Yael
2014-09-09, 01:13 AM
I just bought my copy of Call of Cthulhu d20, so I checked it out from start to end, and I've noticed that the Elder Gods aren't that powerful as they should be by the lore. Also, I see that CoC was up to D&D 3.0 version (because of some entries at the "D&D conversion statblock", so I should update it to 3.5, or leave it how it is? I am not that familiar with the 3.0>3.5 changes :smalleek:
I am currently running a 3.X campaign where the Elder Gods are going to have their main role as either main villains or BBEG at the end. But the party is advancing fast (all planned, of course), and I have to design those bosses that would be the top of the awesomeness.
I decided to advance those elder gods shown at the CoC core rulebook per the 3.5 DMG, starting with Nyarlathotep, changing its feats to fit 3.5 (or maybe leave them) and give him either a PC class or continue its outsider levels, thinking about Psion 20? Or Wizard 20? Cleric 20? What do you think that could be useful to the Crawling Chaos? I am aiming this for a good topic, so please help me here?
I am currently running a 3.X campaign where the Elder Gods are going to have their main role as either main villains or BBEG at the end. But the party is advancing fast (all planned, of course), and I have to design those bosses that would be the top of the awesomeness.
I decided to advance those elder gods shown at the CoC core rulebook per the 3.5 DMG, starting with Nyarlathotep, changing its feats to fit 3.5 (or maybe leave them) and give him either a PC class or continue its outsider levels, thinking about Psion 20? Or Wizard 20? Cleric 20? What do you think that could be useful to the Crawling Chaos? I am aiming this for a good topic, so please help me here?