Darkweave31
2014-10-19, 03:28 PM
So , I'm trying to come up with some sort of mage that draws upon magical power from the stars for an Eberron campaign (close ties to Siberys), and I've hit a bit of a wall in creativity where I've come up with several options, but am not satisfied with any of them.
I'm a big fan of wizards and the roleplay of discovering arcane lore and researching my own spells, but if there's an idea using another caster (arcane or divine) please feel free.
Possibly the leading idea right now is using a refluffed shadowcraft mage that weaves starlight into illusions rather than shadows and an illumian that has constellations circling their head rather than sigils... (using improved sigil rather than earth spell... though refluffing earth spell to only work when in starlight... hmmm)
Another way to go would be cleric (or Ur-Priest with the dead god adaptation), but that one is by far less developed...
Anyway, are there any other ideas as to how you would build/fluff this? Mostly just looking for brainstorming, so any roleplay, story, optimization help is welcome :smallbiggrin:
I'm a big fan of wizards and the roleplay of discovering arcane lore and researching my own spells, but if there's an idea using another caster (arcane or divine) please feel free.
Possibly the leading idea right now is using a refluffed shadowcraft mage that weaves starlight into illusions rather than shadows and an illumian that has constellations circling their head rather than sigils... (using improved sigil rather than earth spell... though refluffing earth spell to only work when in starlight... hmmm)
Another way to go would be cleric (or Ur-Priest with the dead god adaptation), but that one is by far less developed...
Anyway, are there any other ideas as to how you would build/fluff this? Mostly just looking for brainstorming, so any roleplay, story, optimization help is welcome :smallbiggrin: