Gamebird
2007-03-08, 11:51 AM
I want to play a blend of the Barbarian and Ranger.
Here's my ability wish list:
d12 hp
full BAB
10' extra movement
Rage 1/day or 2/day, at some point
Track feat for free
4+INT bonus skills per level
light armor
all martial weapons
Extras I'd like:
extra feats or combat styles
two good saves instead of 1
animal companion (preferably a mount or a hunting dog - can be from a restricted list that eliminates heavily power-gamed choices)
Evasion
Favored enemy
Damage reduction
woodland stride
swift tracker
Things I don't like or don't care about enough to pay for:
spells
uncanny dodge (yes, I know it's useful)
trap sense
indomitable will
wild empathy
camouflage
hide in plain sight
More than 2x Rage/day
So... I was thinking that to keep the d12, I'd use the Barbarian as a base class and then tweak it a bit from there. I also don't want rage at first level and I don't want to switch classes later on or join a PrC (multiclassing is penalized in this game and PrC's aren't expected to be available).
1st - d12 hp, 4+INT skills (use Barbarian skill choices), full BAB, all martial weapons, all armor, Good Fort saves, poor Ref/Will, +10' movement, Track feat for free.
2nd - Rage 1/day
3rd -
4th - Animal companion
5th -
6th - Rage 2/day
7th - Woodland stride, DR 1/-
8th - Swift Tracker
9th - Evasion
10th - Dr 2/-
11th -
12th - Greater Rage
13th - DR 3/-
14th - Endurance
15th -
16th - DR 4/-
17th -
18th - Diehard
19th - DR 5/-
20th - Mighty Rage
I'm taking the Barbarian, dropping the uncanny dodge stuff and the trap sense, delaying most Rage abilities and dropping some Rage/day, and in exchange I'm adding Track for free, an animal companion, woodland stride, swift tracker and evasion, with Endurance and Diehard later on when they hardly matter (but it fits the concept).
Too strong? Too weak?
Here's my ability wish list:
d12 hp
full BAB
10' extra movement
Rage 1/day or 2/day, at some point
Track feat for free
4+INT bonus skills per level
light armor
all martial weapons
Extras I'd like:
extra feats or combat styles
two good saves instead of 1
animal companion (preferably a mount or a hunting dog - can be from a restricted list that eliminates heavily power-gamed choices)
Evasion
Favored enemy
Damage reduction
woodland stride
swift tracker
Things I don't like or don't care about enough to pay for:
spells
uncanny dodge (yes, I know it's useful)
trap sense
indomitable will
wild empathy
camouflage
hide in plain sight
More than 2x Rage/day
So... I was thinking that to keep the d12, I'd use the Barbarian as a base class and then tweak it a bit from there. I also don't want rage at first level and I don't want to switch classes later on or join a PrC (multiclassing is penalized in this game and PrC's aren't expected to be available).
1st - d12 hp, 4+INT skills (use Barbarian skill choices), full BAB, all martial weapons, all armor, Good Fort saves, poor Ref/Will, +10' movement, Track feat for free.
2nd - Rage 1/day
3rd -
4th - Animal companion
5th -
6th - Rage 2/day
7th - Woodland stride, DR 1/-
8th - Swift Tracker
9th - Evasion
10th - Dr 2/-
11th -
12th - Greater Rage
13th - DR 3/-
14th - Endurance
15th -
16th - DR 4/-
17th -
18th - Diehard
19th - DR 5/-
20th - Mighty Rage
I'm taking the Barbarian, dropping the uncanny dodge stuff and the trap sense, delaying most Rage abilities and dropping some Rage/day, and in exchange I'm adding Track for free, an animal companion, woodland stride, swift tracker and evasion, with Endurance and Diehard later on when they hardly matter (but it fits the concept).
Too strong? Too weak?