Stewbert
2014-10-14, 10:56 AM
Hey guys planning a "big boss fight" the party is 5 people at level 2. There is an evil altar in the room! The altar does the following; Desecrates the room making undead stronger, absorbs the soul of anyone or anything that dies in proximity of it preventing ressurection and pulses upon absorbing a soul for an aoe inflict light wounds (1D8+1 will 11 for half).
The inflict light wounds trap is a CR2 which is 600 xp, so i could multiply that by 5 for the people its likely to hit making 3000xp, seems a lot but then should I make it more for the additional effects it does?
Thanks for any tips!
The inflict light wounds trap is a CR2 which is 600 xp, so i could multiply that by 5 for the people its likely to hit making 3000xp, seems a lot but then should I make it more for the additional effects it does?
Thanks for any tips!