Bub_the_zombie
2014-10-01, 01:53 PM
Hey everyone,
I am playing in a group that goes a tad to the extreme with min-maxing and my background is more of focused traditional roleplay. So I was hoping to get some opinions on the basics of the build and see where there could be some improvement without TOO much cheese. I have read through the few Wizard Handbooks online and this is a Frankenstein mash-up of their infinite knowledge.
It is a 13th level character: 1 Fighter (Dwarven Substitute), Wizard 4, Rune Smith 5, ABJ Champ 3
Str (14) Dex (12) Con (20) Int (21) Wis (10) Cha (8) - +2 magic items on Str, Con, & Int
He currently has 140 HP. AC 29. (wears Adamantine fullplate with tower shield)
He is and Abjuration Specialist. The idea is with the swift Abjuration from the ABJ Champion he can cast 2 spells a round, focusing on dispelling the enemy or protecting the party. With the rune magic he can cast in fullplate. Also all the abjuration spells are counted as if they were cast with the extend spell feat because of the ABJ champion feature "extended Abjuration".
His opposed schools are Enchantment and Necromancy. He is Lawful Good and I plan on using the view of those two schools in his personality (do not brainwash people, necromancy is an evil dark art, etc...).
Feats: Weapon Focus (all Axes), Scribe Scroll, Power Penetration, Greater Power penetration, (there are many creatures with SR).
Need 3 More: Thinking spell focus, and greater spell focus because there are lots of summoned creatures in the game, the boost would be good will dismissals and banishments. Also thinking Improved Init.
Debating the last 3rd level of ABJ Champion, it is a dead level that gives a boost to my lower saves. Not sure if I should just go back to wizard or start up a new prestige class. A level of Wiz gets me a Wiz feat.
Also considering the "Initiate of the Seven Veils" Prestige Class. On paper it looks good, has anyone seen (or used) it be played? Is it worth it?
Other notes and Questions:
Is there a good substitute for trading out the familiar? I do not want one.
Does anyone have a good suggestion for the Permanent Rune feature from the runecaster. (Allows a permanent rune on your body that lets you cast a spell twice a day, the cost is permanently sacrificing a spell slot of the level higher. Currently thinking of dispel magic or fly, as I see them being used often.
I know ABJ is not the most optimal school to specialize in but it will compliment the other wizard in the group who is an Evocation specialist and can already blow everything thing up.
Magic gear so far is
Ring of Counter Spells
Ring of Floating
Adamantine Full Plate, Called, BlueShine, anti-impact
+1 adamantine dwarven waraxe
+1 adamantine armor spikes
Armor Crystal Greater Fire Resist 15
Vest of Resistance +3
Boots of Mountain King
Belt +2 con
headband +2 int
Gauntlets +2 str
13,000 gp left to spend
Looking for suggestions, comments, flaws in the build, suggestions on spells and gear, etc...
Thanks in advance!
I am playing in a group that goes a tad to the extreme with min-maxing and my background is more of focused traditional roleplay. So I was hoping to get some opinions on the basics of the build and see where there could be some improvement without TOO much cheese. I have read through the few Wizard Handbooks online and this is a Frankenstein mash-up of their infinite knowledge.
It is a 13th level character: 1 Fighter (Dwarven Substitute), Wizard 4, Rune Smith 5, ABJ Champ 3
Str (14) Dex (12) Con (20) Int (21) Wis (10) Cha (8) - +2 magic items on Str, Con, & Int
He currently has 140 HP. AC 29. (wears Adamantine fullplate with tower shield)
He is and Abjuration Specialist. The idea is with the swift Abjuration from the ABJ Champion he can cast 2 spells a round, focusing on dispelling the enemy or protecting the party. With the rune magic he can cast in fullplate. Also all the abjuration spells are counted as if they were cast with the extend spell feat because of the ABJ champion feature "extended Abjuration".
His opposed schools are Enchantment and Necromancy. He is Lawful Good and I plan on using the view of those two schools in his personality (do not brainwash people, necromancy is an evil dark art, etc...).
Feats: Weapon Focus (all Axes), Scribe Scroll, Power Penetration, Greater Power penetration, (there are many creatures with SR).
Need 3 More: Thinking spell focus, and greater spell focus because there are lots of summoned creatures in the game, the boost would be good will dismissals and banishments. Also thinking Improved Init.
Debating the last 3rd level of ABJ Champion, it is a dead level that gives a boost to my lower saves. Not sure if I should just go back to wizard or start up a new prestige class. A level of Wiz gets me a Wiz feat.
Also considering the "Initiate of the Seven Veils" Prestige Class. On paper it looks good, has anyone seen (or used) it be played? Is it worth it?
Other notes and Questions:
Is there a good substitute for trading out the familiar? I do not want one.
Does anyone have a good suggestion for the Permanent Rune feature from the runecaster. (Allows a permanent rune on your body that lets you cast a spell twice a day, the cost is permanently sacrificing a spell slot of the level higher. Currently thinking of dispel magic or fly, as I see them being used often.
I know ABJ is not the most optimal school to specialize in but it will compliment the other wizard in the group who is an Evocation specialist and can already blow everything thing up.
Magic gear so far is
Ring of Counter Spells
Ring of Floating
Adamantine Full Plate, Called, BlueShine, anti-impact
+1 adamantine dwarven waraxe
+1 adamantine armor spikes
Armor Crystal Greater Fire Resist 15
Vest of Resistance +3
Boots of Mountain King
Belt +2 con
headband +2 int
Gauntlets +2 str
13,000 gp left to spend
Looking for suggestions, comments, flaws in the build, suggestions on spells and gear, etc...
Thanks in advance!