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View Full Version : Dice Rolls In The Name Of The God Emperor!



ChaoticSky
2014-10-01, 10:35 PM
Kell charging horde

[roll0] 42WS+20Charge to hit nearest mutant

Damage if hit;
[roll1] 1d10+3StrB

If 1d10 is 4 or lower, i use my unarmed reroll;
[roll2] 1d10+3StrB

ChaoticSky
2014-10-01, 10:40 PM
Testing something to confirm if the roller counts additions in roll codes.

[roll0]
[roll1]

ChaoticSky
2014-10-01, 10:43 PM
Testing something to confirm if the roller counts additions in roll codes.

[roll0]
[roll1]

Okay, rollv doesnt include additional factors, so my original damage rolls do not include +3 and so thusly;

Hah, The God Emperor Favours the bold!
1) i shouldnt have added +20 to the 1d100 roll, that was a mistake, the actual result is 28, its a pass either way, just a matter of DoS
2) FURY! If attack hits and does damage; then;
[roll]1d5[roll] Impact Crit

Otherwise deals one wound regardless.

ChaoticSky
2014-10-01, 10:44 PM
[roll0] Damn codes.