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NerdyOgre254
2014-10-10, 12:30 AM
Please mark what you're doing before the dice roll. eg:

Perception: (1d20+1)

NerdyOgre254
2014-10-10, 12:32 AM
Or maybe I could do it properly.

Perception: [roll0]

HopeHubris
2014-10-10, 12:41 AM
Perception: [roll0]

Zelphas
2014-10-10, 12:41 AM
Here goes the first roll for Christopher:

Perception: [roll0]

Also, I'll roll an Insight to catch the mood of the coffee house (DC 20): [roll1]

Doggie_arf
2014-10-10, 12:57 AM
(Bleh, rolls don't show up on mobile interfaces.)

Alex has Skill Mastery (Perception) for an effective total of 20, if that's applicable. He also has Extended Vision 1, although that might not be so applicable within the confines of the Starbucks.

Alex will also attempt an Insight roll to gauge the situation - [roll0] .

HopeHubris
2014-10-10, 03:04 AM
Khaldun tries to think of how a criminal might try to crime in the bank or general vicinity
Criminal Expertise: [roll0]

Mekboy
2014-10-10, 06:22 AM
Perception roll time.
[roll0]

Space Lawyer
2014-10-10, 07:18 AM
Perception: [roll0]
Insight: [roll1]

Drakeburn
2014-10-10, 05:47 PM
Perception: [roll0]

HopeHubris
2014-10-12, 02:45 AM
Initiative if required: [roll0]


Punching guy in face: [roll1]

Drakeburn
2014-10-12, 09:10 AM
Perception check (to see if nobody is looking or paying attention towards my table): [roll0]

Stealth check (if nobody is paying attention or looking at my table. So I can use it to put on my costume): [roll1]

Zelphas
2014-10-12, 10:00 AM
Perception to watch those around the table: [roll0]

Doggie_arf
2014-10-12, 08:41 PM
Making good use of my Perception Skill Mastery again to look for a safe teleport destination on West 86th, and to check if anyone's watching.

Also, a Stealth check to actually avoid being noticed (not sure if this'll be useful) - [roll0].

NerdyOgre254
2014-10-13, 06:32 AM
Toughness save (DC 25): [roll0]
Ranged Attack (DC 15): [roll1]



[roll2]

Zelphas
2014-10-13, 08:36 AM
Perception to find who's in the alleyway with me: [roll0]

If Ifriel sees him/her, attack check with warhammer: [roll1]

If that hits, its a DC 25 damage check.

Mekboy
2014-10-13, 08:46 AM
Perception to see if anyone's looking at me.

[roll0]

Space Lawyer
2014-10-13, 10:32 AM
Perception, glancing inside door: [roll0]
Expertise (Criminal) for how bank robberies work: [roll1]
Expertise (Urban Combat Tactics) for how to best attack the bank: [roll2]

Drakeburn
2014-10-13, 10:58 AM
Roll for initiative: [roll0]

Zelphas
2014-10-13, 11:13 AM
Actually, an Initiative roll seems like a good plan: [roll0]

Drakeburn
2014-10-13, 11:58 AM
Disarm check: [roll0]
Note: I've applied -2 penalty to the roll. 4 (My fighting ability) + -2 (the penalty) = 2.

Doggie_arf
2014-10-13, 10:49 PM
Rolling this in advance - Expertise (architecture) to improvise a costume on the spot with Create (w/ -5 penalty): [roll0].

NerdyOgre254
2014-10-13, 11:04 PM
[roll0]

Filler

NerdyOgre254
2014-10-13, 11:13 PM
[roll0]

[roll1]

HopeHubris
2014-10-13, 11:44 PM
Holy ****, that is some scary damage I am definitely putting some future PP towards Impervious


Toughness DC28 [roll0]
Toughness DC27 [roll1]

Zelphas
2014-10-14, 12:35 AM
Perception Check once within the bank: [roll0]

Attack roll on bad guys with guns (or without): [roll1]

Zelphas
2014-10-14, 12:47 AM
Aaand, just for fun, let's roll an Intimidate (Feel free to disregard if Intimidate doesn't work like this): [roll0]

Doggie_arf
2014-10-14, 01:21 AM
Oh yeah, I should probably Roland Initiative (http://www.giantitp.com/comics/oots0648.html) - [roll0].

HopeHubris
2014-10-14, 01:52 AM
Be Intimidating: [roll0] + any circumstance modifiers for not even flinching when hit by multiple bullets

Initiative if Required [roll1]

Attack Roll: [roll2]

I can see through walls with Eye of Horus active, I can also see anything invisible or the like
Perception to see things if necessary: [roll3]

Mekboy
2014-10-14, 06:04 AM
Initiative if necessary: [roll0]

Attack roll [roll1] with all-out attack. +14 damage.

Also, because of fast grab, if I hit I get to make a grab attempt using the same roll.
Improved grab means I'm not vulnerable while grabbing and can do it with one hand.
Improved hold gives -5 to escape grabs.

Space Lawyer
2014-10-14, 08:02 AM
Mind Reading to see the plan: [roll0]

Drakeburn
2014-10-14, 09:40 AM
Roll for my Rapid Attack: [roll0] +6 Damage

NerdyOgre254
2014-10-14, 07:00 PM
Four of Diamonds vs. Ifriel's Hammer (Toughness DC 21): [roll0]

Queen of Hearts vs. Khaldun's imposing demeanor (Will DC 27): [roll1]

Ace of Clubs vs. RCH31's fist (Toughness DC 29): [roll2]

Ace of Clubs vs. RCH31's grapple attempt (Strength DC effective 29): [roll3]

Ace of Clubs vs. Agent Li's Mind Reading (Will DC 25): [roll4]

Seven of Spades vs. Mercury's Rapid Attack (Toughness DC 26): [roll5]

NerdyOgre254
2014-10-15, 01:04 AM
Four of Diamonds vs. Ifriel's Intimidate (DC 17): [roll0]

Seven of Spades vs. Ifriel's Intimidate (DC 17): [roll1]

NerdyOgre254
2014-10-15, 02:24 AM
Queen of Hearts Flashbang: [roll0]

Four of Diamonds buckshot: [roll1]

Seven of Aces assault rifle: [roll2]

HopeHubris
2014-10-15, 03:02 AM
Fort Save: Immune

Attack Check: [roll0]

HopeHubris
2014-10-15, 03:07 AM
Spend a Hero Point to get Fast Grab

Grab Check: [roll0]

Zelphas
2014-10-15, 08:31 AM
Toughness against the shotgun blast (DC 23): [roll0]

Zelphas
2014-10-15, 08:39 AM
Close attack on the Four of Diamonds again: [roll0]

DC 25 Damage if hit.

Zelphas
2014-10-15, 08:41 AM
Perception to notice Structure (Sorry for all of the posts :smallsigh:): [roll0]

Mekboy
2014-10-15, 08:43 AM
Attacking plague doctor mask lady.

All out attack, -4 to dodge and parry for +4 to hit.

[roll0]

Damage 14, fast grab and all that.

Space Lawyer
2014-10-15, 09:31 AM
Fortitude save: [roll0]

NerdyOgre254
2014-10-15, 06:22 PM
Queen of Hearts vs Khaldun's Fist (Toughness Save DC 25): [roll0]
Queen of Hearts vs Khaldun's Grapple (Strength Check DC 12): [roll1]

Seven of Spades vs RCH31's Fist (Toughness Save DC 29): [roll2]
Seven of Spades vs RCH31's Grapple (Strength Check DC 22): [roll3]

Four of Diamonds vs Mercury's Rapid Attack (Toughness Save DC 21): [roll4]

NerdyOgre254
2014-10-15, 06:24 PM
Can you tell I've had no sleep?


Queen of Hearts vs Khaldun's Fist (Toughness Save DC 25): [roll0]
Queen of Hearts vs Khaldun's Grapple (Strength Check DC 12): [roll]1d20-2[roll]

Seven of Spades vs RCH31's Fist (Toughness Save DC 29): [roll1]
Seven of Spades vs RCH31's Grapple (Strength Check DC 22): [roll2]

Four of Diamonds vs Mercury's Rapid Attack (Toughness Save DC 21): [roll3]

NerdyOgre254
2014-10-15, 06:25 PM
urrrrrrrg

[roll0]

Zelphas
2014-10-15, 07:35 PM
Attack Roll on Four of Diamonds (if necessary): [roll0]

Damage DC 25 if hit.

And, for fun, Intimidation: [roll1]

Doggie_arf
2014-10-15, 08:45 PM
Expertise (architecture) to figure out what the heck the boxes on the door will do to said door (i.e. if they blow up, will the doorway collapse?) - [roll0]. Apply penalties if needed.

Space Lawyer
2014-10-16, 07:31 AM
Well-informed (Persuasion) to know about Khaldun: [roll0]

Drakeburn
2014-10-16, 08:30 AM
A Perception check to find that "mystery" woman: [roll0]

Doggie_arf
2014-10-16, 09:40 AM
Eidetic Memory'd Expertise (military) to figure out difficulty of getting heavy ordnance* (i.e. those explosives and a machine gun fit for Heavy Weapons Guy) - [roll0].

Zelphas
2014-10-16, 10:50 AM
Perception Check to notice the explosives on the doorway: [roll0]

Zelphas
2014-10-16, 08:23 PM
Taking 10 on a Treatment Check for the public, for a grand total of 26.

Healing Check (for minor injuries): [roll0]

Persuasion (?) Check to convince everyone that everything's going to be okay: [roll1]

Drakeburn
2014-10-16, 11:20 PM
Perception check to find a place to change out of costume (without being noticed): [roll0]

Drakeburn
2014-10-17, 07:17 PM
Stealth check to hide to change out of my costume: [roll0]

Space Lawyer
2014-10-18, 12:08 PM
Perception, checking to make sure there are no cameras: [roll0]
Stealth, if rematerializing out of direct sight of cameras is impossible: [roll1]

Zelphas
2014-10-18, 01:57 PM
Taking 10 on a Treatment Check (total of 26) to look over the two criminals.

If either of them have what seems to be permanent damage, Heal Check to lessen it: [roll0]

Zelphas
2014-10-19, 02:38 AM
Heal Check on the skull fractures: [roll0]

HopeHubris
2014-10-19, 02:42 AM
I suppose I could try being scary as I 'interrogate' him
intimidate: [roll0]

Space Lawyer
2014-10-19, 08:17 AM
Mind reading on Denise: [roll0]

HopeHubris
2014-10-20, 03:31 AM
Design Check (Expertise: Magic): [roll0] vs DC 12

HopeHubris
2014-10-20, 03:32 AM
Bleh, apparently it does not like rolls that happen within 60 seconds of posting

Design Check: [roll0]

HopeHubris
2014-10-21, 06:19 AM
Magic Check about the angel: [roll0]

Space Lawyer
2014-10-21, 12:07 PM
Gather information, without possible modifiers for time taken or Agency resources: [roll0]

Doggie_arf
2014-10-21, 11:17 PM
Err, Deception to act as though I've only met the lady for the first time? [roll0] (Welp)

Doggie_arf
2014-10-22, 04:23 AM
Will save against 'microwave' hand - [roll0] (double welp)

Doggie_arf
2014-10-22, 05:49 AM
Insight - evaluate Mrs. DeVere: [roll0]

Zelphas
2014-10-22, 08:43 AM
Will Save vs. weird tingly hand... thing: [roll0]

Zelphas
2014-10-23, 11:23 AM
Insight check to evaluate Ms. DeVere: [roll0]

Persuasion roll (Using Well-Informed & Eidetic Memory) to remember all I can about a Ms. Kathleen DeVere and the business named on the card (if there is one): [roll1]

Doggie_arf
2014-10-30, 08:46 PM
Deception - pretend that I haven't seen Chris before: [roll0].

Drakeburn
2014-10-30, 09:23 PM
Stealth to leave the two unnoticed: [roll0]

Drakeburn
2014-10-30, 10:03 PM
Dexterity check to pants somebody: [roll0]

Zelphas
2014-10-31, 01:04 AM
Insight Check to see through Alex's Deception (sorry, I should've done this earlier): [roll0]

Drakeburn
2014-11-04, 11:34 AM
Technology check to guess the password: [roll0]

Drakeburn
2014-11-06, 11:15 AM
Another Technology check for the keypad: [roll0]

Zelphas
2014-11-06, 04:47 PM
Deception Check to pretend Christopher doesn't know who the "boy with goggles" is: [roll0] +5 if Kathleen DeVere thinks he's attractive.

Drakeburn
2014-11-10, 10:40 AM
Perception check to find any trouble. [roll0]

Space Lawyer
2014-11-10, 11:25 AM
Gather Info: [roll0]

Drakeburn
2014-11-11, 12:29 PM
Stealth check to find a good hiding place. [roll0]

Mekboy
2014-11-16, 04:38 AM
Not trained in investigate, so straight intelligence roll. [roll0]

Space Lawyer
2014-11-16, 10:26 AM
Deception for lying to Melvin's mom: [roll0]

Drakeburn
2014-11-16, 10:44 AM
Perception check for finding Christopher: [roll0]

Doggie_arf
2014-11-23, 11:31 AM
Bluff, bluff, bluff, bluff, bluff the speedy teenager into thinking I'm not the bag man!

Owait Bluff doesn't exist. Deception, then - [roll0].

Drakeburn
2014-11-23, 11:42 AM
Next time, leave the deception to those who can. And it would also help not to impersonate elan. :smalltongue:

Insight (don't know if there is any point to that or not, but oh well): [roll0]

Drakeburn
2014-11-27, 09:34 PM
Deception check: [roll0]

Space Lawyer
2014-11-28, 10:43 AM
Insight: [roll0]

Space Lawyer
2014-11-28, 10:45 AM
Second Chance Insight: [roll0]

Drakeburn
2014-12-11, 02:12 AM
Deception check (for the heck of it): [roll0]

Doggie_arf
2014-12-11, 03:27 AM
*rolls eyes*

Skill Mastery'd Perception to see can is 20, as usual.
Insight (to actually figure out what he's doing with the can) - [roll0]

Drakeburn
2014-12-13, 08:57 PM
Stealth check to hide: [roll0]

HopeHubris
2014-12-13, 09:09 PM
Perception to un-hide: [roll0]

Doggie_arf
2014-12-13, 11:55 PM
Dodge against falling Oreo milkshake - [roll0].

Drakeburn
2014-12-14, 12:01 PM
Stealth check to hide again: [roll0]

Drakeburn
2014-12-28, 10:58 AM
Acrobatics check: [roll0]

Doggie_arf
2015-01-03, 10:27 AM
Wait wait wait what the flap just happened imma going to Insight - [roll0].

HopeHubris
2015-01-03, 10:34 AM
Not super likely that Khaldun will get this, but: Insight [roll0]

Zelphas
2015-01-03, 10:45 AM
Rolling Insight as well: [roll0]

Drakeburn
2015-01-03, 12:56 PM
Insight check: [roll0]

Space Lawyer
2015-01-03, 09:43 PM
Insight: [roll0]

Space Lawyer
2015-01-03, 09:46 PM
Second chance insight: [roll0]

Space Lawyer
2015-01-03, 09:48 PM
Ok, try that again. The forum thought I was posting too fast thanks to slow internet.

Second chance insight: [roll0]