Stormthorn
2007-03-18, 04:05 PM
Ok, so i looked at the pair of damaging spells that Rich wrote up in the gaming section and i though "im sure their are secrets out their even more terrible than these." And so i ad-hocked my own epic spell. Let me know what you think.
Unknowable Truth
Divination
Spellcraft DC: 50
Components: V, F
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One creature
Duration: Instantaneous
Saving Throw: Will half (see below)
Spell Resistance: No
Upon completion of this spell a terrible burst of knowledge, in the form of a terrible and mind shattering secret the likes of which is beyond the ability of the mortal (and in some cases divine) mind to grasp, manifests instantly in the mind of the target.
Knowledge of the secret inflicts 30d6 points of damage to the target if it is fully understood if it fully understood. Additionally the target is permanently insane as though struck by an insanity spell. The target can attempt to shut out knowledge with a successful Will save, which reduces the damage by half but does not prevent insanity. The more intelligent the target, however, the more difficult it is to resist the urge to understand the secret. The target ads his Intelligence modifier to the Will saving throw DC, so that the secret is less effective on the blissfully ignorant. Creatures without an Intelligence score ignore this spell entirely, and deific beings are unaffected by the insanity and suffer only half damage on a failed save or no damage on a successful save.
The secret is such that the mind cannot grasp it for long, and it completly fades from the target's memory after being revealed unless the target is a diety, in which case it remains for a short time and grants a +4 bonus to saves against the spell for the remainder of the encounter should it be cast again.
Focus: The preserved brain of an outsider with an Intelligence score of 25 or higher. And a phial of blood belonging to any creature with an intelligence score of 31 or higher.
Unknowable Truth
Divination
Spellcraft DC: 50
Components: V, F
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One creature
Duration: Instantaneous
Saving Throw: Will half (see below)
Spell Resistance: No
Upon completion of this spell a terrible burst of knowledge, in the form of a terrible and mind shattering secret the likes of which is beyond the ability of the mortal (and in some cases divine) mind to grasp, manifests instantly in the mind of the target.
Knowledge of the secret inflicts 30d6 points of damage to the target if it is fully understood if it fully understood. Additionally the target is permanently insane as though struck by an insanity spell. The target can attempt to shut out knowledge with a successful Will save, which reduces the damage by half but does not prevent insanity. The more intelligent the target, however, the more difficult it is to resist the urge to understand the secret. The target ads his Intelligence modifier to the Will saving throw DC, so that the secret is less effective on the blissfully ignorant. Creatures without an Intelligence score ignore this spell entirely, and deific beings are unaffected by the insanity and suffer only half damage on a failed save or no damage on a successful save.
The secret is such that the mind cannot grasp it for long, and it completly fades from the target's memory after being revealed unless the target is a diety, in which case it remains for a short time and grants a +4 bonus to saves against the spell for the remainder of the encounter should it be cast again.
Focus: The preserved brain of an outsider with an Intelligence score of 25 or higher. And a phial of blood belonging to any creature with an intelligence score of 31 or higher.