BranMan
2014-09-24, 07:00 PM
Here's my first try at creating a Magic Domain for the Cleric. Is the Channel Divinity feature too strong?
Magic Domain Spells:
1: Detect Magic, Magic Missile
3: Magic Weapon, Phantasmal Force or Enhance Ability
5: Dispel Magic, Counterspell
7: Dimension Door, Polymorph
9: Telekinesis, Scrying
Magician: When you choose this domain at 1st level, you may choose one additional cantrip from the Wizard spell list, and gain proficiency in one of the following skills of your choice: Arcana, Investigation, or Insight.
Magic Resurge: You can use your channel divinity feature to regain a number of spent spell slots equal to your wisdom modifier -2 (minimum 1). The regained spells cannot be higher than 4th level.
Radiant Counterspell: At 6th level, whenever you use the spell counterspell, you can choose to deal 2d10 + your wisdom modifier radiant damage to the target of the spell.
Divine Strike: As normal, but force damage
Divine Resurge: Whenever you use your magic resurge feature to channel divinity, you may regain a number of spell slots equal to your wisdom modifier instead of the normal effect. In addition, the spell slots can be from any level up to 7th.
Magic Domain Spells:
1: Detect Magic, Magic Missile
3: Magic Weapon, Phantasmal Force or Enhance Ability
5: Dispel Magic, Counterspell
7: Dimension Door, Polymorph
9: Telekinesis, Scrying
Magician: When you choose this domain at 1st level, you may choose one additional cantrip from the Wizard spell list, and gain proficiency in one of the following skills of your choice: Arcana, Investigation, or Insight.
Magic Resurge: You can use your channel divinity feature to regain a number of spent spell slots equal to your wisdom modifier -2 (minimum 1). The regained spells cannot be higher than 4th level.
Radiant Counterspell: At 6th level, whenever you use the spell counterspell, you can choose to deal 2d10 + your wisdom modifier radiant damage to the target of the spell.
Divine Strike: As normal, but force damage
Divine Resurge: Whenever you use your magic resurge feature to channel divinity, you may regain a number of spell slots equal to your wisdom modifier instead of the normal effect. In addition, the spell slots can be from any level up to 7th.