View Full Version : Pathfinder [Archetype] Whisperer (Wordcasting Shadowcaster) [PEACH]

2014-09-25, 01:27 PM
Instead of using necromancy on this thread (http://www.giantitp.com/forums/showthread.php?334394-Expanding-Shadowcaster-s-versatility-(WIP-Wordcasting-Peach)), I have decided to create this to build upon what peacenlove has made. I hope it is enjoyed, and know that all feedback is more than welcome.

Whisperer (Shadowcaster)[Wordcaster (http://www.d20pfsrd.com/magic/variant-magic-rules/words-of-power)]
A whisperer is a shadowcaster who draw words from silence, forming their own mysteries with the components that make up their brethren's repertoire. A whisperer has the following class features.

Words of Shadow: A whisperer begins play knowing a number of effect or meta words equal to the number mysteries he would ordinarily know, the boost meta word, and as all the target words—even those that he cannot yet use due to the level restriction.
Whenever he gains a level, he gains one new effect or meta word on odd numbered levels and two (or one of each) at even numbered levels.
He doesn't select effect words from any class wordlist, rather he treats mysteries as effect words of an equivalent level. The resulting wordspell is treated for all intents and purposes as a mystery with a level equal to its final level.
Given the nature of words, whisperers possess 'spell slots' as a wizard of the same level and gain bonus 'spell slots' based on a high Charisma score. Further breaking from convention, whisperers are not required to follow paths for their mysteries.
This ability replaces the Path Mastery class feature and alters the Fundamentals of Shadow class feature and the Mysteries and Paths class feature.

Mysterious Effect Words
A table with 111 mysteries categorized as effect word categories.
Mysteries marked with * have special rules regarding them, as listed after the table below.

Sources of Mysteries/Key
ToM: Tome of Magic
UrM: Web Enhancement: Urban Magic (http://archive.wizards.com/default.asp?x=dnd/we/20070307a&dcmp=ILC-RSSDND)
CS: Complete Shadow (https://docs.google.com/file/d/0B7pX5JzphJ4ya3YxNl91anlmLTQ/edit)

Effect Word Group Level Source
Absolute Zero Weather 9 CS
Acolyte's Charm Alignment 2 CS
Afraid of the Dark Illusion 3 ToM
Army of Shadow Summoning 9 ToM
Arrow of Dusk Death 1 ToM
Aura of Shade Body 4 ToM
Bend Perspective Divination 1 ToM
Black Candle Illumination 1 ToM
Black Fire Cold 2 ToM
Black Grip Teleportation 5 CS
Black Labyrinth Wall 9 UrM
Black Summons Change 5 CS
Blade of Darkness Force 9 CS
Bolster Body 4 ToM
Burning Power Alignment 8 CS
Burning Sins Alignment 8 CS
Carpet of Shadow Binding 1 ToM
Caul of Shadow Body 1 ToM
Clinging Darkness Binding 3 ToM
Cloak of Retribution Illumination 5 CS
Congress of Shadows Divination 2 ToM
Consume Essence Death 9 ToM
Curtain of Shadows Wall 5 ToM
Dancing Shadows Illusion 3 ToM
Dark Air or Water Weather 5 ToM
Dark Soul Command 7 ToM
Deadly Shade Death 6 UrM
Dusk and Dawn Illusion 1 ToM
Echo Spell Power 5 ToM
Echo Spell, Greater Power 8 CS
Ephemeral Image Illusion 7 ToM
Ephemeral Storm Death 9 ToM
Far Sight Divination 9 ToM
Fearful Gloom Fear 4 UrM
Feign Life Change 5 ToM
Flesh Fails Death 2 ToM
Flesh Fails, Greater Death 8 ToM
Flicker Teleportation 3 ToM
Flood of Shadow Dispelling 6 ToM
Frost Armor Armor 8 CS
Grasp of Ice Cold 7 CS
Grasping Shadows Binding 7 UrM
Hidden from Evil Alignment 1 CS
Hidden from Evil, Mass Alignment 4 CS
Inquisitor's Verdict Change 6 CS
Killing Shadows Destruction 3 ToM
Languor Binding 5 ToM
Last Word Alignment 9 CS
Life Fades Death 1 ToM
Life Fades, Greater Death 7 ToM
Light from Darkness Alignment 6 CS
Liquid Night Illumination 1 ToM
Lost Continent Illusion 7 CS
Magic Denial Dispelling 7 CS
Menagerie of Darkness Animal 8 UrM
Mesmerizing Shade Divination 1 ToM
Mystic Reflections Detection 0 ToM
Nights Away Body 4 CS
Pass into Shadow Teleportation 5 ToM
Piercing Sight Divination 2 ToM
Planar Disjunction Divination 6 CS
Prison of Night Binding 7 ToM
Purifying Ray Alignment 9 CS
Quicker than the Eye Body 1 UrM
Reflection of Power* Illusion 9 CS
Reflections of Things to Come Time 9 ToM
Shadow Alacrity Time 7 CS
Shadow Conjuration* Illusion 4 CS
Shadow Conjuration, Greater* Illusion 6 CS
Shadow Evocation* Illusion 4 ToM
Shadow Evocation, Greater* Illusion 6 ToM
Shadow Hood Concealing 0 ToM
Shadow Investiture Body 6 ToM
Shadow Plague Cold 8 ToM
Shadow Skin Body 2 ToM
Shadow Storm Electricity 6 ToM
Shadow Surge Command 9 ToM
Shadow Time Time 9 ToM
Shadow Vestiges Alignment 7 CS
Shadow Vision Concealing 4 ToM
Shadows Fade Dispelling 4 ToM
Shadows Fade, Greater Dispelling 6 ToM
Sharp Shadows Body 3 ToM
Sickening Shadow Illumination 5 UrM
Sight Eclipsed Concealing 2 ToM
Sight Obscured Concealing 0 ToM
Smiting Darkness Alignment 4 CS
Soul Puppet Command 8 ToM
Steel Shadows Armor 1 ToM
Step into Shadows Teleportation 4 ToM
Summon Umbral Servant Summoning 7 ToM
Thoughts of Shadow Divination 2 ToM
Tomb of Night Binding 8 ToM
Touch of Inevitable Fate Binding 8 CS
Trail of Haze Illusion 2 UrM
True Shadows Fade Dispelling 9 CS
Truth Revealed Divination 7 ToM
Twilight Aura Alignment 5 CS
Umbra Angelus Alignment 7 CS
Umbral Body Body 8 ToM
Umbral Disruption Dispelling 8 CS
Umbral Fist Body 3 UrM
Umbral Hand Flight 1 ToM
Umbral Touch Destruction 3 ToM
Unravel Dweomer Dispelling 4 ToM
Unveil Life 6 ToM
Victorious Prophecy Alignment 3 CS
Voice of Shadow Command 1 ToM
Voyage into Shadow Teleportation 6 ToM
Warp Spell Dispelling 4 ToM
Widened Eyes Divination 1 ToM

*Shadow Conjuration and Shadow Evocation, along with their their greater counterparts, copy effect words of the appropriate school instead of whole spells. For instance; Shadow Conjuration can be used to imitate the Servitor Effect Word, in any of it's forms up to IV, but the resulting creature is only one-fifth as strong as the real thing unless it is believed.