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Mr.Sandman
2014-10-02, 02:54 PM
Playing games where your characters know about stats and the rules can be fun from time to time. Please post your favorite adventure ideas for game aware characters here.

One I had today:
Prestidigitation problems. Prestidigitation is one of the best level zero spells for a smart spellcaster, or it used to be. Recently the spell has started failing, often with no known reason. It turns out that a greedy group of wizards have gotten together with a plan, create new spells with the same effect as parts of this wonderful spell, which cannot duplicate other spells, so it looses those abilities. Now young wizards must pay them to get a look at the new spells they need to do what they used to with one.

Chd
2014-10-03, 02:35 AM
Playing games where your characters know about stats and the rules can be fun from time to time. Please post your favorite adventure ideas for game aware characters here.

One I had today:
Prestidigitation problems. Prestidigitation is one of the best level zero spells for a smart spellcaster, or it used to be. Recently the spell has started failing, often with no known reason. It turns out that a greedy group of wizards have gotten together with a plan, create new spells with the same effect as parts of this wonderful spell, which cannot duplicate other spells, so it looses those abilities. Now young wizards must pay them to get a look at the new spells they need to do what they used to with one.

I run a OOTS-style campaign where we had PC's meet a DMPC Inquisitor-Oracle Gesalt 20 sitting down in a tavern corner in a black hood (as is usual of quest givers).

The Inquisitor mentioned that despite 'you weaklings being weaker then a lone kobold', that they are seated at this table, as if by the fates themselves.

Handing the party a single copy of the Rulebook, the DMPC explains "This tome, one of many 'Source-Books' contains much knowledge on the nature of our world. It will direct you on becoming the heroes the world needs you to be. Guard it with your lives, for if any of the Big Bad Evil Guys got their hands on it, then our story ends."

I then had them try and survive/escape the Kobold raid lead by High Priest Pun-Pun with the book.

The group cleric used Linguistics to read and translate the tome, that he then scribed a copy for each of the party... and then the session ended so the players can Level.

Ettina
2014-10-04, 03:58 AM
A villain who is obsessed with mind control says there's nothing wrong with what he's doing, because 'we are all pawns of unseen forces, acting out their will, with only the illusion of free will'.

Chd
2014-10-04, 04:55 AM
A villain who is obsessed with mind control says there's nothing wrong with what he's doing, because 'we are all pawns of unseen forces, acting out their will, with only the illusion of free will'.

Exactly! That's High-Lord Pun-pun's monologue...

Are you sure you aren't also a player in my campaign?

The idea is Pun-Pun is trying 'transcend this world by breaking the Forth Wall beyond repair.'

"The Gods are trapped behind the forth wall, it's time to let them in!"

I want to give him access to the MM, and then see what he can conjure up!

Oracle_of_Void
2014-10-06, 04:57 PM
You could go for an early type of OOTS feel, when characters from an older edition is converted to a new one, like 3.0 to 3.5 or 3.5 to Pathfinder. Perhaps have the villains use famous rule exploits to break the system ( also, let the players do them too.)

...
2014-10-06, 06:31 PM
A group of Beholders are upset that everyone just uses them as "tougher orcs."

daremetoidareyo
2014-10-06, 07:50 PM
illithid sits the thoroughly defeated humans down and explains how the entire cosmos was invented by humans with pro-human bias. Why are the planes divided between good and evil (willingness to kill intelligent life) which enforces one set of values on races who may be made better off by killing. Why do almost all of the gods have a humanoid body plan, except the "evil" ones who get reptilian and fishlike appendages. If divinity is derived from belief, it is the humans that are MAKING the nonhumans evil as they solipsistically force the non-humanoid into roles of evil and depravity, leaving sentient life of different body plans stuck with ideological heroes who never get to share in community or love. If the humanoids could just accept the slimy, there would be less evil in the world.

Blown minds taste best to mind flayers.

Chd
2014-10-07, 06:23 AM
You could go for an early type of OOTS feel, when characters from an older edition is converted to a new one, like 3.0 to 3.5 or 3.5 to Pathfinder. Perhaps have the villains use famous rule exploits to break the system ( also, let the players do them too.)

Have Lord Pun-Pun begin as a warlock, let him do his thing; ascend to god-hood right before 'the Transition' (from pathfinder to 5th edition).

Then he can remain a god, and the PC's are forced to scour the lands for a means to do it post-transition.