence
Sorcerer: Charisma
Warlock: Charisma
Wizard: Intelligence
Bonus: Anyone may choose constitution in place of their class option.
When you pick a background at first level you gain a +1 in one of the primary abilities for the background. This bonus does not stack with the ability score bonus from class. You gain all the other proficiencies and features of the background you select.
Acolyte: Wisdom or Intelligence
Charlatan: Charisma or Intelligence
Criminal: Dexterity or Intelligence
Entertainer: Charisma or Dexterity
Folk Hero: Wisdom or Charisma
Guild Artisan: Intelligence or Charisma
Hermit: Wisdom or Strength
Noble: Intelligence or Charisma
Outlander: Strength or Dexterity
Sage: Intelligence or Wisdom
Sailor: Strength or Wisdom
Soldier: Strength or Dexterity
Urchin: Dexterity or Wisdom
Bonus: Anyone may choose constitution in place of one of their background ability score bonuses.
Most of this was made from memory of what backgrounds are focused toward and may need to be changed.
With this races can be created to have flavorful and awesome abilities without worrying about being unbalanced due to ability score bonuses (dwarf with Str Con? Way too good for some classes and horrible for others).
This remix allows people to make their character without being stuck in cliche builds (Halfling rogue, half orc fighter, gnome wizard) and allows for any combination without being penalized. Let your imagination sooooar.