Kesnit
2014-10-09, 07:10 PM
My long-time gaming group (who are all friends outside of game) recently started a 3.5 campaign. The DM is new to 3.5, but 4 of the 5 players have played before. (The DM wanted to run 3.5, which is why she is running and the experienced players are playing.) The game started (and is still at) ECL 8.
I've never gotten to play psionics, so took the opportunity to roll up a kalashtar psion (shaper). The DM's fiancee, J, is a pixie rogue. My best friend, G, was originally a WIZ 3/CLC 3/True Necro 2, but changed last game to a human warmage. The other experienced player, L, is a drow fighter, focusing on archery. The inexperienced (to 3.5) player, H, is an ogre fighter and is the only melee. (J built the fighter, and H is happy with it.) The DM started us way above WBL. (She added up all the WBL from 2-8, rather giving us LVL 8's WBL.)
As you can see, with the exception of me, this is a low tier group. (G was bragging about how much he can blast, and when H mentioned he may want to change his PC if he dies, but still stay melee, J recommended monk.) I knew this going in, so tried to make my focus BFC.
However, even doing BFC is making eveyone's jaws drop. The first time I dropped Energy Wall, I got a look of "it does what?" After the 3rd or 4th time I did it, the DM asked how many times a day I could do it. I've dropped Dimension Swap (from a power stone) a few times to get the ogre in combat and a "squishy" out. (The party liked that, though I am going to have to ask for more stones from treasure drops...) Burrowing Bonds and Entangling Ectoplasm had the DM ready to throw something at me until I told her how the monsters can break out. (The monsters didn't break out of either before they died, but at least they tried.) Time Hopping two enemies that were about to really hurt two party members got a "WHAT?" from G until he realized there is a save when I manifest, and the enemies get a roll each round to return. And then there was my 6th level Astral Construct that J was in awe of, until I told him how many resources I had to burn. (8 pp from my manifester level, 2 by overchanneling, and 1 from a Power Link crystal.)
I haven't even broken out some of my powers, yet.
I have 64 base pp. My 23 INT gives me 24 more. My race gives me 1/level, so 8. I have 2 Power Link stones, which each provide 2 points used to augment, 3 times a day. Finally, I have a stack of Manifesting Bolts, which the DM has ruled provide 5 pp/day (rather than 5/bolt).
I'm really not sure what to do. So far, no one is complaining, but I'm not sure if that will stay the case. (It may, and I may be worrying about nothing.) I'm not getting kills, which is probably a good thing. (In last night's session, I injured just about every enemy, but only got 1 killing blow - with my crossbow!) I tried to take (and use) BFC powers, but many also do damage (which is the only thing the other PCs do in combat).
Is there something I can do to not be too broken, but still be able to play the class?
I've never gotten to play psionics, so took the opportunity to roll up a kalashtar psion (shaper). The DM's fiancee, J, is a pixie rogue. My best friend, G, was originally a WIZ 3/CLC 3/True Necro 2, but changed last game to a human warmage. The other experienced player, L, is a drow fighter, focusing on archery. The inexperienced (to 3.5) player, H, is an ogre fighter and is the only melee. (J built the fighter, and H is happy with it.) The DM started us way above WBL. (She added up all the WBL from 2-8, rather giving us LVL 8's WBL.)
As you can see, with the exception of me, this is a low tier group. (G was bragging about how much he can blast, and when H mentioned he may want to change his PC if he dies, but still stay melee, J recommended monk.) I knew this going in, so tried to make my focus BFC.
However, even doing BFC is making eveyone's jaws drop. The first time I dropped Energy Wall, I got a look of "it does what?" After the 3rd or 4th time I did it, the DM asked how many times a day I could do it. I've dropped Dimension Swap (from a power stone) a few times to get the ogre in combat and a "squishy" out. (The party liked that, though I am going to have to ask for more stones from treasure drops...) Burrowing Bonds and Entangling Ectoplasm had the DM ready to throw something at me until I told her how the monsters can break out. (The monsters didn't break out of either before they died, but at least they tried.) Time Hopping two enemies that were about to really hurt two party members got a "WHAT?" from G until he realized there is a save when I manifest, and the enemies get a roll each round to return. And then there was my 6th level Astral Construct that J was in awe of, until I told him how many resources I had to burn. (8 pp from my manifester level, 2 by overchanneling, and 1 from a Power Link crystal.)
I haven't even broken out some of my powers, yet.
I have 64 base pp. My 23 INT gives me 24 more. My race gives me 1/level, so 8. I have 2 Power Link stones, which each provide 2 points used to augment, 3 times a day. Finally, I have a stack of Manifesting Bolts, which the DM has ruled provide 5 pp/day (rather than 5/bolt).
I'm really not sure what to do. So far, no one is complaining, but I'm not sure if that will stay the case. (It may, and I may be worrying about nothing.) I'm not getting kills, which is probably a good thing. (In last night's session, I injured just about every enemy, but only got 1 killing blow - with my crossbow!) I tried to take (and use) BFC powers, but many also do damage (which is the only thing the other PCs do in combat).
Is there something I can do to not be too broken, but still be able to play the class?