That Lanky Bugger
2007-03-15, 10:43 AM
Two feats I thought up for the melee-types.
Blade Slip (General)
Prerequisites: Dex 13+, Weapon Focus, BAB +6
Benefit: When making a melee attack with a weapon for which you have Weapon Focus as anything but a Full Attack*, you may make a second attack at -5 if your first attack does not hit.
Special: Any conditional modifiers beneficial to the character's attack, such as the bonuses due to a charge attack, are effectively spent in the first attack and do not apply towards the second attack.
Normal: You may only make one attack during a standard action.
*try saying that three times fast. I dare you
Improved Blade Slip (General)
Prerequisites: Dex 17+, BAB +11, Blade Slip
Benefit: When making a melee attack with a weapon for which you have Weapon Focus as anything but a Full Attack, you may make a second attack at -5.
Special: Any conditional modifiers beneficial to the character's attack, such as the bonuses due to a charge attack, are effectively spent in the first attack and do not apply towards the second attack.
Just a pair of feats I thought might be interesting. The first represents you striking at a foe, and then turning that miss into a feint for a real attack. The second takes it a step further, allowing you to hit the foe once and then again on a backswing (or something similar).
Blade Slip (General)
Prerequisites: Dex 13+, Weapon Focus, BAB +6
Benefit: When making a melee attack with a weapon for which you have Weapon Focus as anything but a Full Attack*, you may make a second attack at -5 if your first attack does not hit.
Special: Any conditional modifiers beneficial to the character's attack, such as the bonuses due to a charge attack, are effectively spent in the first attack and do not apply towards the second attack.
Normal: You may only make one attack during a standard action.
*try saying that three times fast. I dare you
Improved Blade Slip (General)
Prerequisites: Dex 17+, BAB +11, Blade Slip
Benefit: When making a melee attack with a weapon for which you have Weapon Focus as anything but a Full Attack, you may make a second attack at -5.
Special: Any conditional modifiers beneficial to the character's attack, such as the bonuses due to a charge attack, are effectively spent in the first attack and do not apply towards the second attack.
Just a pair of feats I thought might be interesting. The first represents you striking at a foe, and then turning that miss into a feint for a real attack. The second takes it a step further, allowing you to hit the foe once and then again on a backswing (or something similar).