Extra Anchovies
2014-09-01, 11:24 AM
Purpose: exactly what it says in the title. I'm trying to build a two-weapon-fighting character, and want the build to be entirely or almost entirely composed of one of the Tome of Battle classes. Crusader's kind of out, because they don't have access to the Tiger Claw discipline, but I'm split between Swordsage and Warblade, mostly because of the disciplines they have access to. They both get Tiger Claw and Diamond Mind, which are the two big ones (TC has lots of TWF stuff, and DM is just good to have regardless). However.
Warblade also gets Iron Heart and White Raven. There are two things that stand out most from White Raven. The first is, of course, White Raven Tactics, because it rocks. The second is using Stance Mastery to have Wolf Pack Tactics and Press the Advantage to get two 5-foot steps for every successful attack. With 7 attacks per round (because I'd have the BAB for Greater TWF), that's... very appealing. Sure, it comes online at level 20, but it's a hell of a capstone. Especially when I use Raging Mongoose; as long as there's enough enemies, I could move up to 110 feet while making 11 attacks. Suck on that, Thousand Cuts! :smalltongue: Iron Heart gives me IHS, but more notably Dancing Blade Form; +5 feet of reach means less movement, which means more full attacks. If I Stance Mastery it with Press the Advantage, I can get in a full attack against anyone within 20 feet of me. Good synergy with Adamantine Hurricane, too.
Swordsage has Setting Sun and Shadow Hand. Between the two, I can get free movement (Shadow Jaunt), sneak attack (Assassin's Stance; more attacks means more bonus damage, so it goes well with TWF), a few ways to make opponents flat-footed (synergy with the sneak attack), and some nice AoO-based stuff (which meshes well with Robilar's Gambit/Double Hit).
Which do you guys think? Warblade's bonus feats and higher BAB help alleviate two of the main pressures on a TWF build (TWF is feat-intensive and you take attack penalties), but Swordsage might have some equally useful (or better) things.
Also, a few other questions:
1. Could I use Raging Mongoose (2 extra attacks with each weapon) immediately followed by Time Stands Still (two full attacks in one full-round action) to make 18 or 22 attacks in one round? Since Raging Mongoose is a swift action and TSS is full-round, it seems like I can, but I'm still relatively new to the maneuver system so I'm not sure if I can use more than one per round.
2. What weapons should I use? Two-handed weapon and (Superior) Unarmed Strike is what I'm leaning towards right now, but it also might be worth using two kukris/scimitars to rack up the critical hits.
3. This isn't a question. Crimson Mask is the sample encounter for the swordsage, and is illustrated using a longbow. Guess what Swordsages aren't proficient with? Martial ranged weapons. Heh.
Warblade also gets Iron Heart and White Raven. There are two things that stand out most from White Raven. The first is, of course, White Raven Tactics, because it rocks. The second is using Stance Mastery to have Wolf Pack Tactics and Press the Advantage to get two 5-foot steps for every successful attack. With 7 attacks per round (because I'd have the BAB for Greater TWF), that's... very appealing. Sure, it comes online at level 20, but it's a hell of a capstone. Especially when I use Raging Mongoose; as long as there's enough enemies, I could move up to 110 feet while making 11 attacks. Suck on that, Thousand Cuts! :smalltongue: Iron Heart gives me IHS, but more notably Dancing Blade Form; +5 feet of reach means less movement, which means more full attacks. If I Stance Mastery it with Press the Advantage, I can get in a full attack against anyone within 20 feet of me. Good synergy with Adamantine Hurricane, too.
Swordsage has Setting Sun and Shadow Hand. Between the two, I can get free movement (Shadow Jaunt), sneak attack (Assassin's Stance; more attacks means more bonus damage, so it goes well with TWF), a few ways to make opponents flat-footed (synergy with the sneak attack), and some nice AoO-based stuff (which meshes well with Robilar's Gambit/Double Hit).
Which do you guys think? Warblade's bonus feats and higher BAB help alleviate two of the main pressures on a TWF build (TWF is feat-intensive and you take attack penalties), but Swordsage might have some equally useful (or better) things.
Also, a few other questions:
1. Could I use Raging Mongoose (2 extra attacks with each weapon) immediately followed by Time Stands Still (two full attacks in one full-round action) to make 18 or 22 attacks in one round? Since Raging Mongoose is a swift action and TSS is full-round, it seems like I can, but I'm still relatively new to the maneuver system so I'm not sure if I can use more than one per round.
2. What weapons should I use? Two-handed weapon and (Superior) Unarmed Strike is what I'm leaning towards right now, but it also might be worth using two kukris/scimitars to rack up the critical hits.
3. This isn't a question. Crimson Mask is the sample encounter for the swordsage, and is illustrated using a longbow. Guess what Swordsages aren't proficient with? Martial ranged weapons. Heh.