Roxxy
2014-09-12, 12:02 AM
I also went with emphasizing Wisdom and intuition, because, in my eyes, a fighter is a seasoned veteran, and getting to that point for a swordsman on the same battlefield as mages, barbarians, and monsters means being as wise, perceptive, and quick to react as he is strong. So, here goes:
Fighter (https://docs.google.com/spreadsheets/d/1wynbB44rAwSKUN3MzGY4oQiBq7Yts65GyIx2AH-0laM/edit?usp=sharing)
It's still a beta release, of course. The deeds aren't quite right yet. So, what do you guys think it needs? What don't you think it needs? What is underwhelming?
The class abilities that are on the progression table but not described below are exactly as core rules.
Oh, also important to note that I consider combat expertise part of the system, not a feat. Working on other adjustments to the feat system to remove useless taxes or boost flagging trees. TWF probably ends up scaling with level.
Fighter (https://docs.google.com/spreadsheets/d/1wynbB44rAwSKUN3MzGY4oQiBq7Yts65GyIx2AH-0laM/edit?usp=sharing)
It's still a beta release, of course. The deeds aren't quite right yet. So, what do you guys think it needs? What don't you think it needs? What is underwhelming?
The class abilities that are on the progression table but not described below are exactly as core rules.
Oh, also important to note that I consider combat expertise part of the system, not a feat. Working on other adjustments to the feat system to remove useless taxes or boost flagging trees. TWF probably ends up scaling with level.