Orzel
2007-03-10, 03:18 AM
Spellcasting alternate: Ranger items.
An experienced ranger has learned enough about the wilderness that she can quickly create useful items form natural materials gathered from nature. At the 4th level, a ranger can create and maintain a number of items equal to ½ her ranger levels plus her wisdom modifier if any.
Each day, a ranger may spend 1 hour gathering materials from the area. A ranger cannot craft new ranger items if she doesn’t spend an hour on gathering materials.
Because of the maintenance required, most people will not buy ranger items or ranger item service unless the item would be used immediately after purchase. Ranger items degrate in a week if not tend to by a ranger. Ranger items are sold rarely over 1/10 of the their normal selling price.
Rangers never risk poisoning themselve with handling poisons they created. A ranger's caster level is one-half his ranger level when creating scrolls and potions as ranger items. A ranger need not to decipher scrolls created by herself nor do they need the spell in their spell list to activate a scroll they create as a ranger iteml. A ranger still needs the appropriate ability score (Intelligence for wizard spells or Wisdom for divine spells) to activate a scroll they create as a ranger item.
At the 4th level and every 2 levels thereafter, a ranger can learn to create one ranger item. If a ranger item has multiple choices, a ranger can only learn one of the choice. A ranger can learn another ranger item from another ranger with a successful Survival Check (DC 15+ the item’s level) in a process that takes 12 hours.
A ranger can learn and create 1st level items at level 4, 2nd level items at level 8, 3rd level items at level 11, and 4th level items at level 14.
1st level Ranger Items:
A torch and tindertwig
A 2-pound bag of caltrops
2 oars
20 sling bullets
20 arrows
1 bolas
1 javelin
1 shortspear
1 throwing axe
1 potion of any 0th level druid spell (the spell must be chosen when the item learned)
1 scroll of any 1st level ranger spell (the spell must be chosen when the item learned)
2nd level Ranger Items:
1 flask of acid
1 vial of antitoxin
1 shortbow
1 light wooden shield
1 suit of leather armor
1 suit of hide armor
1 potion of any 1st level druid spell (the spell must be chosen when the item learned)
1 scroll of any 2nd level ranger spell (the spell must be chosen when the item learned)
3rd level Ranger Items:
1 climber’s kit
20 masterwork sling bullets
20 masterwork arrows
1 masterwork club
1 masterwork light wooden shield
1 masterwork suit of leather armor
1 masterwork suit of hide armor
1 dose of black adder venom, small centipede poison, or drow poison (the poison must be chosen when the item learned)
1 scroll of any 0th level wizard spell (the spell must be chosen when the item learned)
1 potion of any 2nd level druid spell (the spell must be chosen when the item learned)
1 scroll of any 3rd level ranger spell (the spell must be chosen when the item learned)
4th level Ranger Items:
1 rowboat and 2 oars
1 masterwork shortbow
1 masterwork bolas
1 masterwork javelin
1 masterwork shortspear
1 masterwork throwing axe
1 dose of Ranger’s poison (Injury DC 10+1/2 ranger levels, Initial and secondary damage 2d6 Dex )
1 scroll of any 1st level wizard spell (the spell must be chosen when the item learned)
1 potion of any 3rd level druid spell (the spell must be chosen when the item learned)
1 scroll of any 4th level ranger spell (the spell must be chosen when the item learned)
PEACH
An experienced ranger has learned enough about the wilderness that she can quickly create useful items form natural materials gathered from nature. At the 4th level, a ranger can create and maintain a number of items equal to ½ her ranger levels plus her wisdom modifier if any.
Each day, a ranger may spend 1 hour gathering materials from the area. A ranger cannot craft new ranger items if she doesn’t spend an hour on gathering materials.
Because of the maintenance required, most people will not buy ranger items or ranger item service unless the item would be used immediately after purchase. Ranger items degrate in a week if not tend to by a ranger. Ranger items are sold rarely over 1/10 of the their normal selling price.
Rangers never risk poisoning themselve with handling poisons they created. A ranger's caster level is one-half his ranger level when creating scrolls and potions as ranger items. A ranger need not to decipher scrolls created by herself nor do they need the spell in their spell list to activate a scroll they create as a ranger iteml. A ranger still needs the appropriate ability score (Intelligence for wizard spells or Wisdom for divine spells) to activate a scroll they create as a ranger item.
At the 4th level and every 2 levels thereafter, a ranger can learn to create one ranger item. If a ranger item has multiple choices, a ranger can only learn one of the choice. A ranger can learn another ranger item from another ranger with a successful Survival Check (DC 15+ the item’s level) in a process that takes 12 hours.
A ranger can learn and create 1st level items at level 4, 2nd level items at level 8, 3rd level items at level 11, and 4th level items at level 14.
1st level Ranger Items:
A torch and tindertwig
A 2-pound bag of caltrops
2 oars
20 sling bullets
20 arrows
1 bolas
1 javelin
1 shortspear
1 throwing axe
1 potion of any 0th level druid spell (the spell must be chosen when the item learned)
1 scroll of any 1st level ranger spell (the spell must be chosen when the item learned)
2nd level Ranger Items:
1 flask of acid
1 vial of antitoxin
1 shortbow
1 light wooden shield
1 suit of leather armor
1 suit of hide armor
1 potion of any 1st level druid spell (the spell must be chosen when the item learned)
1 scroll of any 2nd level ranger spell (the spell must be chosen when the item learned)
3rd level Ranger Items:
1 climber’s kit
20 masterwork sling bullets
20 masterwork arrows
1 masterwork club
1 masterwork light wooden shield
1 masterwork suit of leather armor
1 masterwork suit of hide armor
1 dose of black adder venom, small centipede poison, or drow poison (the poison must be chosen when the item learned)
1 scroll of any 0th level wizard spell (the spell must be chosen when the item learned)
1 potion of any 2nd level druid spell (the spell must be chosen when the item learned)
1 scroll of any 3rd level ranger spell (the spell must be chosen when the item learned)
4th level Ranger Items:
1 rowboat and 2 oars
1 masterwork shortbow
1 masterwork bolas
1 masterwork javelin
1 masterwork shortspear
1 masterwork throwing axe
1 dose of Ranger’s poison (Injury DC 10+1/2 ranger levels, Initial and secondary damage 2d6 Dex )
1 scroll of any 1st level wizard spell (the spell must be chosen when the item learned)
1 potion of any 3rd level druid spell (the spell must be chosen when the item learned)
1 scroll of any 4th level ranger spell (the spell must be chosen when the item learned)
PEACH