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View Full Version : Pathfinder Pathfinder Class Options: Dread [PEACH]



Xuldarinar
2014-10-13, 04:47 AM
CLASS OPTIONS: DREAD

FEATS

Devotee of Fear

Prerequisites: Fear Subdomain, Terrors class feature

Benefit: Your dread manifester level gains a +2 bonus as long as this bonus doesn’t raise your manifester level above your current Hit Dice. Your caster level in the class in which you have the fear subdomain gains a +2 bonus as long as this bonus doesn’t raise your caster level above your current Hit Dice. In addition, for the purpose of domain abilities and meeting level prerequisites for terrors, you may add together your dread level and your level in the class that possesses the fear subdomain. Furthermore, you may treat creatures sickened by your Touch of Evil feature as being shaken for the purpose of dread class features and for feed on fear.


Dreadful Shadow

Prerequisites: Devastating Touch, Fundamentals of Shadow

Benefit: Your dread manifester level gains a +2 bonus as long as this bonus doesn’t raise your manifester level above your current Hit Dice. Your shadowcaster caster level gains a +2 bonus as long as this bonus doesn’t raise your caster level above your current Hit Dice. In addition, you may add your shadowcaster level to your dread level for the purpose of meeting level prerequisites for terrors. Furthermore, when you cast a mystery, you can make a free intimidate check against the target.


Embrace Id: Fear (Psionic)

Prerequisites: Any three subpsionic (http://www.giantitp.com/forums/showthread.php?366199-Ultimate-Subpsionics) feats and Fearsome Insight Class Feature.

Benefit: While under the effects of fear, powers that benefit from Conjunctive Mind are enhanced. While shaken, psionic powers of the appropriate disciplines have their effective manifester levels increased by 1. While frightened, manifester levels for these powers are increased by 2 instead. While panicked, manifester levels for these powers are increased by 3. These bonuses last for the duration of the effect or for a number of rounds equal to half the number of subpsionic feats you possess, which ever is less. If you possess the immersed in fear class feature, you may temporarily lower your immunities to fear to benefit from this feat. In which case, shaken functions normally although you do not take penalties to checks made to manifest powers of the metacreativity, clairsentience, or telepathy disciplines. Frightened functions as shaken except that penalties are increased to -4. Panicked functions as shaken except that penalties are increased to -6. You may not count as suffering from shaken, frightened, or panicked for the purposes of Twin Fear.


Fearful Fury

Prerequisites: Devastating Touch, Rage power class feature.

Benefit: Your dread manifester level gains a +2 bonus as long as this bonus doesn’t raise your manifester level above your current Hit Dice. In addition, for the purpose of level requirements for rage powers and terrors, add your levels of barbarian and dread together. Furthermore, you may , add your strength bonus granted from rage to your charisma (or wisdom if you are of the fearmonger archetype) for your terrors, and you may add your strength modifier to damage dealt with devastating touch. Upon leaving rage, you are shaken for a number of rounds equal to the number of rounds you spent in the rage, even if you are otherwise immune to fear.


Kyōfu no Bujin

Prerequisites: Terrors class feature, Weapon Expertise class feature.

Benefit: Your drew manifester level gains a +2 bonus as long as this bonus doesn’t raise your manifester level above your current Hit Dice. In addition, for the purose of terrors level requirements and order benefits, add your dread and samurai levels together. In addition, when declaring your challenge, you can make a fee Intimidate check against the target.


Nightmare Summoner
You have learned to use the techniques of the nightmare constructer in tandem with your summoning capabilities to use ectoplasm to reinforce your eidolon.
-Prerequisites: Eidolon class feature, horror class feature
-Benefits: Your dread manifester level gains a +2 bonus as long as this bonus doesn't raise your manifester level above your current Hit Dice. Your summoner caster level gains a +2 bonus as long as this doesn't raise your caster level above your current Hit Dice. In addition, you no longer have a separate eidolon and horror. For the purpose of terror level requirements, the eidolon class feature and summon monster, add your dread and summoner levels together. Furthermore, your eidolon may benefit from any class features or feats that normally would effect your horror.

Terrifying Templar

Prerequisites: Smite class feature, Terrors class feature.

Benefit: Your dread manifester level gains a +2 bonus as long as this bonus doesn’t raise your manifester level above your current Hit Dice. In addition, for the purpose of terrors level requirements and advancing divine bond, add your dread and paladin levels together. In addition, when activating your smite class feature, you can make a free Intimidate check against the target.

Special: This feat functions with the anti-paladin class and other alternate classes based on the paladin. For example, with the anti-paladin class levels in dread and anti-paladin stack for terrors and advancing fiendish boon.


Wild Dread

Prerequisites: Terrors class feature, wild surge +1

Benefit: Your dread manifester level gains a +2 bonus as long as this bonus doesn’t raise your manifester level above your current Hit Dice. Your wilder manifester level gains a +2 bonus as long as this bonus doesn’t raise your manifester level above your current Hit Dice. In addition, your dread and wilder levels stack for the purpose of terror level requirements. Furthermore, you may channel terrors normally channeled theough devastating touch through your surge blast.