BigONotation
2014-09-20, 01:18 PM
Here is the base char :
Human (Variant), Lvl 2 War Cleric (Tempus), Lawful Neutral, Soldier background (athletics, intimidation)
Feat: Polearm Master, Skill Choices : History, ?
Backstory: Child of followers of Tempus @ castle in the Silver Marches sets out to prove himself worthy outside the protective wings of the parents
STR 14
DEX 10
CON 14
INT 10
WIS 16
CHA 10
I really like the flavor of playing a War domain cleric and was considering making him even more martial by going fighter for a number of levels. It fits from an RP perspective but I was wondering if from a mechanical one if it is worth it. The party already has two front line fighters (fighter and monk) so I was thinking it's probably a mistake to gimp the healing they will no doubt need. We are playing through HotDQ and we're likely to get 3rd level right at the beginning of the session and possibly 4th by the end. I'm on the fence because so far the healing has been very necessary.
Human (Variant), Lvl 2 War Cleric (Tempus), Lawful Neutral, Soldier background (athletics, intimidation)
Feat: Polearm Master, Skill Choices : History, ?
Backstory: Child of followers of Tempus @ castle in the Silver Marches sets out to prove himself worthy outside the protective wings of the parents
STR 14
DEX 10
CON 14
INT 10
WIS 16
CHA 10
I really like the flavor of playing a War domain cleric and was considering making him even more martial by going fighter for a number of levels. It fits from an RP perspective but I was wondering if from a mechanical one if it is worth it. The party already has two front line fighters (fighter and monk) so I was thinking it's probably a mistake to gimp the healing they will no doubt need. We are playing through HotDQ and we're likely to get 3rd level right at the beginning of the session and possibly 4th by the end. I'm on the fence because so far the healing has been very necessary.