Greenish
2014-09-08, 11:10 PM
Path of War is a Tome of Battle-inspired new book for Pathfinder by Dreamscarred Press. See the general thread about it here (http://www.giantitp.com/forums/showthread.php?308912-PF-DSP-Dreamscarred-Press-announces-ToB-inspired-product-II-The-Rematch).
Each discipline has certain weapon groups (defined by fighter's Weapon Training (http://www.d20pfsrd.com/classes/core-classes/fighter#TOC-Weapon-Training-Ex-) class feature) as discipline weapons. Unlike in ToB, discipline weapons have some mechanical functions.
Using a strike with a discipline weapon of the same discipline adds +2 to the save DC of the maneuver. Broken Blade maneuvers may only be used with weapons of that discipline, and add +2 to damage with said weapons. Solar Wind may only be used with weapons of that discipline. Iron Tortoise and Steel Serpent do not specifically call for their discipline weapons to be used, but have other limitations that may de facto result in a preference towards discipline weapons.
I've made the following tables mostly for my own reference, but maybe someone else will also get some mileage from them. The source for most of this is D20 PFSRD (http://www.d20pfsrd.com/) or Path of War itself. Additions and corrections are welcome.
Classes, disciplines, weapon groups, key skills, and traditions:
Discipline
Classes
Weapon groups
Key skill
Tradition
Black Seraph
none
axes, flails, polearms
Intimidate
Black Thorn Knights
Broken Blade
Stalker, Warder, Warlord*
close, monk, natural
Acrobatics
none
Golden Lion
Warder, Warlord
heavy blades, hammers, polearms
Diplomacy
none
Iron Tortoise
Warder, Warlord*
axes, heavy blades, close
Bluff
Defenders of the Realm
Primal Fury
Warder, Warlord
axes, heavy blades, hammers
Survival
Bloody Fangs
Scarlet Throne
Warder*, Warlord
heavy blades, light blades, spears
Sense Motive
Scarlet Sentinels
Silver Crane
none
bows, hammers, spears
Perception
Empyreal Guardians
Solar Wind
Stalker, Warder*, Warlord
bows, crossbows, firearms, thrown
Perception
none
Steel Serpent
Stalker, Warlord*
light blades, close, monk
Heal
none
Thrashing Dragon
Stalker, Warder*, Warlord
close, light blades, double weapons
Acrobatics
none
Veiled Moon
Stalker
light blades, double weapons, spears
Stealth
The Wayward Wanderers
Class name marked with * means an archetype of said class gains said discipline. Archetypes for non-initiator classes not included (at least yet).
Weapons that belong to multiple weapon groups:
Axe
Heavy Blade
Light Blade
Close
Double
Flail
Hammer
Monk
Natural
Polearm
Spear
Thrown
Axe
X
Pata*
Orc Double Axe*
Bardiche
Throwing Axe
Heavy Blade
X
Chakram
Two-Bladed Sword*, Double Walking Stick Katana*
Double Chicken Sabre, Nine Ring Broadsword, Temple Sword*, Seven-branched Sword*
Nodachi
Chakram
Light Blade
Pata*
Chakram
X
Dagger, Starknife, Chakram
Close
X
Mere Club
Brass Knuckles, Cestus, Dan Bong*, Emei Piercer*, Fighting Fan*, Unarmed Strike, Wushu Dart
Unarmed Strike
Wooden Stake, Wushu Dart, Throwing Shield
Double
Orc Double Axe*
Double Walking Stick Katana
X
Dire Flail*
Bo Staff, Quarterstaff, Double-chained Kama*, Kusarigama*
Chain Spear(?)
Flail
Dire Flail*
X
Double-chained Kama*, Kusarigama*, Kyogetsu Shoge*, Nine-section Whip*, Nunchaku*, Sansetsukon, Urumi*
[TD]
Hammer
Mere Club
X
Aklys*, Light Hammer, Club
[TD]
Monk
Double Chicken Sabre, Nine Ring Broadsword, Temple Sword*, Seven-branched Sword*
Brass Knuckles, Cestus, Dan Bong*, Emei Piercer*, Fighting Fan*, Unarmed Strike, Wushu Dart
Bo Staff, Quarterstaff, Double-chained Kama*, Kusarigama*
Double-chained Kama*, Kusarigama*, Kyogetsu Shoge*, Nine-section Whip*, Nunchaku*, Sansetsukon, Urumi*
X
Unarmed Strike
Tiger Fork
Tiger Fork
Dan Bong*, Kyoketsu Shoge*, Lungchuan Tamo, Rope Dart*, Shuriken*, Wushu Dart
[TD]
Natural
Unarmed Strike
Unarmed Strike
X
Unarmed Strike
[TD]
Polearm
Bardiche
Nodachi
Tiger Fork
X
[TD]
Spear
Tiger Fork
Tiger Fork
X
Amentum, Short Spear, Javelin, Harpoon*, Trident
[TD]
[TR]
Thrown
Throwing Axe
Chakram
Chakram, Dagger, Starknife
Throwing Shield
Aklys*, Light Hammer, Club
Amentum, Short Spear, Javelin, Harpoon*, Trident
X
Exotic weapons marked with *.
Bows, crossbows, and firearms groups omitted since they have no overlap with any other group.
Might be missing some weapons, especially monk ones. There's less overlap than you'd think. Especially polearms seem to rarely show up in other categories, even though I'd have expected more than a few of them to overlap with heavy blades, axes, or spears.
Dwarven Urgrosh probably should be in both Axes and Spears, but isn't. Dwarven Longaxe and Longhammer should probably be in both polearms and axes/hammers, respectively. Gnome Hooked Hammer probably should be Hammer, but isn't.
Weapons in more than two categories:
Chakram - heavy blade, light blade, thrown
Double-chained Kama & Kusarigama - double, monk, flail
Unarmed Strike - close, monk, natural
Tiger Fork - monk, polearm, spear
Wushu Dart - close, monk, thrown
Bonus points for showing me how to order the latter table so there's no redundancy.
Each discipline has certain weapon groups (defined by fighter's Weapon Training (http://www.d20pfsrd.com/classes/core-classes/fighter#TOC-Weapon-Training-Ex-) class feature) as discipline weapons. Unlike in ToB, discipline weapons have some mechanical functions.
Using a strike with a discipline weapon of the same discipline adds +2 to the save DC of the maneuver. Broken Blade maneuvers may only be used with weapons of that discipline, and add +2 to damage with said weapons. Solar Wind may only be used with weapons of that discipline. Iron Tortoise and Steel Serpent do not specifically call for their discipline weapons to be used, but have other limitations that may de facto result in a preference towards discipline weapons.
I've made the following tables mostly for my own reference, but maybe someone else will also get some mileage from them. The source for most of this is D20 PFSRD (http://www.d20pfsrd.com/) or Path of War itself. Additions and corrections are welcome.
Classes, disciplines, weapon groups, key skills, and traditions:
Discipline
Classes
Weapon groups
Key skill
Tradition
Black Seraph
none
axes, flails, polearms
Intimidate
Black Thorn Knights
Broken Blade
Stalker, Warder, Warlord*
close, monk, natural
Acrobatics
none
Golden Lion
Warder, Warlord
heavy blades, hammers, polearms
Diplomacy
none
Iron Tortoise
Warder, Warlord*
axes, heavy blades, close
Bluff
Defenders of the Realm
Primal Fury
Warder, Warlord
axes, heavy blades, hammers
Survival
Bloody Fangs
Scarlet Throne
Warder*, Warlord
heavy blades, light blades, spears
Sense Motive
Scarlet Sentinels
Silver Crane
none
bows, hammers, spears
Perception
Empyreal Guardians
Solar Wind
Stalker, Warder*, Warlord
bows, crossbows, firearms, thrown
Perception
none
Steel Serpent
Stalker, Warlord*
light blades, close, monk
Heal
none
Thrashing Dragon
Stalker, Warder*, Warlord
close, light blades, double weapons
Acrobatics
none
Veiled Moon
Stalker
light blades, double weapons, spears
Stealth
The Wayward Wanderers
Class name marked with * means an archetype of said class gains said discipline. Archetypes for non-initiator classes not included (at least yet).
Weapons that belong to multiple weapon groups:
Axe
Heavy Blade
Light Blade
Close
Double
Flail
Hammer
Monk
Natural
Polearm
Spear
Thrown
Axe
X
Pata*
Orc Double Axe*
Bardiche
Throwing Axe
Heavy Blade
X
Chakram
Two-Bladed Sword*, Double Walking Stick Katana*
Double Chicken Sabre, Nine Ring Broadsword, Temple Sword*, Seven-branched Sword*
Nodachi
Chakram
Light Blade
Pata*
Chakram
X
Dagger, Starknife, Chakram
Close
X
Mere Club
Brass Knuckles, Cestus, Dan Bong*, Emei Piercer*, Fighting Fan*, Unarmed Strike, Wushu Dart
Unarmed Strike
Wooden Stake, Wushu Dart, Throwing Shield
Double
Orc Double Axe*
Double Walking Stick Katana
X
Dire Flail*
Bo Staff, Quarterstaff, Double-chained Kama*, Kusarigama*
Chain Spear(?)
Flail
Dire Flail*
X
Double-chained Kama*, Kusarigama*, Kyogetsu Shoge*, Nine-section Whip*, Nunchaku*, Sansetsukon, Urumi*
[TD]
Hammer
Mere Club
X
Aklys*, Light Hammer, Club
[TD]
Monk
Double Chicken Sabre, Nine Ring Broadsword, Temple Sword*, Seven-branched Sword*
Brass Knuckles, Cestus, Dan Bong*, Emei Piercer*, Fighting Fan*, Unarmed Strike, Wushu Dart
Bo Staff, Quarterstaff, Double-chained Kama*, Kusarigama*
Double-chained Kama*, Kusarigama*, Kyogetsu Shoge*, Nine-section Whip*, Nunchaku*, Sansetsukon, Urumi*
X
Unarmed Strike
Tiger Fork
Tiger Fork
Dan Bong*, Kyoketsu Shoge*, Lungchuan Tamo, Rope Dart*, Shuriken*, Wushu Dart
[TD]
Natural
Unarmed Strike
Unarmed Strike
X
Unarmed Strike
[TD]
Polearm
Bardiche
Nodachi
Tiger Fork
X
[TD]
Spear
Tiger Fork
Tiger Fork
X
Amentum, Short Spear, Javelin, Harpoon*, Trident
[TD]
[TR]
Thrown
Throwing Axe
Chakram
Chakram, Dagger, Starknife
Throwing Shield
Aklys*, Light Hammer, Club
Amentum, Short Spear, Javelin, Harpoon*, Trident
X
Exotic weapons marked with *.
Bows, crossbows, and firearms groups omitted since they have no overlap with any other group.
Might be missing some weapons, especially monk ones. There's less overlap than you'd think. Especially polearms seem to rarely show up in other categories, even though I'd have expected more than a few of them to overlap with heavy blades, axes, or spears.
Dwarven Urgrosh probably should be in both Axes and Spears, but isn't. Dwarven Longaxe and Longhammer should probably be in both polearms and axes/hammers, respectively. Gnome Hooked Hammer probably should be Hammer, but isn't.
Weapons in more than two categories:
Chakram - heavy blade, light blade, thrown
Double-chained Kama & Kusarigama - double, monk, flail
Unarmed Strike - close, monk, natural
Tiger Fork - monk, polearm, spear
Wushu Dart - close, monk, thrown
Bonus points for showing me how to order the latter table so there's no redundancy.