CrazyKhajiit
2014-09-17, 04:01 PM
So, my friends and I have messed around a fair amount in D&D 4e, and We've finally decided to try a more advanced and in depth system. After looking around and talking to some long-time role playing friends of mine, We've settled on pathfinder as our system of choice. I have a fair amount of experience with GM'ing 4e, and have read through and understand the Pathfinder Core Rule Book.
My current Campaign design is the adventurers starting off in a desert camp, (Tents, travelling merchants, etc.) where they can look around with their small amount of remaining gold(after armor and weapon buys). Then, they will be met by an old man with a glass eye, and taken to his tent. There, he will explain that the desert here was once a thriving continent, and it could be restored by the adventurers. (Whole story here) Long ago this desert used to be a thriving Continent, controlled by 3 powerful sorcerers, Beythral, Yingfeh, and Kanzhu. These three kept the land in balance, Giving water, fire and earth to the animals that lived there, using they're magic to keep The world safe.
As the story goes, they were very close friends. They grew up together, studied together and even adventured together for a while. Then, after Millenia of ruling the land together, disaster struck. Kanzhu's sister, his closest relative, became very sick. Kanzhu thought Yingfeh the only one with the power too save her. But the illness was so strong there was nothing she could do.
Kanzhu was enraged. He blamed Yingfeh and Beythral for his sisters death. He turned his wrath against the land they had created. The forests burned. The rivers boiled away into nothing. The dwarves sealed themselves in their mountain halls and the elves withdrew to their own shadow realms. Many humans perished, the old, the weak, and those the wizards couldn't protect.
Beythral and Yingfeh tried to calm him, but he would not listen. They tried to kill him, but his anger was too strong. Together they used the last of their strength too lock him on another plane, but something went wrong, and they were trapped inside with him, doomed to fight until the end of time.
All the adventurers have to do is find 3 temples, as indicated by a map the man gives them, and complete the challenges to find the scrolls. Then, they must go to the center of the desert and use the scrolls to open the portal and free the 'good' sorcerers.
I have more or less decided that the man will actually be lying too them, so they get the scrolls and use them, but they instead open a door to the hells, that an army of demons will pass through.
I may tie in later that the glass eye was actually the Oculus of Abaddon, but have not yet decided.
So. Any ideas on how I can improve the story, or just generally on how I can make the gameplay more interesting? Any comments or criticisms are greatly appreciated.
Thanks in advance,
CrazyKhajiit
My current Campaign design is the adventurers starting off in a desert camp, (Tents, travelling merchants, etc.) where they can look around with their small amount of remaining gold(after armor and weapon buys). Then, they will be met by an old man with a glass eye, and taken to his tent. There, he will explain that the desert here was once a thriving continent, and it could be restored by the adventurers. (Whole story here) Long ago this desert used to be a thriving Continent, controlled by 3 powerful sorcerers, Beythral, Yingfeh, and Kanzhu. These three kept the land in balance, Giving water, fire and earth to the animals that lived there, using they're magic to keep The world safe.
As the story goes, they were very close friends. They grew up together, studied together and even adventured together for a while. Then, after Millenia of ruling the land together, disaster struck. Kanzhu's sister, his closest relative, became very sick. Kanzhu thought Yingfeh the only one with the power too save her. But the illness was so strong there was nothing she could do.
Kanzhu was enraged. He blamed Yingfeh and Beythral for his sisters death. He turned his wrath against the land they had created. The forests burned. The rivers boiled away into nothing. The dwarves sealed themselves in their mountain halls and the elves withdrew to their own shadow realms. Many humans perished, the old, the weak, and those the wizards couldn't protect.
Beythral and Yingfeh tried to calm him, but he would not listen. They tried to kill him, but his anger was too strong. Together they used the last of their strength too lock him on another plane, but something went wrong, and they were trapped inside with him, doomed to fight until the end of time.
All the adventurers have to do is find 3 temples, as indicated by a map the man gives them, and complete the challenges to find the scrolls. Then, they must go to the center of the desert and use the scrolls to open the portal and free the 'good' sorcerers.
I have more or less decided that the man will actually be lying too them, so they get the scrolls and use them, but they instead open a door to the hells, that an army of demons will pass through.
I may tie in later that the glass eye was actually the Oculus of Abaddon, but have not yet decided.
So. Any ideas on how I can improve the story, or just generally on how I can make the gameplay more interesting? Any comments or criticisms are greatly appreciated.
Thanks in advance,
CrazyKhajiit