Roxxy
2014-09-10, 06:02 PM
My basic class concept is of a brawler who knows some fire magic, and can do stuff like light her fists on fire or throw flames (Yes, I have been watching anime recently. Why do you ask?). Let's start out with character backstory, since I tend to build characters with who they are in mind:
Meliora is a light skinned and dark haired woman of slightly below average height in her early twenties, with mostly human features, except for the ears that mark her as having Elven blood and the orange eyes that don't seem natural. She has a very open, warm, and friendly disposition, but can be a bit of a bumbler and a little airheaded and doesn't come across as very educated. Despite having Elven blood, she cannot speak the language and knows little about Elves. Her mother is a human barmaid and her father was an elven customer she had a one night stand with, so she's never seen the man. Her mother has always done the best to provide for her, and the innkeeper and other barmaids helped out when they could, so her childhood, while lacking in money and education, was happy enough, except for when those with grudges against elves would make remarks about her obvious Elven heritage, or those with grudges against sorcery somehow found out about her powers. She was a friendly, energetic, well meaning, and hyperactive child who always enjoyed sports, and as she grew larger she developed a love of prizefighting in particular. Trouble came when she began to develop sorcerous power, as her mother didn't quite know how to handle her and didn't have the resources to send her away, but they made it through those years in one piece, even though it wasn't easy. She always had some trouble figuring out spells, so she favored using her abilities to enhance her fighting abilities, so she is much better with her fists than her magic. With her power and skill, she began to feel like home just didn't offer much for her, and wanderlust and ambition took root pretty hard, prompting her to strike out on her own once she became an adult. Adventuring works for her like nothing else would, but she still visits home when she can, and sends a lot of letters. Family is still important, even when you need to be out doing your own thing.
Now, a statblock and supplemental notes: http://charactersheet.co.uk/pathfinder/#/statblock/5410979f48b66502003e5228
Abilities:
Meliora cannot speak Elven, despite Half-Elves normally being able to. In fact, if it isn't being mentioned to her by someone else, she often forgets about her Elven blood.
Half-Elf ability score bonus - Charisma
Eldritch Scion archetype - Casts spells with Charisma, not Intelligence
Bloodline - Elemental (Fire)
-Elemental strikes 3/day 1d6
Eldritch & Arcane Pool 5 (1 eldritch point allows 2 rounds mystic focus, need mystic focus to use bloodline abilities)
Can only use spell combat during mystic focus
Flamboyant Arcana
Spellstrike
Brawler's Cunning
Martial Flexibility 5/day
Martial Training
Unarmed Strike
Brawler's Flurry
Maneuver Training Trip (+1 to attempts, +1 CMD versus attempts)
+1 to AC and CMD
Knockout 1/day, 16 save DC
+2 grapple
Fists count as magic weapons for bypassing DR
Her stats are 25 PB. I'd greatly appreciate a look at my feats and perhaps spells. I also have either a Body Wrap of Mighty Strikes +2 or +1 Flaming (either adds these qualities to my unarmed strikes). I need to know which is most useful to me.
Meliora is a light skinned and dark haired woman of slightly below average height in her early twenties, with mostly human features, except for the ears that mark her as having Elven blood and the orange eyes that don't seem natural. She has a very open, warm, and friendly disposition, but can be a bit of a bumbler and a little airheaded and doesn't come across as very educated. Despite having Elven blood, she cannot speak the language and knows little about Elves. Her mother is a human barmaid and her father was an elven customer she had a one night stand with, so she's never seen the man. Her mother has always done the best to provide for her, and the innkeeper and other barmaids helped out when they could, so her childhood, while lacking in money and education, was happy enough, except for when those with grudges against elves would make remarks about her obvious Elven heritage, or those with grudges against sorcery somehow found out about her powers. She was a friendly, energetic, well meaning, and hyperactive child who always enjoyed sports, and as she grew larger she developed a love of prizefighting in particular. Trouble came when she began to develop sorcerous power, as her mother didn't quite know how to handle her and didn't have the resources to send her away, but they made it through those years in one piece, even though it wasn't easy. She always had some trouble figuring out spells, so she favored using her abilities to enhance her fighting abilities, so she is much better with her fists than her magic. With her power and skill, she began to feel like home just didn't offer much for her, and wanderlust and ambition took root pretty hard, prompting her to strike out on her own once she became an adult. Adventuring works for her like nothing else would, but she still visits home when she can, and sends a lot of letters. Family is still important, even when you need to be out doing your own thing.
Now, a statblock and supplemental notes: http://charactersheet.co.uk/pathfinder/#/statblock/5410979f48b66502003e5228
Abilities:
Meliora cannot speak Elven, despite Half-Elves normally being able to. In fact, if it isn't being mentioned to her by someone else, she often forgets about her Elven blood.
Half-Elf ability score bonus - Charisma
Eldritch Scion archetype - Casts spells with Charisma, not Intelligence
Bloodline - Elemental (Fire)
-Elemental strikes 3/day 1d6
Eldritch & Arcane Pool 5 (1 eldritch point allows 2 rounds mystic focus, need mystic focus to use bloodline abilities)
Can only use spell combat during mystic focus
Flamboyant Arcana
Spellstrike
Brawler's Cunning
Martial Flexibility 5/day
Martial Training
Unarmed Strike
Brawler's Flurry
Maneuver Training Trip (+1 to attempts, +1 CMD versus attempts)
+1 to AC and CMD
Knockout 1/day, 16 save DC
+2 grapple
Fists count as magic weapons for bypassing DR
Her stats are 25 PB. I'd greatly appreciate a look at my feats and perhaps spells. I also have either a Body Wrap of Mighty Strikes +2 or +1 Flaming (either adds these qualities to my unarmed strikes). I need to know which is most useful to me.