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View Full Version : D&D 3.x Class GITP makes: The Inquisitor [3.5]



Teapot Salty
2014-10-07, 10:56 PM
First of all, the thread that got me to fall in love with the whole inquisitor idea is here (http://www.giantitp.com/forums/showthread.php?370221-5e-Homebrew-The-Inquisitor)

Anyway, group projects, when they don't flop their great, so let's give one of the coolest class ideas in my not-so humble opinion (I'm pretty arrogant)

As always we are going for a mid tier 3 class. I like to think of the basis of this class being similar to a ranger, but where a ranger uses druidic magic, and inquisitor uses clerical. (So a Inquisitor is to a cleric as a ranger is to a druid)

And let's try to avoid "favored enemy syndrome" that is to say, ranger's are great against there favored enemy, and can justify the less optimal fighting styles that they're forced into when against them, but are just straight up mediocre against anything other the their FE.

Additional let's hope for no dead levels and a cool capstone.

Rules of the thread: Posting order will determine contributions, list will be below. It goes without saying that you should be polite. If you wish to edit a contribution just quote the post and right the changes, with a caps bold EDIT in front. You may only edit a post that you contributed.
1st poster: Fluff
2nd poster: Hit dice, saves
3rd poster: skills, skill points
4th poster: Primary ability scores (str/dex/wis, dex/cha/wis etc.)
5th poster and every poster thereafter: Class features. EDIT: Also Proficiency

LET'S MAKE A GREAT CLASS EVERYBODY.

------------------------------
The Inquisitor

Fluff: Inquisitors dedicate themselves to a cause or a deity. They go under the saying "To the ends, by any means". Whether in golden clad armor or simple robes, the Inquisitor seems to always have something on hand to make the tides flow their way. A paragon Inquisitor represents the true meaning of the cause or god, more so than a Cleric or Druid or such. These warriors are not necessarily divine, but have an aura radiating their cause.

Hit Dice:

Ability Scores: Strength or dexterity is important to the inquisitor depending on whether they chose to fight melee or ranged. Wisdom is very important to an inquisitor, and they may benefit from a high constitution score.

Class Skills
The Inquisitor’s class skills (and the key ability for each skill) are
Climb (Str), Craft (Int), Diplomacy (Cha), Intimidate (Cha),
Jump (Str), Listen (Wis), Ride (Dex),Speak Language, Survival (Wis), and Swim (Str).
See Chapter 4: Skills for skill descriptions.
Skill Points at 1st Level: (4 + Int modifier) × 4.
Skill Points at Each Additional Level: 4 + Int modifier.



Base Attack Bonus
Fortitude
Reflex
Will
Special


+1
+2
+0
+2



+2
+3
+0
+3



+3
+3
+1
+3



+4
+4
+1
+4



+5
+4
+1
+4



+6+1
+5
+2
+5



+7/+2
+5
+2
+5



+8/+3
+6
+2
+6



+9/+4
+6
+3
+6



+10/+5
+7
+3
+7



+11/+6/+1
+7
+3
+7



+12/+7/+2
+8
+4
+8



+13/+8/+3
+8
+4
+8



+14/+9/+4
+9
+4
+9



+15/+10/+5
+9
+5
+9



+16/+11/+6/+1
+10
+5
+10



+17/+12/+7/+2
+10
+5
+10



+18/+13/+8/+3
+11
+6
+11



+19/+14/+9/+4
+11
+6
+11



+20/+15/+10/+5
+12
+6
+12

spikeof2010
2014-10-08, 12:15 AM
Inquisitors dedicate themselves to a cause or a deity. They go under the saying "To the ends, by any means". Whether in golden clad armor or simple robes, the Inquisitor seems to always have something on hand to make the tides flow their way. A paragon Inquisitor represents the true meaning of the cause or god, more so than a Cleric or Druid or such. These warriors are not necessarily divine, but have an aura radiating their cause.

Extra Anchovies
2014-10-08, 12:18 AM
Hit Die: d10
Key Ability Scores: Str>Wis>Con>Dex>Int>Cha for melee, Dex>Wis>Con>Str>Int>Cha for ranged, Wis>Str>Con>Int>Dex>Cha for Zen Archery
Saves: good Fortitude and Will, poor Reflex.

ETA: You listed "ability scores" in both second and fourth posts; I guess we'll start class features with post #4?

nonsi
2014-10-08, 12:20 AM
.
What, are we already done with the Monk remake (http://www.giantitp.com/forums/showthread.php?374066-Let-s-Remake-The-Monk-3-5)?

Extra Anchovies
2014-10-08, 12:26 AM
.
What, are we already done with the Monk remake (http://www.giantitp.com/forums/showthread.php?374066-Let-s-Remake-The-Monk-3-5)?

No, I think we're just starting up another one.

Teapot Salty
2014-10-08, 02:18 PM
No, I think we're just starting up another one.

What you said.

spikeof2010
2014-10-08, 10:47 PM
d8 HD and Good Fort and Will

Extra Anchovies
2014-10-08, 11:00 PM
d8 HD and Good Fort and Will

Already did BAB/HD/saves. I'll cede my suggestion to yours, as long as my posting of key ability scores stands. So Wisdom-based class features.

nonsi
2014-10-09, 03:00 AM
.
Smite Infidels - damage + conditions.

Teapot Salty
2014-10-09, 11:12 AM
Already did BAB/HD/saves. I'll cede my suggestion to yours, as long as my posting of key ability scores stands. So Wisdom-based class features.

Which one then guys?

spikeof2010
2014-10-09, 04:24 PM
Aparrently mine, with the exception of being WIS based, that stands.

It should have the skills of a barbarian minus Handle Animal and get Diplomacy(Wis) and Speak Language()
4 + Int skills Per level