Extra Anchovies
2014-10-12, 01:43 PM
I'm currently building a Brawler (Snakebite Striker archetype, in case you were wondering), and have reached the stage where I'm allocating skill points. Race is Human and Int is 12, so I have six skills to invest in (seven if I use my favored class bonus for ranks). So far I know that I'm maxing the following skills:
Perception
Stealth
Intimidate (to fuel Cornugon Smash for lotsa demoralizing, plus some out-of-combat uses)
Bluff (to fuel Greater Feint for lotsa sneak attack, plus some out-of-combat uses)
Acrobatics (for lotsa tumblin')
Sense Motive (because it's worth having someone in the party max it out)
I'm using one of my two allowed traits to get Intimidate back in-class (I traded it out via Snakebite Striker). My question is, which of the following should I do:
Take the Dangerously Curious trait to get UMD back in-class, and max it
Take the Affable trait to get Diplomacy in-class, and max it
Take an initiative-boosting trait, and use my favored class bonus to gain CMD bonuses
In other words, is the Brawler-specific Human favored class bonus worthwhile (maybe for +20 vs grapple, and +10 vs dirty trick and trip), compared to either Diplomacy or Use Magic Device? And is UMD better than Diplomacy in PF, or is it the other way around?
Perception
Stealth
Intimidate (to fuel Cornugon Smash for lotsa demoralizing, plus some out-of-combat uses)
Bluff (to fuel Greater Feint for lotsa sneak attack, plus some out-of-combat uses)
Acrobatics (for lotsa tumblin')
Sense Motive (because it's worth having someone in the party max it out)
I'm using one of my two allowed traits to get Intimidate back in-class (I traded it out via Snakebite Striker). My question is, which of the following should I do:
Take the Dangerously Curious trait to get UMD back in-class, and max it
Take the Affable trait to get Diplomacy in-class, and max it
Take an initiative-boosting trait, and use my favored class bonus to gain CMD bonuses
In other words, is the Brawler-specific Human favored class bonus worthwhile (maybe for +20 vs grapple, and +10 vs dirty trick and trip), compared to either Diplomacy or Use Magic Device? And is UMD better than Diplomacy in PF, or is it the other way around?