Jeff the Green
2014-09-30, 02:57 AM
Tl;dr: What are some abilities a master thief or detective should have by level 17? Spell effects are fine.
I'm working on a couple of prestige classes that are essentially identical: they're both skill monkeys, and they both get a bit of minor WBLmancy, bonus feats and special abilities chosen from a list, skill mastery, and a bonus to damage. The difference is that one's a thief and the other a detective. The thief gets all the roguish skills, increased precision damage, and abilities that increase their ability to burgle, steal, con, or swindle, while the detective gets many roguish skills plus face and sensory ones, increased non-lethal damage, and abilities that help them find the thieves. I'm having trouble coming up with enough abilities, though. Here's what I have:
Thief:
Retroactively choose to have bought some item.
No penalties to Disguise except for large increases in height and weight, no Spot bonus for being familiar with the person you're impersonating on sight.
Steal improbable things, like underwear or a wielded sword, without the victim noticing.
Stack levels with Spellthief for steal spells.
Bonus Ambush feat.
Hide in Plain Sight, but better.
Immunity to divination and mind affecting, as the Slayer (http://www.d20srd.org/srd/psionic/prestigeClasses/slayer.htm) abilities.
Make enemies unable to see your allies and focus on you (i.e. you steal the spotlight).
Charm (i.e. you steal their heart).
Intimidate like a Zhentarim Fighter.
Ignore movement, size, and surface penalties to Hide and Move Silently.
Detective:
Mimic a number of detect x and discern x spells because you're so good at reading people.
Make people underestimate you and thus reveal things they shouldn't.
Bonus to senses based on Knowledge ranks and bonus to Disguise based on Profession ranks.
A cohort who must be absolutely incompetent at being a detective.
Think about things in your study to figure out what's going on, duplicating various divinations as long as you have some evidence.
Obviously, I need more abilities like these, particularly for the detective. I'd much appreciate any ideas that you think are appropriate; you can enter the class at level 8 (it requires two skills with 10 ranks each), it's 10 levels long, and each even level you get one of these abilities.
(Incidentally, I'm naming these after tropes and lines from detective novels/heist films, so if you have an idea for such a name, I'd be doubly appreciative.)
I'm working on a couple of prestige classes that are essentially identical: they're both skill monkeys, and they both get a bit of minor WBLmancy, bonus feats and special abilities chosen from a list, skill mastery, and a bonus to damage. The difference is that one's a thief and the other a detective. The thief gets all the roguish skills, increased precision damage, and abilities that increase their ability to burgle, steal, con, or swindle, while the detective gets many roguish skills plus face and sensory ones, increased non-lethal damage, and abilities that help them find the thieves. I'm having trouble coming up with enough abilities, though. Here's what I have:
Thief:
Retroactively choose to have bought some item.
No penalties to Disguise except for large increases in height and weight, no Spot bonus for being familiar with the person you're impersonating on sight.
Steal improbable things, like underwear or a wielded sword, without the victim noticing.
Stack levels with Spellthief for steal spells.
Bonus Ambush feat.
Hide in Plain Sight, but better.
Immunity to divination and mind affecting, as the Slayer (http://www.d20srd.org/srd/psionic/prestigeClasses/slayer.htm) abilities.
Make enemies unable to see your allies and focus on you (i.e. you steal the spotlight).
Charm (i.e. you steal their heart).
Intimidate like a Zhentarim Fighter.
Ignore movement, size, and surface penalties to Hide and Move Silently.
Detective:
Mimic a number of detect x and discern x spells because you're so good at reading people.
Make people underestimate you and thus reveal things they shouldn't.
Bonus to senses based on Knowledge ranks and bonus to Disguise based on Profession ranks.
A cohort who must be absolutely incompetent at being a detective.
Think about things in your study to figure out what's going on, duplicating various divinations as long as you have some evidence.
Obviously, I need more abilities like these, particularly for the detective. I'd much appreciate any ideas that you think are appropriate; you can enter the class at level 8 (it requires two skills with 10 ranks each), it's 10 levels long, and each even level you get one of these abilities.
(Incidentally, I'm naming these after tropes and lines from detective novels/heist films, so if you have an idea for such a name, I'd be doubly appreciative.)