Chaosvii7
2014-10-23, 04:44 AM
Not a big deal. I'm making a cadre of Drow to serve as villains of the next plot arc in my Roll20 campaign, and I've made one amazing magic item for one of the NPCs, who is a bladelock with an impressive weapon. The other character I need an item for is this typical Drow assassin. The base item I gave him was a whip that, when it hits, grabs the target and pulls them towards him so that he can shank them with his dagger. I'm trying to come up with ways to better enhance this item so that it can do a little bit more. I thought of giving him some poison, but that just doesn't seem fair considering his chassis is a nerfed version of the Assassin's(from the Hoard of the Dragon Queen online supplement, page 18). He's only about a CR 5 enemy in my eyes now, but I still need to give him something that'll have a bit of a pop besides "I deal more damage" or something like that.
Here's a write-up of the item as it is right now. It's a base whip with one power so far, any other ideas what I can ad to it to give it some more flavor? The party will pick this up between levels 6 and 8, so it should kind of suit the scope of those levels. I'd prefer it not be tailor-made for one specific class, but obviously it's pretty niche for most characters. I expect the party's rogue is going to have an interest in taking this, despite not being an assassin herself.
This strange-looking scourge looks like a blighted and mutated stretch of thorny brambles, but upon closer inspection appears to simply be a well-crafted +1 whip. While you are wielding the Thorn Lasher and attune to it, you can access the follolwing properties.
Blighted Grip(1/turn): When you successfully hit a target with the Thorn Lasher, the target must make a DC 13 strength saving throw or be pulled 5 feet towards you and grappled until the start of your next turn.
Here's a write-up of the item as it is right now. It's a base whip with one power so far, any other ideas what I can ad to it to give it some more flavor? The party will pick this up between levels 6 and 8, so it should kind of suit the scope of those levels. I'd prefer it not be tailor-made for one specific class, but obviously it's pretty niche for most characters. I expect the party's rogue is going to have an interest in taking this, despite not being an assassin herself.
This strange-looking scourge looks like a blighted and mutated stretch of thorny brambles, but upon closer inspection appears to simply be a well-crafted +1 whip. While you are wielding the Thorn Lasher and attune to it, you can access the follolwing properties.
Blighted Grip(1/turn): When you successfully hit a target with the Thorn Lasher, the target must make a DC 13 strength saving throw or be pulled 5 feet towards you and grappled until the start of your next turn.