Felcat
2014-09-06, 02:46 PM
Hello board! So I've made a campaign setting involving 8 anthropomorphic races, Cats (As in domestic cats), Leopards, Lynxes, Cougars, Dogs (Again, domestic dogs), Wolves, Foxes, and Coyotes.
I'm hoping to get some feedback on what I've cooked up so far for them.
Cats
+2 Charisma
+1 Dexterity or Intelligence
Dark Vision
Skill Versatility: Gain proficiency in two skills of your choice
Lucky (as per Halfling)
Bonus Feat: Alertness
Cougars
+2 Constitution
Dark Vision
Weapon Training: Proficiency with Battle Axes, Hand Axes
Resilience: Advantage on Saving Throws against Poison, and resistance to Poison Damage
Sub-Race: Clan Cougars
+1 Strength
Craft Apprenticeship: Proficiency with Artisan Tools
Armor Training: Proficiency with Light Armor
Sub-Race: Protectorate Cougars
+1 Wisdom
Toughness: +1 Hit Point per Level
Lynxes
+2 Intelligence
+1 Charisma or Dexterity
Dark Vision
Bonus Language
Cantrip: Select a Wizard Cantrip
Magical Familiarity: Proficiency in Arcana
Lynx Cunning: Advantage on Intelligence Saving Throws
Leopard
+1 Dexterity
+1 Wisdom
Dark Vision
Bow Training: Proficiency with Long and Short Bows
Keen Senses: Proficiency in Perception
Mask of the Wild (As per Wood Elves)
Bonus Feat: Athlete
Wolf
+2 Strength
+1 Charisma or Wisdom
Menacing: Proficiency in Intimidation
Heraldry Lessons: Proficiency in History
Relentless Endurance
Savage Attacks
Bonus Languages: Wolf, Dog, and one choice
Dog
Two +1 bonuses to ability scores of choice
Bonus Feat: One of your choice
Healthy: Advantage vs. Disease and Poison
Proficient in Persuasion
Fox
+1 Intelligence
+1 Dexterity or Charisma
Dark Vision
Fox-ish Focus: Increase your Proficiency Bonus with a selected skill by +2. At level 5 and 11 gain this bonus with another skill.
Bonus Feat: Keen Mind
Sub-Race: Grey Fox
Stonecunning
Born to Intrigue: Proficiency in Deception
Sub-Race: Red Fox
Craft Apprenticeship: Proficiency with Artisan Tools
Distrustful of Words: Proficiency in Insight
Coyote
+2 Wisdom
+1 Constitution or Dexterity
Fey Ancestry: Advantage on saves vs. Charm, and immune to magic Sleep
Wanderers: Proficient in Geography
Natural Actors: Proficient in Performance
Illusionist Legacy: Gain the cantrip Minor Illusions,. At 3rd level learn the spell Silent Image, usable once per day.
I'm hoping to get some feedback on what I've cooked up so far for them.
Cats
+2 Charisma
+1 Dexterity or Intelligence
Dark Vision
Skill Versatility: Gain proficiency in two skills of your choice
Lucky (as per Halfling)
Bonus Feat: Alertness
Cougars
+2 Constitution
Dark Vision
Weapon Training: Proficiency with Battle Axes, Hand Axes
Resilience: Advantage on Saving Throws against Poison, and resistance to Poison Damage
Sub-Race: Clan Cougars
+1 Strength
Craft Apprenticeship: Proficiency with Artisan Tools
Armor Training: Proficiency with Light Armor
Sub-Race: Protectorate Cougars
+1 Wisdom
Toughness: +1 Hit Point per Level
Lynxes
+2 Intelligence
+1 Charisma or Dexterity
Dark Vision
Bonus Language
Cantrip: Select a Wizard Cantrip
Magical Familiarity: Proficiency in Arcana
Lynx Cunning: Advantage on Intelligence Saving Throws
Leopard
+1 Dexterity
+1 Wisdom
Dark Vision
Bow Training: Proficiency with Long and Short Bows
Keen Senses: Proficiency in Perception
Mask of the Wild (As per Wood Elves)
Bonus Feat: Athlete
Wolf
+2 Strength
+1 Charisma or Wisdom
Menacing: Proficiency in Intimidation
Heraldry Lessons: Proficiency in History
Relentless Endurance
Savage Attacks
Bonus Languages: Wolf, Dog, and one choice
Dog
Two +1 bonuses to ability scores of choice
Bonus Feat: One of your choice
Healthy: Advantage vs. Disease and Poison
Proficient in Persuasion
Fox
+1 Intelligence
+1 Dexterity or Charisma
Dark Vision
Fox-ish Focus: Increase your Proficiency Bonus with a selected skill by +2. At level 5 and 11 gain this bonus with another skill.
Bonus Feat: Keen Mind
Sub-Race: Grey Fox
Stonecunning
Born to Intrigue: Proficiency in Deception
Sub-Race: Red Fox
Craft Apprenticeship: Proficiency with Artisan Tools
Distrustful of Words: Proficiency in Insight
Coyote
+2 Wisdom
+1 Constitution or Dexterity
Fey Ancestry: Advantage on saves vs. Charm, and immune to magic Sleep
Wanderers: Proficient in Geography
Natural Actors: Proficient in Performance
Illusionist Legacy: Gain the cantrip Minor Illusions,. At 3rd level learn the spell Silent Image, usable once per day.