DungeonDelver
2014-09-05, 01:34 PM
I'm making an 8th level Tiefling Slayer.
I'm putting a slayer together for an upcoming Pathfinder campaign. I decided on the new character class because I've been meaning to play someone deft and sneaky but not necessarily fragile.
I'm strongly considering the Vanguard archetype because someone else is already building a hunter, and I'm fine with them having niche protection regarding tracking and survival. Plus, the Vanguard's initiative ability is a good substitute for the Tracking bonus (I think).
I'm going with the idea that he's always able to fight and kill people. Wrist sheaths with daggers and a boot knife, plus cross class ranks in sleight-of-hand to hide them, probably a small armory of daggers. Unless you strip search him, he's got a weapon on him, and if you do, he'll pick-pocket one off of you if you so much as blink. For actual combat I'm probably going for the ol' standard greatsword and longbow (I'm not completely sold on this, so alternate weapon suggestions are fine).
His first two talents are already going towards the first two Vanguard abilities, namely the ability to grant access to a teamwork feat to all allies and the ability to grant part of his studied combat bonus to all allies.
Gear, Slayer Talents, and Feats. Wealth by Level for an 8th level PC, Paizo only. Probably going with Precision Attack as my free teamwork feat and improved initiative, because if you're going first you might as well go firstest, also considering Quick Draw.
This is what ability scores I'll have (after racial adjustments and the two points from level ups);
Str 20
Dex 20
Con 16
Int 16
Wis 10
Cha 10
My chosen skills (all maxed ranks) are;
Acrobatics
Bluff
Climb
Disguise
Heal
Intimidate
Knowledge (local)
Perception
Sense motive
Sleight of Hand
Stealth
Thanks for reading, any help you can give would be appreciated.
I'm putting a slayer together for an upcoming Pathfinder campaign. I decided on the new character class because I've been meaning to play someone deft and sneaky but not necessarily fragile.
I'm strongly considering the Vanguard archetype because someone else is already building a hunter, and I'm fine with them having niche protection regarding tracking and survival. Plus, the Vanguard's initiative ability is a good substitute for the Tracking bonus (I think).
I'm going with the idea that he's always able to fight and kill people. Wrist sheaths with daggers and a boot knife, plus cross class ranks in sleight-of-hand to hide them, probably a small armory of daggers. Unless you strip search him, he's got a weapon on him, and if you do, he'll pick-pocket one off of you if you so much as blink. For actual combat I'm probably going for the ol' standard greatsword and longbow (I'm not completely sold on this, so alternate weapon suggestions are fine).
His first two talents are already going towards the first two Vanguard abilities, namely the ability to grant access to a teamwork feat to all allies and the ability to grant part of his studied combat bonus to all allies.
Gear, Slayer Talents, and Feats. Wealth by Level for an 8th level PC, Paizo only. Probably going with Precision Attack as my free teamwork feat and improved initiative, because if you're going first you might as well go firstest, also considering Quick Draw.
This is what ability scores I'll have (after racial adjustments and the two points from level ups);
Str 20
Dex 20
Con 16
Int 16
Wis 10
Cha 10
My chosen skills (all maxed ranks) are;
Acrobatics
Bluff
Climb
Disguise
Heal
Intimidate
Knowledge (local)
Perception
Sense motive
Sleight of Hand
Stealth
Thanks for reading, any help you can give would be appreciated.